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In memory of Flyin' Black Jackson
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File 128867160989.png - (35.46KB , 491x316 , halloquest001.png )
251337 No. 251337 ID: a7a85a

I've waited so long... It seems another eternity has passed.

All Hallow's Eve has ended, and the mortals have given us their fear and celebration. Our power is at its greatest once again. It is a chance to roam in that realm again.

And so...
73 posts omitted. Last 50 shown. Expand all images
>>
No. 254000 ID: 5a2e05

What goes up must come down. Directly on his head, with much force.
>>
No. 270789 ID: a7a85a
File 129480404282.png - (580.90KB , 563x734 , halloquest018.png )
270789

>>253880
>>253882
>>253885
>>253885
>>254000
>>253948
>>
No. 270792 ID: f6360f

>>270789
Who's awesome?

You're awesome.


(Press the attack with continued beatings, just in case.)
>>
No. 270799 ID: d4f98d

>>270789
Whoo, its back!

Nice hit, too.
>>
No. 270802 ID: a7a85a
File 129480857293.png - (155.70KB , 355x358 , halloquest019.png )
270802

>>270792
>>270799

Ember: *Haff, haf, haff, haff.* Th-...Thanks!!!
I...don't think he's...getting up...*Haff, haf.*
He shot straight to the bottom of the lake like a rock.

Did you guys see that?! I was so...and you guys were...and the smashy!!! THAT WAS CRAZY!!!
>>
No. 270809 ID: d4f98d

>>270802
And down for the count. If you ever worked out a victory pose, nows the moment. Congratulations on winning your first combat against a genuine combat fiend. Also:

YOU GOT A WRENCH.
>>
No. 270811 ID: a7a85a
File 129481064137.png - (334.99KB , 413x641 , halloquest020.png )
270811

>>270809

Ember: There is that! Yay new weapon! WeaponS!
Funny though. I don't feel any different.
Shouldn't that have been a ton of experience?
>>
No. 270812 ID: 3416ec

Yes, except the encounter isn't over LOOK BEHIND YOU
>>
No. 270814 ID: 701a19

>>270811
Whip the wrench around and slam it into his face.

We kinda toldja to make sure he was dead; probably shoulda done that. Well, that should be easy enough for you to fix~
>>
No. 270815 ID: d4f98d

>>270811
Emergency Reaction: Scream and fling hands to cover head - accidentally smash baddie over skull with wrench still in hand.
>>
No. 270817 ID: c6b41e

>>270811
Quick, do a turning whip with the wrench thing at about a little above your head hight. NOW!
>>
No. 270818 ID: c328b9

>>270817
>>270814
>>
No. 270819 ID: f6360f

>>270811
Whip around and hit him!

I said PRESS THE ATTACK! It's not over until they stop moving while you're still beating the body!
>>
No. 270863 ID: c71597

>>270811
Yes it should have been, if he was finished yet. But he's not. He's standing behind you, and you need to smack him some more in the face with his wrench. And then probably keep up with the smacking.
>>
No. 270879 ID: b28ada

>>270811

Raise heel sharply up and behind you.
>>
No. 271118 ID: a7a85a
File 129489920388.png - (318.56KB , 657x485 , halloquest021.png )
271118

>Wrench!
>He's right behind you.

Ember: C-crap!
>>
No. 271122 ID: a7a85a
File 129489959394.png - (555.46KB , 610x798 , halloquest022.png )
271122

>>270879

Ember: Heel! Upward! Sharply! Something!

Panicingjustalittlehere!
>>
No. 271125 ID: f6360f

>>271122
...


Someone is going to use you for decidedly non-combat things within the first handful of times that you're summoned, mark my words. And no one will be at all surprised.

Nice kick, though. Follow it up with more kicks and try to get that whip-wrench back to someplace usable. Whatever you do, though, don't let him start aggressing you successfully.
>>
No. 271136 ID: 40cb26

>>271122
The wrench may be out of reach, but you have the rest of the whip! Wrap it around his neck and choke the shit out of him. Twist it together from behind to crush his windpipe and then break his neck.

It's damn brutal but it works.
>>
No. 271137 ID: 46c430

Dive away from him, get some distance so you can use your whip again.
>>
No. 271139 ID: 45be60

>>271122
Continue cartwheel, hitting him with your other leg, and pulling the whip out of the water as you come up again on the other side. The wrench can hit him in the back of the ankle, thereby keeping him further off balance. THEN you get to hit him all over again.
>>
No. 271140 ID: 0b2a05

Turn and kick him in the SOLAR PLEXUS with your heel!!
>>
No. 271141 ID: c71597

>>271140
Yes this should be workable. Hopefully he doesn't have stable enough footing to take that head on and not be pushed back into the water.

Make sure you pull the wrench and whip out of the water after you push him in. Because you're going to need those two so you can hit him every time he pops up for air or something.
>>
No. 271573 ID: a7a85a
File 129506425468.png - (529.57KB , 545x713 , halloquest023.png )
271573

Ember: I dropped my whip! I'msorryI'msorryI'msorryI'msorry!

Instead I go for the solar plexus. I only vaguely know where it is, but that's enough, right? Just like you sau, I lay into it as hard as I can! I give it everything I've got!

Maurice: Batshit and rat crackers that was LOUD!!!

[ Ember's focus has been centered by the Hallow's Guides! ]
[ Ember has learned the melee attack Chamber Howl! ]
[ Chamber Howl attacks remaining 1/2 ]
>>
No. 271576 ID: a7a85a
File 129506452324.png - (328.76KB , 548x605 , halloquest024.png )
271576

Ember: He's staggered back even further into the water. Which is good, he's so huge that I need the higher ground a little. I can't believe this is even happening! You guys are...are making me a better fighter!

Maurice: I know I haven't seen this much excitement in years! ... I hate you, Guides!

Ember: He looks dazed. He's holding the back of his head where the wrench struck, and now his solar plexus too. Should I go for the wrench and whip or keep at him?
>>
No. 271578 ID: 99433a

>>271576
The water will slow him down further. Grab the whip, back up, and wait for him to climb out. When he starts climbing out use a CHAMBER HOWL KICK to destroy his kneecap.
>>
No. 271581 ID: 0b2a05

He's only covering the back of his head. Chamber howl directly on his face, while he's still disoriented!
>>
No. 271582 ID: f6360f

>>271576
Blast him back even further into the water- it will slow him. While he's struggling to recover, grab your whip and ruthlessly beat him with the wrench, never letting him get back to shore where he'd regain mobility.
>>
No. 271588 ID: a7a85a
File 129506793254.png - (377.36KB , 548x605 , halloquest025.png )
271588

[ Chamber Howl only works at the moment of a strike impacting an enemy. It is not a long distance attack.]
>>
No. 271589 ID: 99433a

>>271588
THAT LOOKS BAD. GRAB THE WHIP AND SCUTTLE BACKWARDS.
>>
No. 271591 ID: c6b41e

>>271588
Find nearest rock and hurl at his head.
>>
No. 271593 ID: f6360f

>>271588
Whip->wrench to the face before he can pull off whatever the hell he's trying to pull of. If you're not feeling confident in your speed, just grab the whip and prepare to dodge.
>>
No. 271594 ID: 40cb26

Dammit he is not going to be any less dangerous if you wait! Run up and high-kick him in the face with CHAMBER HOWL and then grab your whipwrench in case he doesn't go and stay down.
>>
No. 271596 ID: e9ab30

>>271588
Retrieve whip/wrench from pool
Bend over to do so :3
>>
No. 271597 ID: 0b2a05

>>271594
Yes sorry this was what I was recommending
>>
No. 271598 ID: a7a85a
File 129507008826.png - (198.77KB , 568x388 , halloquest026.png )
271598

>>271581
>>271594

I only got about halfway there. I started right as you suggested it. I was fast...but not enough.

...I'm so sorry...


Forsycthe: PSYCHOTIC RIPPER!!!
>>
No. 271600 ID: 99433a

>>271598
Don't apologize, don't cower, SCREAM BACK! YOU ARE OURS AND YOU WILL NOT BE WEAK ANY LONGER!
>>
No. 271602 ID: 40cb26

>>271598
It's not over yet! It's a big but unfocused attack being close or far doesn't going to matter as much just getting down! Keep yourself as shielded as possible but get ready to counterattack when he comes up close.

If you have the potential for a defense in there now is the time to pull it out, turn your focus outward and steel your body and will against everything this asshole is doing with a "NO, FUCK YOU!"
>>
No. 271607 ID: a7a85a
File 129507257786.png - (79.85KB , 304x252 , halloquest027.png )
271607

>>271600
>>271602

Ember: Y-you're right...! I have to at least try. I may never get this far again!

I can safely say this is the most painful thing ever! It's like walking through a whirlwind made of razor blades.

I push a step at a time. The water's slowing me down, but I don't think Forsycthe even sees me. He's just laughing and continuing the attack. He usually handles things with pure brute force. I had no idea he could sustain this kind of a energy blast. But you're right. It is unfocused. I'm getting close. I just need to get in arms length of him. I don't think I can bring a kick out of this deep of water.
>>
No. 271608 ID: c328b9

This thing is some kinda scream, right? So when you get there, punch him as hard as you can just below the ribs. Turn your whole body, put all of your force into it that you can.
>>
No. 271609 ID: 46c430

>>271608
No. Punch him in the -throat-. And do Chamber Howl, too. If he doesn't see your attack coming, that means he isn't gonna be able to do anything to avoid it, so may as well go for a vital point.
>>
No. 271612 ID: c328b9

>>271609

Either one works.
>>
No. 271613 ID: 40cb26

Throat punch chamber howl is the way to go. Just hang in there as it will feel more focused as you get closer, but you'll come out of this stronger than ever.
>>
No. 271614 ID: f6360f

>>271609
Definitely backing this one. Put your all into it; that's a match-ender blow if you can pull it off.
>>
No. 271617 ID: 99433a

>>271607
Pain is weakness leaving the body. Do not punch him in the throat, punch THROUGH his throat.
>>
No. 271619 ID: 4531bc

Throat, chamber howl, then if you have time, pivot your waist back another 120 degrees and punch him in the solar plexus with your other hand.

A little insurance never hurts! :D
>>
No. 271643 ID: 701a19

>>271607
Is it hitting you under the water as well?
If not, then you can try to dive underwater, swim up next to him, and pop out to Chamber Howl him right in the throat.
If so, then just keep trudging and hope for the best.

You can do this! Podghast believes in you! :D
>>
No. 271646 ID: 10af19

>>271643
This will also greatly increase our chances of breaking his neck if we do it right.
>>
No. 271650 ID: c71597

>>271607
You don't need a kick, just the wrench. Then you hit him at the temple with it and a chamber howl. Then you just keep hitting him on the head with the wrench until he stops twitching, then hit him some more.
>>
No. 271669 ID: 45be60

You can do it Ember! We believe in you.
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