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File 156777663042.png - (1.09MB , 1000x1000 , GD Panel 1.png )
944457 No. 944457 ID: 4075a1

Welcome
368 posts omitted. Last 50 shown. Expand all images
>>
No. 962884 ID: fb820f

I suppose anything that we learn about him could be useful...

Split up. We go from he top, Mash goes from the bottom and she whistles or coughs loudly if she encounters someone.
>>
No. 962892 ID: 015bf2

Haha, a Finger's Foray? Catchy, but don't let him hear you say that. It'll either offend or give him airs, and you don't know which will be worse!

(You hope the tyke's alright.)

Anyway, you got a clue where the office is? If so, you can try climbing to get sneaky deaky access-like. Maybe send one to climb, the other distracts the fisherguy from seeing 'em?
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No. 962934 ID: e7c7d3

There's a ladder practically asking you to sneak in.
>>
No. 963528 ID: 470289
File 158781158937.png - (1.05MB , 1000x1000 , 113.png )
963528

“Alright, I’ll go up. Keep an eye out for me?” I ask.

“Uuuuuugh. Fine. But next time I get to do the fun stuff. Hey, old guy, we’re just going to bethel all normal like, right? Nothin’ suspicious here.”

“Don’t give a fuck.” He answers.

“Boom. Job done.”
>>
No. 963529 ID: 470289
File 158781168327.png - (1.04MB , 1000x1000 , 114.png )
963529

I check out a few windows on the second floor I’m sure I can get into. One has a bunch of books and dusty looking pictures and bowls and stuff in it? I’m pretty sure it’s empty, at least. Another has a bed with someone in it, cause I heard some snoring, but I couldn’t make out who it was from where I was looking. And finally there was a room I couldn’t really make anything out in it was so dark. The light from outside just showed a bit of the floor that had some weird drawings on it. I almost wish I had one of Finger’s stolen stones to see inside properly.

This room has the only person I’m sure is awake on this floor, a rough diamond, one of their youngin’s. She’s sat in on some of the bethels recently but never said anything. Don’t even know her name. She really focused on that book, I did a test wave of my hand by the window and she didn’t even notice. I don’t think she’d notice me looking through the other rooms, but I should still keep her in mind.
>>
No. 963533 ID: e7c7d3

Check the room with weird scribbles. There's surely a light source already in there that can be activated
>>
No. 963549 ID: 015bf2

CAREFULLY check on snoring guy. Is it the Diamond you're looking for? In that case the bedroom would be his private-most sanctum and he'd keep anything unusual or private close at hand, like on a desk nearby or under his pillow or somethin'. Check out the room carefully for anything that looks unusual to keep near your bed.
>>
No. 963573 ID: ce39da

>>963549
If that's where he's sleeping, then that is the most DANGER DANGER 5-Alarm risk we could take here.

I cast my vote for the scribble room.
>>
No. 963743 ID: 15a025

Let's check that scribble room.
>>
No. 963813 ID: 094652

Begin conversation. Caste untouchability is genocide.
>>
No. 964380 ID: 470289
File 158821303519.png - (1.16MB , 1000x1000 , 115.png )
964380

I move the panels over the window and climb in. It’s dark but the larger opening is helping me make things out.
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No. 964381 ID: 470289
File 158821308729.png - (1.00MB , 1000x1000 , 116.png )
964381

Well, there’s a lot of… they must be Nine Eyes statues, but I’ve never seen any like these before. They look like sticklers and tats and one of them looks kind of like that ambassador guy from yesterday, but smaller. There’s a weird amount of space between them and the wall, which is making the room feel smaller than it is. And the scribbles aren’t just on the floor.
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No. 964382 ID: 470289
File 158821315615.png - (1.00MB , 1000x1000 , 117.png )
964382

I close my eyes to get them adjusted faster and when I open them about a minute later I can see pretty well. I don’t recognize the scribbles at all. They don’t look like writing, I think, but I can’t say I really trust myself to tell the difference between the scribbles they put on signs and the scribbles on these walls.
>>
No. 964384 ID: 470289
File 158821321777.png - (1.04MB , 1000x1000 , 118.png )
964384

Well, I’m inside and have at least a few minutes. Maybe I should try to… copy the symbols somehow and give them to Silver? I’d be assuming they’re important if I did that. Or I could be a little more hands on and look through the desk, or look through some stuff? Maybe something else?

...I really don’t like that eye in the corner. It feels like it’s looking at me. Like, more than Nine Eyes' eyes always feels like they’re looking at you.
>>
No. 964386 ID: e7c7d3

Oh, uh, you might not be alone anymore. Maybe back up to the window or the door before whatever that is fully emerges from the ceiling
>>
No. 964392 ID: fd5772

>>964381
Get the f*** out of there right now Asher, you're gonna die to that thing from the ceiling!
>>
No. 964393 ID: 015bf2

>>964384
... move through the room to the door and walk through. You were just taking an unconventional path to Bethel on a dare, yep yep.
>>
No. 964398 ID: fa2754

>>964393
This. Just keep on moving through.
>>
No. 964433 ID: 5877dc

Keep looking at these statues for a bit longer, then turn your head around and accidentally kiss.
>>
No. 964445 ID: b1b4f3

>>964393
This.
>>
No. 964448 ID: 0fae41

Just reach up and grab those handlebars.
>>
No. 965182 ID: 470289
File 158871208319.png - (1.05MB , 1000x1000 , 119.png )
965182

>Just keep on moving through.
>...move through the room to the door and walk through.
>Get the f*** out of there right now Asher
I get the hell out of there, eyes glued to the thing.
>>
No. 965183 ID: 470289
File 158871210238.png - (832.59KB , 1000x1000 , 120.png )
965183

What was that thing? Where did it come from? Did it see me? Is it going to come after me?

Is shit like that what I’m supposed to be looking for?!
>>
No. 965184 ID: 470289
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965184

I can’t go back out through that room. But I’m not sure if I’ve even learned anything yet. Do I try to just get out through the empty library room? Or do I keep looking around, and where if I do? This is the third floor of the building, so I could always try going down instead of checking more rooms up here. I think I know where the stairs are, based on where I’ve seen them on the bottom floor.

I could also risk peeking in at the thing behind me? Assuming it’s not behind the door waiting to attack me or something. I might be wasting time thinking and it’s going to come out of the room any second!

At least I didn’t leave anything that makes it obvious I was in here.
>>
No. 965185 ID: 470289
File 158871216845.png - (714.20KB , 1000x1000 , 122.png )
965185

>>
No. 965190 ID: e7c7d3

That door handle could from anything! Head towards the stairs? Are they up or down? Probably should try to find what's-his-names's bedroom
>>
No. 965231 ID: 0fae41

Well, hold on to that. It could get you into places.

Go back and watch that thing! It's clearly the most interesting thing happening right now.
>>
No. 965240 ID: 015bf2

>oh no
Err... um. You can huck it through the window if you get back outside? You can try to sneak a peek and deposit it back in at the same time? Just leave it by the door and hope why it ended up on the outside just becomes a mystery?

Man, something actually came out of a stone ceiling! You can’t handle this situation!

But you gotta. That or the mines. Keep exploring, but you should consider an exit strategy and how long you can spend. Going out by way of the library window after exploring a few more things and listening for footsteps and at any door you want to go through is probably wise.

Maybe you can go up a floor to see where that thing came from? Seeing how... unique it is, it’s certainly something to report.
>>
No. 965241 ID: 12b116

Leave the handle next to the door and go to the stairs quick. Go up or down, whichever feels better.
>>
No. 965285 ID: fd5772

>>965185
hide the handle in your pants
>>
No. 965399 ID: ce39da

Head outside through the library and see what you can see from the window into the squiggle room. If the demon is gone, (underhand!) toss the handle towards the base of the door you left through - truthfully, the clatter of the handle hitting the floor will fit with the assumed story of "the handle just fell off on its own."
>>
No. 965790 ID: 470289
File 158897331237.png - (0.99MB , 1000x1000 , 123.png )
965790

Peeking is a really big risk, even if part of me wants to. I’ll get rid of the handle later. Maybe I’ll toss it back through the window on my way out, if that thing is gone (and get another peek of it if it isn’t)? They might assume it broke on it’s own if I’m lucky. I head towards where I figure the stairs are and there’s a set going down. I know I saw a fourth floor from the outside, but I guess the entrance is somewhere else. If I want to check out where the thing came from I’ll need to search some more on this floor.

Anyway I know a way to get out through the library, so I can risk a bit more exploration and I have probably a little under an hour before bethel starts and I need to be back outside. Assuming Mash will wait for an hour.

She probably won’t.
>>
No. 965791 ID: 470289
File 158897334801.png - (1.18MB , 1000x1000 , 124.png )
965791

I go down the stairs slowly and quietly, keeping my ears open for any sounds. I think I hear something below, but it’s really low and light.
>>
No. 965792 ID: 470289
File 158897336775.png - (1.09MB , 1000x1000 , 125.png )
965792

It’s snoring.
>>
No. 965795 ID: e7c7d3

Time to be sneaky! Those papers are probably important. Anything on them you can recognize? Like a picture or a graph? Any important looking symbols on the nearby books?
>>
No. 965879 ID: ce39da

Approach if you want, but do not continue past; if the way out is blocked after here, and he wakes, or someone else comes to this room, we'll be trapped. Not to mention that, even if it's in an hour, people might start approaching the outside before Bethel.
>>
No. 966007 ID: 015bf2

>>965792
Have a look around first, but... ponder an idea. A risky, but potentially rewarding idea. You've been struggling on how to come up with approaching the Preceptor.

Whatever Caevaexerin Brass is doing, after all, it's something that has his immediate superior - to which he is a ward - cautious or curious, meaning that he's kept it hidden from them successfully. He's clearly the studious type, and has not come across as particularly imperious or cruel, seeming to glorify and put actual effort in teaching others (though living a bit in a bubble of his own).

So... while you could just sneak in, poke about, and sneak out hoping you weren't discovered, there's another option to win his trust: waking him and telling the (almost) truth, before throwing yourself at his mercy.

Tell him you were early for Bethel, a friend of yours challenged you to sneak in. You were curious, so you did, but... there's a monster upstairs. You think? Something. It scared the living daylights out of you when you snuck in, cuz' it came... through the roof. Like, the rock. Without breaking it?

Ask whether you did something really bad. Was the monster a defense Diamonds have that you triggered? You're so sorry, but you're worried for your friend - they'll be impatient if you don't come out soon and you're worried they'll run into the thing themselves if they try to follow. (might get you an explanation on the monster while he's too drowsy and befuddled to think up lies, and its presence risking exposure by someone else and informing you that there's someone who could report your sudden disappearance)

Tell him please, you're so sorry and you'll do anything to make up for the intrusion and you won't tell anyone about his guard monster. You were just curious and thought you might see something new and interesting, but it was wrong of you. (offering him perceived leverage over you might make him keep you close + he might feel kinship with someone showing curiosity)

If everything goes well the monster is one of his secrets (you've never heard of the like, so it better be!) and Brass really is amiable enough to not punish you too harshly. He might swear you to secrecy and might want to keep a close eye on you to boot, which means you'd get transferred to HIS work detail or something similar. And once in on one of his secrets he'd have an easier time letting you in on more, at least if you play your cards right.

You can even sell this angle to him if you get discovered sneaking around like a thief - the monster blocked your way out and trapped you in a bad situation - so you were just trying to find a way out. Though waking him, admitting fault and pleading for mercy is the more trust-inspiring move and will be an excuse to ask him directly what that thing was. It could even be an excuse for your interest in him from here on if he just says 'yep, that was just a defensive measure, you silly girl' and lets you go.

All of this assumes he doesn't just charge you with breaking an entering and gets you punished and/or banished from his Bethel sermons, which obviously would be the absolute worst. But the risk of this otherwise mostly harmless Diamond doing that seems low. Ish. Low-ish.
>>
No. 966024 ID: 15a025

It could be risky, but sneak up a little closer and see if there's anything on the desk you recognize?
>>
No. 966233 ID: 5877dc

I don't think befriending Brass has any meaning on its own. Instead, I believe that the true reason for you to be doing this is so that you'd gain access to his chambers or possessions or whatever. And one of those must be what Silver is actually after. In other words, you should scan those papers and any other items that may be nearby for anything noteworthy and remember it.

If there are any blankets around, you should cover him with one. If this wakes him up, good. If it doesn't, then you can later mention that you were the one that covered him.
>>
No. 966662 ID: 470289
File 158950086349.png - (0.99MB , 1000x1000 , 126.png )
966662

I sneak up to the desk to check it out. It’s mostly just lots of paper and a little drool. There’s more words on them, different shapes from the ones in that room, and little laprines and cubes and stuff on them. I can’t tell if the drawings are related to what’s on the paper or just bored doodles. Some are on the edges of the paper, and some right in the middle where he just wrote around them.

There are stairs to the first floor, which should be empty, I think? But everyone is going to be down there for bethel, so I don’t know if anything important would even be down there to look at. And there’s no blankets or anything down here, just rows and rows of books. I would have to go back up to find one if I wanted to cover him up.
>>
No. 966663 ID: 470289
File 158950088497.png - (740.77KB , 1000x1000 , 127.png )
966663

>>965792
...I could just wake him up, right?

I’m not a spy, I have no idea if I can pull this off. I don’t even know what I’m looking for yet. But if I wake Brass up then, well… something would have to happen. Whether I make up a lie or tell him the truth or something in-between I’d either get a lot closer to him real fast, or fail this mission and get punished by tomorrow.

If I had to bet that any diamond would let me get away with sneaking into their home after finding out it’d be Brass. Narko called him a pushover and I had never thought of him in that way before but it makes sense. Maybe he lets people sleep in bethel because waking them up would be harder for him, not because he’s nice. Not making waves is usually the best option, when you can pick it. And letting out that a toiler snuck into your house could be more waves then he wants.

Or maybe he’s a kind person. Or he’s mean but pretends to be kind, or he’s lazy, or unobservant, or stupid in some way. Maybe thinking about him in this way is the total wrong way to do it. He could be almost any type of person, I just don’t know.

It would be a gamble. Risky. Not just for me, but for Mash and Junkyard too. Should I take it? Is he harmless?

>Wake him.
>Leave him.
>>
No. 966671 ID: e7c7d3

Wake him. Say you were looking for little tasks to do before bethel and you noticed that he was drooling on his notes.
>>
No. 966673 ID: ce39da

You still need to dispose of that door-handle via the window into the room from which it came. Leave Brass alone and do that first, at the very least.
>>
No. 966718 ID: 5877dc

Do you recall Brass ever being late for a bethel? If so, then this would explain why and then it would be less risky to wake him up, since you'd have an excuse that you wouldn't want him to be late. But if he was never late before, then it means he always wakes up on time, and you wouldn't have a good excuse of waking him up.

All in all, I'm still in favor of just getting some cloth to cover him up, but otherwise against waking him up.
>>
No. 966845 ID: 15a025

Wake him up.
>>
No. 966885 ID: 0fae41

Leave him.
...With a letter from an anonymous admirer. (Or trinket, if you can't write. Just draw a heart.)
>>
No. 967043 ID: 015bf2

>Is he harmless?
Time to find out. Wake him up.
>>
No. 968008 ID: 12b116

You're 100% in a place you aren't supposed to be. Leave him. Waking him up is a bad idea.
>>
No. 968073 ID: b1b4f3

Don't be dumb. Let him sleep.
>>
No. 968137 ID: c2edf6

Aw shucks. Well... tables ain't meant for sleepin' on, so might as well wake him up. We'd basically be savin' 'em from the world of inconvenient back pains.
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