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File 159361850203.png - (475.44KB , 2405x1573 , bmq_0.png )
971193 No. 971193 ID: 55dc57

You are a Bergman, a standard-bearer of your lord's castle. Or at least you were one.
Your last regal employer was caught in some less than loyal business, and you didn't survive the lordly break-up.
Now without a job, or a roof over over your head, you assess your future employment.
137 posts omitted. Last 50 shown. Expand all images
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No. 997944 ID: a82d0a
File 161953121415.png - (143.75KB , 1206x770 , bmq_50.png )
997944

>>997943
forgot the image lul
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No. 998039 ID: e26b34

Ride the noble bear-rat. How long did that swanky beard take to grow in anyway?
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No. 998278 ID: a82d0a
File 161969421542.png - (218.73KB , 1191x764 , bmq_51.png )
998278

>Ride the noble bear-rat
Finally free from your bonds, you leap onto the animal, triumphant in your liberation. Now all you need figure out is where you need to go.
>How long did that swanky beard take to grow in anyway?
You... don't know. You've grown out your facial before but never something like this, so it obviously must have taken SOME time. One moment you were with Gail going to get something for Ingrid, the next you wake up tied against a wall. Which reminded, where were they?
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No. 998454 ID: 0fae41

Right now, the only place to go is out of this dungeon. Maybe far away from whatever's on top of the dungeon too.
Wizards must be to blame.
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No. 1001356 ID: a82d0a
File 162168053821.png - (151.33KB , 1203x752 , bmq_52.png )
1001356

>Right now, the only place to go is out of this dungeon. Maybe far away from whatever's on top of the dungeon too.
Of course! And now, with your new trusty steed, you can traverse your prison and find a way out. Before you are able to do that however, you notice the door all away along the other side of the room beginning to open.
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No. 1001411 ID: 0fae41

Stay low and perhaps you'll pass unnoticed in its fur.
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No. 1002618 ID: a82d0a
File 162283265642.png - (514.58KB , 1192x1538 , bmq_53-54.png )
1002618

>Stay low and perhaps you'll pass unnoticed in its fur.
Bearats are normally docile rodents. Their size means that they're not used to being used as mounts but it's unlikely that it would try and buck you off like an unruly stallion. However, with an unknown entity now entering your prison, you feel it best to hide yourself until you know for certain that it's on your side. The outdoor light coming obscures any particular feature, but what it does betray is that the figure is colossal.
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No. 1002636 ID: 9d29cf

Realise you might have been shrunk by a wizard.
Hide and see what the big person does.
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No. 1004006 ID: a82d0a
File 162449440883.png - (214.98KB , 1183x759 , bmq_55.png )
1004006

>Realise you might have been shrunk by a wizard.
First, the capaciousness of your prison. Then, the unusual magnitude of your newfound rodent steed. Now, a titanic being has entered the picture. All of these signs point to one obvious conclusion: something - or someone - has shrunken you. The last thing you remember was going into a supply cupboard with Gail to help Ingrid with a witch. But surely her power couldn't have such reach?
>Hide and see what the big person does.
Unless any sparks of genius can be ignited in your mind, you have no good way of directly interacting with the giant. For the time being, this is your best decision.
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No. 1005037 ID: e799e4

Well then observe what this mysterious fellow is doing.
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No. 1005252 ID: a82d0a
File 162591413146.png - (98.13KB , 1196x760 , bmq_56.png )
1005252

>observe what this mysterious fellow is doing
Yeah
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No. 1005253 ID: a82d0a
File 162591439920.png - (167.73KB , 1186x762 , bmq_57.png )
1005253

After a rough ride alongside the giant, you hear something that sounds a lot like the opening of a door. The boot has now stopped and it appears it has reached its final destination. What do you do now?
We're now Ingrid again.
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No. 1005384 ID: c03aee

Get out before she takes off her shoes and scout the new area.
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No. 1005494 ID: a82d0a
File 162616899911.png - (317.01KB , 2379x755 , bmq_58-59.png )
1005494

>Get out before she takes off her shoes and scout the new area.
You leap out of the gigantic boot while the goliath is unaware of your presence. Unfortunately forgetting the fact that you can't land on your feet with a catlike grace, you fall quite dramatically. Don't worry, you'll recover quickly enough and while you do, you see that that the room is definitely one fit for a giant. A table, a cupboard and shelf and other assorted furniture are all present for what you deduce to be a study and with their great size comes a great distance between them.
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No. 1005543 ID: 0fae41

Make for the cupboard. Been a while since you ate, right? Perhaps it contains giant snacks.
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No. 1005622 ID: a82d0a
File 162638606458.png - (195.38KB , 1188x762 , bmq_60.png )
1005622

>Make for the cupboard. Been a while since you ate, right? Perhaps it contains giant snacks.
And your stomach would certainly agree; even in the belly of the beast, a little pick-me-up wouldn't hurt. You make a mad dash for the cupboard, thankful that the giant door has already been opened, and peruse the available foodstuffs inside.
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No. 1006035 ID: e7c7d3

What's the haul?
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No. 1006116 ID: a858ae

Don't get too greedy with the food, despite them being giant and all
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No. 1006158 ID: a82d0a
File 162697962488.png - (176.34KB , 1186x754 , bmq_61.png )
1006158

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No. 1006160 ID: a82d0a
File 162697985394.png - (327.59KB , 2390x760 , bmq_62-63.png )
1006160

After jumping towards the cupboard shelf, you're now able to what you can eat.
>What's the haul?
The giant could do with cleaning the cabinet once in a while but you what you'd expect in a kitchen cupboard: bread, potatoes, various other vegetables, grain, eggs, all appropriately resized of course.
>>
No. 1006250 ID: df76b1

Bread and onion, I guess, although some salad oil or chesse would make it a lot easier to take.

Try to pack some for later.
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No. 1006254 ID: 094652

Spill some oil on the bread and enjoy fancy eating, then stuff yourself with the vegetables while you can.
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No. 1006485 ID: a82d0a
File 162742857640.png - (172.69KB , 1191x763 , bmq_64.png )
1006485

Using your superior culinary skills developed from a bearer, you intuitively gather the gargantuan ingredients to prepare a meal that will be guaranteed to revitalize you!
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No. 1006487 ID: a82d0a
File 162742898512.png - (443.02KB , 1187x750 , bmq_65.png )
1006487

However, from the corner of your eye, you notice a strange set of foodstuffs segregated from the more conventional additives. Moving eyes, pulsating organs - none of which from animals you can recognize, animate herbs and vegetables, all of which were emanating a magnetic energy you couldn't help but be attracted to...
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No. 1006507 ID: e7c7d3

Surely the vegetables can't be bad. Eat your veggies! If they scream when you dice them that just means they're fresh
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No. 1006559 ID: 730e76

That's an ominous vibe. Rather than eat strange reagents, try filling up on giant fluffy breadcrumbs.
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No. 1006678 ID: df76b1

I don't think we need to put shoggoths in our mouth at this time.
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No. 1006997 ID: a82d0a
File 162791668180.png - (459.20KB , 1179x750 , bmq_66.png )
1006997

Using your better judgement, you decide against approaching the bizarre items even with their enchanting presence beckoning you to their vicinity. However, as if aware of your company a root like tendril from the disorganized mass comes alive and reaches out to you faster than you can think!
>>
No. 1007025 ID: 0fae41

Scream your tiny lungs out! The giant's attention is better than this thing's attention. At least it will be a swift death.
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No. 1008663 ID: 635c5e
File 162980755468.png - (319.83KB , 1200x774 , bmq_67.png )
1008663

>Scream
Held in bondage by the living vines, you find your least appealing option to be the only one available. You scream out as loud as you can and sure enough, the giant hears your cries.
>>
No. 1008668 ID: a2724f

Try to wiggle and push yourself free.
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No. 1008671 ID: 05240c

Well, your fate is in the giant’s hands now, possibly literally.
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No. 1009508 ID: 308028
File 163085656496.png - (375.17KB , 1187x763 , bmq_68.png )
1009508

The giant reached out towards you in responses, however it wasn't the only thing to react to your howls. The living vines loosened their grip and you are free to move again!
>>
No. 1009537 ID: c92a02

Well, you know to take a better opportunity when you see one. Try and run somewhere the giant can't reach, and maybe you can establish a dialogue.
>>
No. 1009554 ID: 5fd55c

And please do get a good look at what the giant actually looks like.
>>
No. 1009607 ID: 308028
File 163095088119.png - (547.24KB , 3572x776 , bmq_69-71.png )
1009607

Wiggling your way out from the clutches of the vines, you quickly evade the giant's attempt of your recapture. Wrestling against the weakened shoots, you throw the tendril up towards the next rack. You fashion the tendril like a rope and proceed to climb to higher ground away from the giant's reach.
>>
No. 1010996 ID: 6e4236

Examine the landscape, what do the overall place and the giant look like?
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No. 1011168 ID: 79f3b0
File 163217400258.png - (508.11KB , 2402x770 , bmq_72-73.png )
1011168

Now at higher ground away from the giant and the deadly plants, you finally get a good bearing of just who your pursuer is. However, a new presence blocks your line of vision. Though significantly smaller than the beast below, the woman before radiates an even more intimidating ambience. Coupled with this, the strange foodstuff in the cupboard, her horns, and her eyes piercing into your soul, you aren't just in a witch's den, you are facing down the actual witch herself!
>>
No. 1011213 ID: c92a02

Where did the blacksmith go? ...The witch was disguised as her, wasn't she! What's that thing below you, then?
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No. 1013945 ID: 3869b9
File 163564019352.png - (523.44KB , 2400x783 , bmq_74 75.png )
1013945

The witch catches you in her clutches in an instant! As if space itself moved around you, you are thrown down onto a surface, crashing down faster than you can react.
>>
No. 1013946 ID: c92a02

Oh boy, where are we now?
>>
No. 1013952 ID: 587889

Right. Time to climb up a cornutta and stab her in the eye.
>>
No. 1013959 ID: 0840c2

>>1013945
Examine your surroundings
>>
No. 1020566 ID: ecb26d
File 164238122249.png - (364.06KB , 2397x797 , bmq_76 77.png )
1020566

>Examine your surroundings
As the dust from your impromptu landing settles, you decide that the best course of action is to look at what new environment the witch seems to have transported you to. The sight before is peculiar enough; the witch above you dominates your view, looking at you in a calculating manner while the colossus stands behind her. But it's what's below that's even more perplexing - what looks to be a model of an average town, a good part of it now debris on your behind, complete with scaled down dwellers as it even looks like they're peering at you with their scaled down eyes...
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No. 1020573 ID: e7c7d3

Give them a friendly wave
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No. 1020622 ID: c92a02

Pick up and examine a dweller. Is this some sort of test? Is she toying with you?
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No. 1025049 ID: da2835
File 164609099158.png - (484.65KB , 3609x788 , bmq_78 80.png )
1025049

>Give them a friendly wave
The small villagers were definitely alive, looking up at you with a tentative gaze as all you could think to do to disarm their fears was wave towards them. You were never the prettiest smiler
You hazard that despite your meteoric entry, their fear towards you was subdued; your size was intimidating, the witch's and her familiar's however - dread-inducing.
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No. 1025079 ID: c92a02

Point up at the witch. Are they seeing what you're seeing? While they worry about that, you just worry about extricating yourself from the town safely.
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No. 1026431 ID: 676a0d
File 164747634306.png - (378.83KB , 2394x766 , bmq_81 82.png )
1026431

>Point up at the witch.
You point towards the witch, attempting to assuage them of your own presence. They're well aware of the titanic tyrant above; they're backwards, not blind.
>>
No. 1026440 ID: c92a02

Well, that's worrying. What does she want with all of you?
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