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File 156945897334.png - (242.63KB , 800x780 , HURON000.png )
945796 No. 945796 ID: 11f77a

Clothing Damage Sci-Fi RPG.
NSFW with nudity, potential sexual content, and violence against fabric.
423 posts omitted. Last 50 shown. Expand all images
>>
No. 1003952 ID: 11f77a
File 162442405015.png - (340.90KB , 800x615 , huron_065.png )
1003952

The engineer’s hands pat up and down his body as the tripod clings with a four-limbed hug. No amount of shaking can throw this gray pest off.

Well,’ the gard thinks, ‘I hope this’ll teach him—

The towering lizard throws himself backwards with hope that he’ll simply squish the tripod against the floor. He manages to grab one limb, but the minion reacts accordingly and forces himself to push away in time to avoid a nasty landing.

Whoa!!!” the tripod yelps.

A new round begins!

A tripod will be acting next. Brace for an attack!

TEAM STATUS: ROUND 4
Driga::(near Veisar)
Veisar::(fighting Goggles)
Njar::(fighting Wrenchie)
Sertis::(near Njar)

>>
No. 1003953 ID: e7c7d3

Block wrenchie, Njar
>>
No. 1003972 ID: c68742

Googles is too close to Veisar, he should stand up and be prepared.
>>
No. 1004536 ID: 11f77a
File 162503258860.png - (342.56KB , 800x615 , huron_066.png )
1004536

Goggles finds an opportunity to attack after the engineer fell. Before the gard would get up, the tripod drives his box cutter into the waistline of his pants--and rips it down.

The tall lizard gasps! His briefs exposed.

Awe, I just replaced these pants yesterday...” he mopes.

TEAM STATUS: ROUND 4
Driga::Ready! (near Veisar)
Veisar::Ready! (fighting Goggles)
Njar::Ready! (fighting Wrenchie)
Sertis::Ready! (near Njar)

Select a single character to act!

Abilities: [>>946263]
>>
No. 1004538 ID: e7c7d3

Quick veisar, attack goggles with your weapon! And maybe with your pickax too!
>>
No. 1004540 ID: cdabe3

Veisar, you’re off-balance. Disconnect the prosthetic that goggles has pinned, then lunge on top of him while he’s shocked by you suddenly removing your leg
>>
No. 1004611 ID: 841ff7

>>1004536
Driga should use stasis on Goggles while he is down.
>>
No. 1004857 ID: 11f77a
File 162545188102.png - (363.73KB , 800x615 , huron_067.png )
1004857

Stop it, stop it! STOP IT!

The engineer frantically swings his pickaxe and manages to hook whatever was left into his foe’s shirt. It rips off down his sleeve and renders Goggles completely topless.

A tripod will be acting next. Brace for an attack!

TEAM STATUS: ROUND 4
Driga::(near Veisar)
Veisar::(fighting Goggles)
Njar::(fighting Wrenchie)
Sertis::(near Njar)

>>
No. 1004858 ID: cdabe3

Njar: brace
>>
No. 1004865 ID: 841ff7

>>1004857
Yeah, Njar shoul prepare for Wrenchie's offencive.
>>
No. 1005105 ID: 11f77a
File 162571981294.png - (319.70KB , 800x615 , huron_068.png )
1005105

The one with the wrench swings violently in a more defensive pose. Aiming to keep Njar and Sertis back while he huddles close to his friend. Distracted by what’s flanking him, he doesn’t hit where he strikes.

You’ll pay! You’ll pay for setting foot in here! Pay for what you did to my friends! I’ll crush your skulls! Freeze your corpses and eject you into the heart of Parada Gaea!

Sertis mutters, “This lil’ guy has gone a bit coocoo if you ask me...

TEAM STATUS: ROUND 4
Driga::Ready! (near Veisar)
Veisar::Done! (fighting Goggles)
Njar::Ready! (fighting Wrenchie)
Sertis::Ready! (near Njar)


Select a single character to act!
Abilities: [>>946263]
>>
No. 1005143 ID: cdabe3

Sertis, use your watersaw to cut off the tripod’s clothes in one clean sweep
>>
No. 1005158 ID: 3aa06e

Best not to point out you already killed one of them Veisar if this one is already pissed about some damaged clothes.

>>1005143 Do this.
>>
No. 1005170 ID: 841ff7

>>1005143
Yeah, do this.
>>
No. 1005321 ID: 15a025

Take that watersaw and have those clothes buzz off.
>>
No. 1005521 ID: 11f77a
File 162620443076.png - (385.12KB , 800x615 , huron_069.png )
1005521

The imortan revs up his saw and goes in for a strike. The tripod with the wrench misjudges his swing and fails to block him. The cleaner’s blade buzzes through his jacket.

Yaaaaah!

The tripods have no more turns this round!

TEAM STATUS: ROUND 4
Driga::Ready! (near Veisar)
Veisar::Done! (fighting Goggles)
Njar::Ready! (fighting Wrenchie)
Sertis::Done! (fighting Wrenchie)


Select a single character to act!
Abilities: [>>946263]
>>
No. 1005523 ID: e7c7d3

Njar, could you put a cage around wrenchy?
>>
No. 1005614 ID: 11f77a
File 162638009208.png - (457.64KB , 800x615 , huron_070.png )
1005614

After the cleaner’s attack, the chupian waves her hands like a sorceress--neon particles shimmer from her fingers and project a cage around the tripod with the wrench.

That oughta hold him still...” she says.

The tripods have no more turns this round!

TEAM STATUS: ROUND 4
Driga::Ready! (near Veisar)
Veisar::Done! (fighting Goggles)
Njar::Done! (fighting Wrenchie)
Sertis::Done! (near Njar)


Select a single character to act!
Abilities: [>>946263]
>>
No. 1005616 ID: e7c7d3

Driga, assist Veisar with goggles. Punch punch punch!
>>
No. 1005634 ID: 3aa06e

Driga, get in there and knock the daylights out of goggles.
>>
No. 1005741 ID: 628bbf

>>1005616
This
>>
No. 1005849 ID: 15a025

Driga, cast FIST on goggles.
>>
No. 1006117 ID: 11f77a
File 162692020361.png - (441.20KB , 800x615 , huron_071.png )
1006117

While amusing to watch the two go at it, our caprine-like manipulator sweeps in for the finishing uppercut.

The jab knocks the worker off his feet, rippling a wave of thread-tearing pulses across his body. Somersaulting around and around, his spirit is thus broken after the forceful removal of his jumpsuit.

Yaaa-haa-haaaa! This suuuucks!

A new round begins!

A tripod will be acting next. Brace for an attack!
>>
No. 1006121 ID: 841ff7

>>1006117
I don’t think wrenchie can attack this turn so either Veisar or Driga should be ready for an attack.
>>
No. 1006149 ID: e7c7d3

>>1006121
Then let's go Veisar
>>
No. 1006309 ID: 15a025

>>1006121
Thinking we should go with him as well. Driga just knocked that dude upside into tomorrow, I don't think any of them wanna mess with that right now.
>>
No. 1006477 ID: 11f77a
File 162742167947.png - (443.31KB , 800x615 , huron_072.png )
1006477

The remaining tripod seethes at the mouth, angry to see every comrade fall but him. Normally a construct could handle some damage before dissipating. But the tripod spends his action to go full force--using his wrench to apply pressure to the hardlight bars. Using every limb to push against the cage.

While it has momentarily delayed him, the construction shatters into holographic glass and fizzles out.

TEAM STATUS: ROUND 5
Driga::Ready!
Veisar::Ready!
Njar::Ready!
Sertis::Ready!


Select a single character to act!
Abilities: [>>946263]
>>
No. 1006484 ID: 730e76

Everybody pile on Wrenchie! Veisar first.
>>
No. 1006490 ID: e799e4

Have Driga grab him and Veisar punch him in the face. No weapons no fancy gizmos no nothing.
Just a good ol' one-two face-decking.

Make the lizard-stripping nightmare end.
>>
No. 1006550 ID: 11f77a
File 162749994908.png - (331.38KB , 800x615 , huron_073.png )
1006550

All four of the mercenaries surround the lone tripod as he breaks free of his cage. The engineer is first to lunge behind him and attempt to finish the battle.

His pickaxe hooks the collar of his shirt and yanks the threads off the top.

"Ehrm... S-Sorry about this..."

The tripods have no more turns this round.

TEAM STATUS: ROUND 5
Driga::Ready!
Veisar::Done!
Njar::Ready!
Sertis::Ready!


Select a single character to act!
Abilities: [>>946263]
>>
No. 1006555 ID: bef60d

>>1006550
Time for an all-out team attack!
>>
No. 1006600 ID: 841ff7

>>1006550
Sertis should grab the wrench, he wold be extra defenless!
>>
No. 1006895 ID: 15a025

>>1006600
Yeees, let's yoink that wrench.
But what, what would we call wrenchie if we took his defining namesake?
>>
No. 1006896 ID: 6f511f

Everyone gang up on that sap!
>>
No. 1007009 ID: 11f77a
File 162793039186.png - (399.05KB , 800x615 , huron_074.png )
1007009

The cleaner throws his arms to take away the tripod’s only means of defense—but the tripod swings it down and smacks against the cleaner’s hands.

Ow! You-- You rotten, little..!

The foe whips around erratically, forcing the imortan to back away shaking his hands.

Well come on, someone put this worm down already!

The tripods have no more turns this round.

TEAM STATUS: ROUND 5
Driga::Ready!
Veisar::Done!
Njar::Ready!
Sertis::Done!


Select a single character to act!
Abilities: [>>946263]
>>
No. 1007011 ID: e7c7d3

Driga, can you kinesis this bugger down to the ground?
>>
No. 1007024 ID: 0fae41

>>1007009
Why a single character? We're coming up on year two of this fight. Just knock his lights out and get a move on, heisters!
>>
No. 1007207 ID: 11f77a
File 162811774601.png - (443.89KB , 800x615 , huron_075.png )
1007207

The manipulator charges up a punch and clocks the final threads off the tripod. His wrench flings off like a boomerang and lands among the boxcars. His spirit is finally broken.

Am I going to have to finish what everyone starts?
>>
No. 1007209 ID: 11f77a
File 162811796475.png - (384.30KB , 800x615 , huron_076.png )
1007209

FIGHT SUCCESS!

The dust settles as all tripods groan in defeat.

The manipulator collects the remains of her ruined coat, scorched by the torch of the welder. “Is everyone alright? Sigh, I’ll never get these ash marks out...

The cleaner meanders around the fallen. “Let’s see what we can strip off of these pathetic worms~

A-And what should we do with them? We’re not just gonna leave them here, right?” asks a timid engineer.

No, you idiot!” scoffs the constructor, “We’ll figure out a way to make sure they don’t squeal to their friends.

What does each mercenary do?
What is the next plan of action?

DAMAGE REPORT Driga: [Coat] Sertis: [None] Veisar: [Belt] [Suit] [Pants] Njar: [Sleeve]

Four enemies defeated: you can repair four pieces of clothing!
Veisar’s Salvage bumps it to five pieces!
Exactly five pieces of clothing has been damaged—everything can be restored!
>>
No. 1007212 ID: 0fae41

Interrogate them for enemy positions and textile stockpiles, then lock them in a storage container. They won't be found until the next shift. Now, where did these arrows go again and where were we headed?
>>
No. 1007220 ID: 3aa06e

The most intimidating member(s) of the group should interrogate while others not interrogating repair any damaged clothing. Information such as when the next shift should arrive might be useful. >>1007212 such topics mentioned are also important. Once everything has been extracted, throw them into a shipping container and lock the door.
>>
No. 1007340 ID: 11f77a
File 162827784563.png - (507.49KB , 800x615 , huron_077.png )
1007340

The engineer is already collecting threads to fix his own suit. He stitches up the constructor’s sleeve in the meantime.

>Where did these arrows go again and where were we headed?
As an engineer, the arrows are just indicators of pumps and wires beneath the floorboards for repair and maintenance. It’s a bit different from ship to ship depending on which species designed the Czari. The gard recognizes it to be of xingast origin.
The giant door to the cargo hold is now unguarded, and is a possible route to journey further into the harvester after the interrogation. [>>963422]

The other two mercenaries round up the tripods and find a concealed shipping container to herd them in.

>When the next shift arrives
The eigo guesstimates from the notice letter she has found earlier [>>976342]. She passes this information to the imortan out of earshot of the hostages. “I don’t think there will be another shift for a while. According to the notice Veisar and I found, everyone is ordered to lock everything down. These workers were repairing a stuck door--perhaps the last shift before shutting everything out. And who knows when they’ll be found. But it may be for a long, long while. Let’s just get what we can and proceed in the cargo hold.

>Interrogate them for enemy positions and textile stockpiles
Once the last naked worker is nudged inside the container, the manipulator begins. “Alright, I’m going to make this quick and I don’t have time for any bullshit. First; I need to know your crew’s positions patrolling throughout the Czari. And where you hold textile stockpiles and armories.

You’re asking the wrong guy, you gaunt bleater. We’re just repairmen! Let us go, we don’t know anything!
Yeah! And even if we did, we’d never tell you!
Shuddup, Erm! You’re not helping any of us with that tough guy talk!
Do your worst. We may be regular joes maintaining this floating dumpster, but you’ll be no match for what’s inside!
Now they’ll want to know what’s in store inside!
I mean... you know! Tough, top-of-the-line elite tripod warriors. C’mon! It’s not a secret. They’ll wipe the floor with you pests!
There’s a reason we’re just maintenance staff...

The cleaner mutters with the manipulator and grins, “I’ll get them to talk for sure. I’ll make them sing like a nausagor choir! I’ll just need me a few minutes with them alone. And I’m sure we’ll get all the answers we need~

How do the mercenaries proceed?
>>
No. 1007348 ID: 0fae41

Pass, Sertis. These containers aren't soundproof. Let's hop the stuck door and go find out what's in store.
>>
No. 1007351 ID: e7c7d3

No need for torture. Let's just head further in
>>
No. 1007360 ID: 96c896

No torture please. Just lock them up and go.
>>
No. 1007365 ID: 894419

I doubt these guys know anything truly important, just space them and be done with it
>>
No. 1007380 ID: 3aa06e

Well the tough one seems to be pretty confident in the warriors. Goad him into giving away something, what makes the warriors so special? Is it their gear or skill?

If nothing else can be gained, lock the container and move on.
>>
No. 1007395 ID: 15a025

Let's get mister tough guy here to gloat some more about the oh so tough warriors waiting for us.
>>
No. 1007704 ID: 11f77a
File 162873811435.png - (438.48KB , 800x615 , huron_078.png )
1007704

You mean torture them.” the manipulator surmises, hands on her hips with her snout tilted.
The cleaner wafts his arm at the assumption, “Oh, pleeeeease~ torture implies one of us is having fun! What the runt with the gusto needs is a bit of... goading.” With a gloved finger he manually spins the saw on his tool. “I promise I won’t leave them bleeding profusely.

She retains her stoic expression with eyes focused on the cleaner. Her hand stretches out to the container door--it swings with a metallic trill until shut with a heavy ‘ka-CHUNK!’ “I won’t let anything of the sort happen. No, I doubt they know anything worthwhile. We’re continuing further inside the Czari. We’re locking them here.” The latch is pulled. “Do you understand?
The imortan sneers, he steps forward until their faces are within several inches. His voice was still smooth but with a subtle growl. “Hrnnff, who appointed you team leader anyway? How I conduct my profession will always benefit our mission. Sooner or later we may have to... twist an arm. Tripods are a dime a dozen anyway--

This is not up to discussion. We’re leaving them here--and that’s final. Now let’s move.” The manipulator turns away.
He scoffs, holstering his watersaw. “After you...
>>
No. 1007705 ID: 11f77a
File 162873818021.png - (305.44KB , 800x615 , huron_079.png )
1007705

Our mercenaries regroup. As planned before the fight, the constructor conjures several steps to assist in hopping over the bay door. The hardlight staircase floats and bobs in midair as each merc vaults over.

Anything?” asks the engineer to the eigo. She shakes her head.

The constructor signals with her hands like a spellcaster, “I knew they had nothin’ on em. Come on, let’s get this heist over with. Fifty-grand is waiting for us in there!

The mercenaries exit the Hangar Bay.

End of Chapter One
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