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File 152186585887.png - (18.80KB , 150x150 , tgchanlogo.png )
121761 No. 121761 ID: 395c02 Stickied hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Welcome to the Quest Advice thread Mk. 2! Anyone is welcome to offer advice or ask questions about the amazing world of interactive storytelling!

Check the wiki page for additional information and tips: http://questden.org/wiki/Advice_for_Running_a_Quest

The Questden discord may also be of assistance: https://discord.gg/Fh5zMTX

Old thread (Advice may be outdated): https://questden.org/kusaba/questdis/res/15880.html
119 posts and 1 image omitted. Click Reply to view.
>>
No. 133469 ID: a0dfd2

>>133407

Someone's probably said it before, but honestly, it's very similar to running a tabletop game, like D&D, except everyone's controlling the same character. So really, the secret is remembering that the random elements in the game are the fact you've got potentially dozens of people coming up with things to do.

Pick what works, roll with the rest. And remember: you can always give characters agency. If people aren't playing along or just being butts, the character can point that out. If anything, it's a good way to handle it:

https://questden.org/kusaba/questarch/res/809939.html#862127

(I can't remember the shorthand for cross-thread references)
>>
No. 133583 ID: e96198

Don't mind me, new to styling the text.

Test, did I do it right?
>>
No. 133807 ID: 3aa06e

Another test, pay no attention.

>>Newbie's first green text.
>>
No. 134204 ID: 2aa5f0

>>133807
for green text all you need to do is put > at the front of whatever you want to wright and the site does the rest for you

>like so
>>
No. 134322 ID: 3aa06e

>>134204
Thank you.


File 156125389360.jpg - (1.55MB , 2880x2160 , civq.jpg )
129715 No. 129715 ID: 482fee hide watch expand quickreply [Reply] [Last 50 posts]

Alright so it's been voted back in https://www.strawpoll.me/18101240
that the next sidequest will be a civquest. First one I'm actually running, and the system I got isn't totally done, so I'm gonna shoot some questions about it here. If you wanna answer or chip in your own feedback, feel free.

Also I'm posting whatever I sketch since I'm sick atm, and more of my time is spent doodling on whatever scrap of paper I got and less on the tablet. So here goes.
77 posts and 12 images omitted. Click Reply to view.
>>
No. 134675 ID: 6e6f32

>>134673
This

Like for real I spend way to much time on 4x and Grand strategy, while also formulating ideas for this quest for hours whilst at my boring, mindless job. I don't even know all the rules.

Like, what does industry do?
Is construction speed and max parallel construction limit influenced by Pops? Unassigned Pops? Industry? Holding being improved within? What even is the current max parallel construction limit?

How does food work? What is the base production per holding without upgrades? How much does each pop eat per turn? or is it per season?
We have food stored. It's been depleting thanks to the siege, and we've been rationing automatically. Besides pop loss, what's the effect of rationing? Could we have opened the food stores freely and queued the farm improvement?

That's just what comes off the top of my head. I'm sure there's more.
>>
No. 134684 ID: df76b1

As long as our general suggestions are interpreted as the actions of moderately proficient Civ players, I'm fine.

I'm not a Civ player. I know what I want to do, but not the proper mechanics for it.
>>
No. 134700 ID: 7a1a17

>>134673
Alright I'll tweak the 'template' post to be more descriptive.

>>134675
I think it will be easier to leave those sorts of descriptions here so they don't get buried in updates. Though I may have to retcon that at some point. I've run civ games before but this is my first time with a homebrew system and the balance is kinda...broken. It's one of the reasons the civquest is taking longer to update as I'm looking at my mechanics and trying to decide how to properly scale it up.

Also I'm brainstorming an old quest idea I never ran because I'm insane

>>
No. 134717 ID: 7a1a17

>>134675
Okay so to address this
>what does industry do?
By itself? Nothing. It's essentially how many points of industry you generate per turn. Every structure costs a certain amount of industry(the cost changes the more improvements you build, soldiers you hire, towns you own, etc. I keep the value on my end because it keeps changing. The more things you have, the more the next project costs. That's not to say everything has the same base cost. So something simple like the trading post will cost more than what it takes to recover injured units, but less than upgrading the city.

>Is construction speed and max parallel construction limit influenced by Pops?
Actually population affects industry value. Assigning a population unit to an industrial improvement adds a bonus to your industry score. Unassigned pops are essentially idle and do nothing but generate small revenue by existing. Slave populations are worth double the amount of citizens but consume wealth rather than produce. Unless assigned to a wealth improvement. Idle slaves do nothing but consume wealth, but there are possible policies and improvements that make idle slave bonuses just as worthwhile as working them.

If you do parallel projects, your industry is divided evenly between all projects until the cost is met.

>What even is the current max parallel construction limit?
Effectively until you have enough improvements the industry is divided until 1 point is given to each project per turn.

>How does food work?
Every turn your citizen population is below the food produced, it grows by 1.
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No. 134723 ID: 7a1a17

Alright, I added some descriptors to the menu options. Tell me if you think that's enough.


File 149409944540.png - (3.50MB , 2400x3150 , Kalez2.png )
111417 No. 111417 ID: d1d42a hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thread for discussing King of Pentacles
https://tgchan.org/kusaba/quest/res/780786.html

numerous questions and complaints have been voiced
probably best to have them answered outside of quest
475 posts and 94 images omitted. Click Reply to view.
>>
No. 134594 ID: 6f7a5a
File 160903223897.png - (405.26KB , 845x842 , GarrinBonus2.png )
134594

Garrin and Garcio on the way to the baths
>>
No. 134625 ID: d5825c

>>134534
i meant for this to be a joke, the prisoner over heard, made a joke and escaped.
>>
No. 134626 ID: 6f7a5a

>>134625
be careful what you wish for!
>>
No. 134667 ID: 6f7a5a
File 160982752873.png - (113.35KB , 352x380 , QEeyfel.png )
134667

>>134425
>What’s it like being in charge of the group of kobold soldiers? Also do you have any favorites out of the group and why?

Eeyfel: "It's the absolute worst! Kobold soldier are beyond worthless and my magic is the only thing that carries us through when we succeed yet when we fail I get blame for their incompetence. If I had to pick a favorite of these clowns I guess I'd go with Bowin he keeps his mouth shut and holds the mole-beasts in line"
>>
No. 134722 ID: 6f7a5a
File 161078594538.png - (132.36KB , 352x380 , QZetheno.png )
134722

>"To the undead travelers, is your hunger separate from your power source? Have you considered magic surgery to reconnect the part of you that induces horror hunger into something... more lively? Lots of dancing especially in the pelvic area perhaps?"

Z'Theno: "All things eat to live, whether fuel for the body or fuel for the soul. Some think there is a cure to this dancing as you suggest might seem to fuel the spirit but this only increases the hunger of the body. no the only true cure is oblivion . . . This is not a cure me nor my flock crave"


File 150268939131.png - (292.04KB , 3024x3024 , Clock Prime (faded).png )
114466 No. 114466 ID: 5245b2 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

This is a mistake.
But I'm going to do it anyways.
Howdy TGchan, Name's Clock.
Well, Clock Prime if you wanna get technical.
I'm lacking inspiration so I thought, "Hey, I don't hate myself enough, let's spill my storytelling guts to the internet!"
...
Like I said, this is probably a bad idea.
So once again, Howdy.
Ask away.
377 posts and 142 images omitted. Click Reply to view.
>>
No. 126821 ID: 5aeb11

>>126820
I think you quality for lichdom at the very least.
>>
No. 126823 ID: 5245b2

>>126821
Lich Clock? I like it!
...
That begs the question, what kind of Lich?
>>
No. 127088 ID: 5245b2

Hey guys, back again. I think this time I'll be taking an indefinite leave from TG. I've lost a piece of myself, and I don't think I'll ever get it back. If this is the last post I ever make here, I'm sorry.
>>
No. 127426 ID: 70be57

>>127088
https://knowyourmeme.com/photos/719916-cowboy-bebop
>>
No. 132159 ID: 9876c4

>>127088
I'll keep it positive and say there are probably better places to reaffirm your humanity. I sincerely hope you find one of 'em.


File 156351622808.png - (44.51KB , 883x638 , sisirri HD.png )
130146 No. 130146 ID: 2df440 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Post your amazing fanarts for your favorite quests here! The old thread has become filled with too much art, so it's time to start again. Commissions of quest characters you bought are cool to post. Authors can also post extra images of their quest characters here (you can be a fan of your own quest!) Cool kids label their fanart with character and quest names.

First post is Sisirri from Salikai in super HD!
https://tgchan.org/wiki/Salikai

Previous threads: >>100245
https://tgchan.org/wiki/Fanart_Thread
254 posts and 217 images omitted. Click Reply to view.
>>
No. 134663 ID: e51896
File 160969800444.png - (1.37MB , 1095x1041 , Jessica.png )
134663

Jessica from Anon44's quest "The Lacy Lane Mystery Girls Club". https://questden.org/wiki/The_Lacy_Lane_Mystery_Girls_Club
>>
No. 134672 ID: ce5cbd
File 160989536729.png - (6.73MB , 3750x4000 , Rokopolo.png )
134672

Rokoa and Polo from Ass-teroid quest.

Spoilered this time
>>
No. 134701 ID: 5fc3a0
File 161019639971.png - (345.67KB , 1260x932 , VabreliusButt1260Final.png )
134701

Vabrelius from https://questden.org/wiki/Frillsby_and_Gallsby
>>
No. 134702 ID: 5fc3a0
File 161019651560.png - (120.98KB , 550x590 , vabreliusdoodle3.png )
134702

Vabrelius from https://questden.org/wiki/Frillsby_and_Gallsby
>>
No. 134720 ID: aabe78
File 161077290585.jpg - (1.14MB , 3120x3758 , 0115212052a~2.jpg )
134720



File 154144407235.png - (2.75MB , 1920x1080 , qna.png )
126364 No. 126364 ID: cc0a23 hide watch expand quickreply [Reply]

I feel that right in the middle of an update, 400+ updates after beginning the quest, is the most ideal timing for starting a discussion thread.

Seriously though it seems like I've been hemorrhaging readers lately. Which is something I'd really like to stop. I want to continue and eventually finish this quest but at a certain point that becomes impossible if there's nobody to actually read the goddamn thing. So, I really need some feedback. What am I doing right, what am I fucking up, what are things that I can do to not fuck up in the future? I can answer questions too if you have any.
18 posts and 2 images omitted. Click Reply to view.
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No. 131493 ID: 853489
File 157454379252.jpg - (854.53KB , 1513x917 , quickie render.jpg )
131493

I checked back here out of curiosity and it seems like someone bumped this thread. I don't know if anyone is still curious, but if you are, here's a status update.

The tech stuff went more or less according to schedule. I didn't finish what I intended to do, but I was progressing along at a good pace and I didn't hit a road block or anything. Still, it's clearly a losing proposition to try and make environments in CGI, since it takes too much time to prepare which nullifies any time savings down the road- I think it would be a smarter idea to switch the workflow and instead prepare the characters in advance and render them, while drawing the environments myself.

Anyway, problems with the tech stuff aren't why I haven't been updating the quest. I'm a very private person and I don't want to get into personal details but this has been an extremely difficult year for me, beginning from around February and going straight through to now. In all honesty the difficult circumstances have been going on for longer then that, although it progressed to a worse stage in February. I tried to write it off as time consuming 'hobbies' in one of the first posts in this thread. I'm not entirely sure why I did that except that I really don't want to depress people or involve them in my personal life... although it has the unintentional effect of making me look like a lazy, good for nothing asshole, instead of a stressed out asshole that's in a bad place. Anyway, that was responsible for a lot of the slow down last year, which progressed into a total stoppage this year.

I'm sorry for not coming back on here to give an update until now. I am still interested in continuing this, although it won't be for awhile yet. I still need to take care of a few things more before I can settle back into updating this. I think I'll also have to change my plans a little for the ques
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No. 131494 ID: 853489
File 157454386070.png - (180.13KB , 1600x1334 , village.png )
131494

>>131493
(For comparison, this is the same village from the christmas comic I did awhile back.)
>>
No. 131495 ID: ad51b8

Sorry to hear you've been going through a rough patch lately and hope it get's better soon. Just remember though that you should worry about yourself first and if life is kicking you in the groin don't feel bad for taking time to try and let things sort themselves out. While I wouldn't mind seeing this quest come back the idea of a quest is to be fun, for both YOU and the reader. So don't feel the need to force yourself to do something if you're not enjoying it.

Again though, glad to hear that you're alright even if things haven't been going to smoothly and hope that it clears up soon. The 3D looks great.
>>
No. 131496 ID: 0fae41

Well, even if it didn't solve the problems you hoped it would, the work you did in 3D looks amazing. I hope what life throws at you sorts out, and remember interest in ROCK is not dead.
>>
No. 134158 ID: eb1fcc

>>131493
Hey it's pretty stellar seeing you around again at the very least


File 159306285322.jpg - (141.79KB , 800x605 , BAN DISCUSS.jpg )
133236 No. 133236 ID: 7ae189 hide watch expand quickreply [Reply] [Last 50 posts]

Just realized that I should probably make one of these. Discuss away
57 posts and 24 images omitted. Click Reply to view.
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No. 134515 ID: df76b1

Your updates are always big and filled with new twists, so I'm excited to see them whenever they happen.

You're doing great!
>>
No. 134525 ID: bf9fd7

AAHHHHH WHEN DO WE GET DANE BACK AAAHHHHHHHHHHHH
>>
No. 134563 ID: dba489
File 160877743314.jpg - (167.17KB , 1200x630 , BAN DISC22.jpg )
134563

>>134525
I appreciate your zeal for her, haha. Almost there!!

I've recently gotten a pack of brush pens, I'm pretty excited to start lightly experimenting with them on posts. The greyscale ones will probably see the most use, they'll definitely be helpful for shading certain things and extras. Not looking forward to when they inevitably dry up, though...
>>
No. 134635 ID: 66e77d

>>134563
I look forward to seeing your use with greyscale in your art style.

...look I know that was a very dry sentence but it's true I'm looking forward to it.
>>
No. 134718 ID: 88966b
File 161046713352.jpg - (465.09KB , 800x653 , BAN DISC23.jpg )
134718

After a few days' worth of packing and travel, I'm back in the city! I think I'll have another week or two of increased output before work catches up to me, and then we'll be back into our weekend groove.


File 156409699129.png - (1.43MB , 2000x1509 , thing.png )
130432 No. 130432 ID: f7fe08 hide watch expand quickreply [Reply] [Last 50 posts]

I'm not really sure how these things go but here it is.
92 posts and 22 images omitted. Click Reply to view.
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No. 134520 ID: df76b1
File 160800732137.jpg - (79.58KB , 1280x720 , maxresdefault.jpg )
134520

I feel like Gully and Bonnie would probably be instant best friends if they met up.
>>
No. 134521 ID: a34b8a

>>134520
Punch is the best power, she looks cool.

Engage:
Light ATK - a quick attack that does small dmg

Heavy ATK - a slow hard hitting attack, makes you move at half speed

Protect:

Defend - Block

First Aid- Heal


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No. 134522 ID: b1b4f3

Uh, I'm guessing the Bonnie and Scarlett sections there are for skills that each character has, and Engage/Protect are universal actions that everyone has.
Which means the update picture has Poison listed in the wrong spot.
>>
No. 134523 ID: a816de

>>134522
Its for everyone's unique abilities or skills ehere poison is unique to Scarlett
>>
No. 134716 ID: c5d2fe

Everything still okay? Hoping it's just been a bit of a work delay.


File 144489904546.jpg - (121.73KB , 960x660 , waterloo_dogs_playing_poker.jpg )
95526 No. 95526 ID: f8b4f5 hide watch expand quickreply [Reply] [Last 50 posts]

Strip poker adventures in the 21st century!

Download: http://tgchanpoker.sourceforge.net/

This Python-based strip poker game boasts the following features:

-Runs on all Windows machines with no modifications or hassle! Linux/OSX can run the source code version.
-Poker Module Assembler so that people unfamiliar with coding (i.e. artists) can make opponents on their own!
-An unlimited number of potential lines for each character! Type out as many as you want, and the game will select randomly from them!
-Extensive native scripting support to customize and add advanced features to each module! Make your character's dialogue change depending on their state of undress! Change between sets of images depending on how well the user is playing! Change the opponent's name as they reveal their true form! The sky is the limit!
-Customizable GUI and cards! Each module can even come with its own set of cards!
-Up to 5 opponents, playing simultaneously!
-The user can play as one of the characters!
-Supports images of any size (technically)!
-Character images can be stored securely in a .DAT file! Just throw a .ZIP into the converter!
-A multitude of options inside the game's settings allow you to customize your play!
-40+ modules created by tgchan artists included with the download!
-Fully open source!

If you find any bugs in the program, please post them in this thread with a link to a Pastebin containing the contents of stderr.log and stdout.log. This is essential for repro and debugging on my end.

NOTE: If you share this program with another community, please link to it in this thread so I can see any bugs they report.
82 posts and 22 images omitted. Click Reply to view.
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No. 134337 ID: f8fa51

>>134316
If you have a high-resolution monitor, your operating system may be performing high-DPI scaling. Go into properties for the executable and try overriding high-DPI scaling, allowing the application to handle its own scaling.
>>
No. 134689 ID: 11f77a
File Yamelle.zip - (3.18MB )
134689

And so, it is finally done! Yamelle is now an opponent for Strip Poker.
>>
No. 134690 ID: 11f77a
File 161008737381.png - (471.62KB , 911x892 , yamelle1.png )
134690

Yamelle is now available as an opponent! .ZIP file above this post!
>>
No. 134697 ID: 2d125b

How do I make this fit into the screen? It's kinda unplayable on the basis of everything bellow call being unnacessable.
>>
No. 134715 ID: 10c07d

>>134697
Open the settings file in notepad and there’s a thing where you can change the aspect ratio of the character portraits. You could try that


File 160911434321.png - (171.41KB , 700x550 , 0Dis.png )
134609 No. 134609 ID: 2c5282 hide watch expand quickreply [Reply]

Becouse I really don't want to have four diffrent dis-threads.

Wiki:https://questden.org/wiki/Kaktus
Ongoing Quests:
https://questden.org/wiki/A_Feast_of_Souls
https://questden.org/wiki/New_Horizons
https://questden.org/wiki/Boldly_Coming
28 posts and 6 images omitted. Click Reply to view.
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No. 134709 ID: c09f5e

>>134676
Ctrl-Fing the archives, I found you named one of the gods after it, described the Haste spell as like ingesting tons of coffee, and, uh, made lizard hormones smell like it. Yeah, that was dumb recurring gag. I was picturing more a narcotic making you go "lizard wizard with a blizzard".

I did remember you had an update pace rivaling MSPA back then. Not that I'm complaining about it; your pace services my Crippling Social Anxiety just fine. Quality over Quantity, your needs come first, etc.

pls dn't stp up8g b/c of me i dn't wnt anotr preg quest dwn the tbs
>>
No. 134710 ID: 2c5282
File 161037079426.png - (45.05KB , 700x550 , HappyBday.png )
134710

>We all have good taste, ladies and gentlemen, and i am proud to be surrounded by such company.
It’s the best company anyone would hope for, really.
>I remember it was a running gag that every pixel quest end with it being an illusion... that and summoning the biggest fish.
Oh, right, the bigger fish thing. Now that you mention it it’s all coming back. Never thought I’d have nostalgia for something I made myself.
>I still tend to make jokes about True Illusion every so often from Pixel Adventure 1 and 2. It was quite memorable.
I blame you guys for choosing illusion magic at the start and getting so influenced by… Chee quest I think it was? It was a Lagotrope quest at least… I think? Maybe? Either way, things would have been really different if you had chosen some other magic skills, for better or for worse, seeing as it did kind of work out in the end.

>And i agree that your work is great. I got down in some, but i am still hanging in most. Not old enough for the Pixel one. And Strange Bedfellows had already ended when i started old tg.
Always glad to hear that people like my quests, even if they haven’t been here from the beginning.
>I did remember you had an update pace rivaling MSPA back then. Not that I'm complaining about it; your pace services my Crippling Social Anxiety just fine. Quality over Quantity, your needs come first, etc.
I still remember that I somehow managed to update it every three hours or so, which is completely bonkers. Nowadays it takes hours to just draw it, not to mention write it. Pixel art is really easy to just copy paste when you have all the assets done though, so I guess that might have helped a lot.

>pls dn't stp up8g b/c of me i dn't wnt
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No. 134711 ID: 2aa5f0

>>134710
congrats on getting older. Hope you enjoyed the cake.
>>
No. 134713 ID: 864e49

>>134710
I remember shit like quips at the end of updates, shields being OP and the ends of treads devolving into either characters from other media going on stupid adventures or the quest being a computer program that crashes so we load up Doom instead.
I'll never forget some of my favorite lines.
>You cannot navigate the ship off of Phobos alone so the only way off this dust ball is through the base, kicking whoever's ass is in the way while chewing bubble gum... and currently you don't have any ass to kick! "*Chew*Chew* ...mmm... strawberry..."
>You're a SPEHSS MEHREEN!!! with a dinky pea shooter. What do you do?

>>Turn hostiles into peapods with peashooter.
>Your gun isn't a good enough communicator to politely ask your enemies to eat their peas.
We then get A Rocket Lawnchair and then fuck a cyberdemon.

Chee quest turned out to take place in the dream of the new god of chaos
>>
No. 134714 ID: 7a5e43

>And on another note, I’m now officially one year closer to the grave, happy birthday me, woo…

Ehhh happy birthday? I feel the same tho, but some things make it woth it.

>>134713
Ah yes, Chee quest, i wasn't around for that one ither but it was great reading it. That was a massive derailed. BUT, thanks to that, we have Fenquest, which is great. But yeah, that story was bonkers.


File 159591336701.png - (1.59MB , 3000x2500 , sprites.png )
133511 No. 133511 ID: 5a5548 hide watch expand quickreply [Reply]

Sexy Dungeon discussion and resources. let me know if you are enjoying the game so far, any feedback you'd like to share, or any ideas for enemies or adventurers to populate the dungeon.
37 posts and 10 images omitted. Click Reply to view.
>>
No. 134219 ID: d32d73

https://strawpoll.com/b3ahukva4
next pin up poll. please keep in mind you can vote for multiple adventurers, so don't feel like you have to go for the popular choices.
>>
No. 134228 ID: 07bcaf

>>134216
Oh, this is wonderful! Makes me wish we could get a follow-up where somebody sneaked up and put a blanket over her and her reaction to that in the morning.
>>
No. 134253 ID: d32d73

the winner of the poll, after 3 days, is Moon Caller, narrowly avoiding a run off vote against Empath and Daemon Paladin.
>>
No. 134256 ID: 8b8a21

>>134253
Daemon Paladin, noooo!

I demand a recount! Good-aligned characters are stealing these elections with fake news manipulations and extra vote cheating type stuff! Wouldn't it be a beautiful thing if the good people of these united boards had a clear winner and leading waifu? Like yesterday, when Daemon Paladin was at the top?

One day the Big Orange of the lineup will have her day...
>>
No. 134712 ID: d32d73
File 161039649130.png - (0.97MB , 3000x2500 , scratch work.png )
134712

updates will resume soon. I'm recovering from some stuff. here is some design work from my absence.


File 135983551115.png - (3.02KB , 160x160 , tgchan.png )
66907 No. 66907 ID: a6cb8d hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

'Because nothing says quality like a 16x16 image!' - Cirr, as paraphrased by Lago as best as he could remember it after, instead of adding the following edit, he completely overwrote the whole post with it.

Lagotrope edit: To have a favicon added, I need author approval. Hence, the author of the respective quest must either post the favicon themselves or, if a favicon they like is already in the thread somewhere, refer to the favicon's post number and approve it. Either way, please supply the URL to the quest as well, thank you.

In short I need 3 things: author approval, the favicon, and the quest link.
871 posts and 492 images omitted. Click Reply to view.
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No. 134475 ID: 7f716e
File 160740690970.png - (261B , 16x16 , swan favicon 2.png )
134475

favicon for See No Evil
https://questden.org/kusaba/quest/res/983003.html
>>
No. 134705 ID: e51896
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134705

Favicon for Donut's quest "Lazy Fairy & the Adventuring Party" (the second thread of Lazy fairy) https://questden.org/kusaba/quest/res/984338.html
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No. 134706 ID: 8483cf

>>134705
Approved with many thanks!!
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No. 134707 ID: e51896
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134707

Favicon for Cross' quest " Last Trace - Chapter 1: Broken Lens" (the second thread of Last Trace) https://questden.org/kusaba/quest/res/985116.html
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No. 134708 ID: 2a895f

Approved! Thank you for the good work.


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131505 No. 131505 ID: e5e15e hide watch expand quickreply [Reply]

Discuss The God Damned.
https://questden.org/kusaba/quest/res/944457.html
https://questden.org/wiki/The_God_Damned

Supplemental material may be posted here.
Feedback or critique is appreciated, and questions will be answered if asked.


This project is a collaboration and every contributor will be noted here.

Writer
Whistler

Artist
GraphyGraphie
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No. 133500 ID: 8fab7a

>>133494
'salright.
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No. 134666 ID: 46a721

This quest is my favourite on the site right now! I love how you are encouraged to learn the history and terminology of the setting through context as the story progresses!

One thing I haven't been able to quite figure out, though, since it's not touched upon much:
How do the Slissas fit within the society's caste system? What roles do they have and why do some of them live there?
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No. 134691 ID: 8fab7a

>>134666
They seem like diggers and mining engineers/experts. I believe it was said/implied somewhere that they are recent(-ish?) immigrants and that fewer toilers die in the mines ever since they arrived.

Most of that might be from ITQ answers, actually. Have you seen those?
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No. 134703 ID: 3de93c

Oh, yes, but it didn't paint the full picture on their situation.
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No. 134704 ID: 3de93c

Oh, yes, but it didn't paint the full picture on their situation.


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134434 No. 134434 ID: 11f77a hide watch expand quickreply [Reply] [Last 50 posts]

Hello, little ones! Vikta tells me about another Secret Santa happening soon and I thought it would be fun to chaperone your fifth year! Sashi, Deemus, Vikta, Nummax, and Charu will help deliver all the gifts as I’m not good with remembering addresses from different dimensions and planets.

And so, here are the previous years of gift-giving:
(2016) https://questden.org/kusaba/questdis/res/106091.html
(2017) https://questden.org/kusaba/questdis/res/118595.html
(2018) https://questden.org/kusaba/questdis/res/126663.html
(2019) https://questden.org/kusaba/questdis/res/131539.html

You can participate in two ways:

For Quest Authors/Signing-Up
For authors, all you need to do is declare which of your quest characters will take part in this thread. Include their name and a link to the quest or wiki page. A picture is helpful as well. If posting multiple characters, you must state whether they’re a GROUP or INDIVIDUALS. Once we reach an appointed date, everyone will be randomly assigned their partner.

Okay now, this part is important! Read carefully! Once a match is made it is your job to write and illustrate what your character would give to their special someone! Perhaps something from their world. Or something personal! Or a book! Fancy gadgets! Leftovers! You’re not obligated to have your character respond to a gift received. But the process of your character finding their partner’s gift is the least bit expected. One picture, ten pictures, animated; doesn’t matter as long as you don’t tire yourselves out! Posting early or late is no problem, either!
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No. 134655 ID: 8483cf
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134655

LF: "Fuckfuckfuckfuckfuckfuckfuck"
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No. 134656 ID: 8483cf
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134656

LF: "CAN YOU DO ME A HUGE FAVOR AND CLOSE YOUR EYES FOR A SECOND?!"

Melody: "Um... okay?"

LF: *muttered fucks*
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No. 134657 ID: 8483cf
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134657

LF: "Here you go! Your secret santa gift! It's a magic hanky that'll stay warm and soft until it isn't!"

Melody: "Oh, thank y-hey!"
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No. 134658 ID: d63ea8
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134658

'Lady Pom Pom,'

'I wish to thank you for your most gracious gifts that you've provided me.'

'The adornments and sphere are truly mesmerizing, and while I cannot derive nourishment from these fleshy globes, I find the texture to be most exquisite!'

'Sincerest Regards,'

'
Ravenous Delights'
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No. 134699 ID: 6f7a5a
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134699

>>134619

Solia: "Oh wow earbuds, would be nice if we had any way to play music . . ."

Remia: "sisters it's the thought that count!"

Fason: "She clearly didn't put any of THAT in"

Mifal: "Yeah who would have five music players kicking around?"

Lareta: "I bet SHE could make nice music, with a little coaxing~"


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134350 No. 134350 ID: 6f7a5a hide watch expand quickreply [Reply]

Chinzebeth VII will be a NSFW clothing damage quest featuring YCH cameos as both controlable characters and enemies

Suggestors will aid Chinzebeth and her royal guards and fend off invaders

this thread is for discussion and sign ups
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No. 134566 ID: 10c07d

Invader suggestion: Gilar should put her wings to use and fly over the royal guards as they fight her comrades so she can catch up with the fleeing Chinzebeth.
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No. 134659 ID: 11f77a
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134659

I feel it's more appropriate to submit a fun doodle of Noovin here!
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No. 134694 ID: 4a0f99

Suggestion for the invaders: Ignore Rhonda and Snowpea, they cannot allow Chinzebeth to escape!
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No. 134696 ID: 0fae41

My advice to the raiders: Finish off the weakened guard detachment while allowing Lung the glory of pursuing Chinzebeth. Join him after you have secured your flank.
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No. 134698 ID: e2dc7c

Peppering the royal guards in Lung's way is a good idea, wearing them down a little so that by the time Lung gets to them he hits them like a wrecking ball. It also provides the fastest route up to Chinzebeth and victory.


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84312 No. 84312 ID: d470e9 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

For, as one could guess, discussing Fen Quest.

Some of you may know that Fen Quest was an intermission for Chee Quest. This may be a reboot, but other than that, it will have nothing to do with Cheelop. It will not even be part of the same universe, so the rules of cheeverse (what rules there were) will not apply.

To elaborate this, which requires heavy CheeQuest spoilers, Cheequest steamrolled into Fenquest near its ending, crushing any sort of proper ending. It was most likely my biggest mistake questing, and did play into my deciding to reboot it. Secondly, the reason why it doesn't take place in cheeverse is a matter of constraints. At the end of Cheequest, her world was effectively rebooted, promised by the gods to have it play out approximately the same, with the promise of Fen and Lily living happily ever after and so on. I'd rather not have that promise, among other things people could safely make assumptions about. Nor do I want to just redo it as-is while still in the chaos god's dream, if just because the looming threat of Chee inevitably crashing into Fen's life isn't something I want even if it occurred after the end.

I would much rather start on a clean slate.

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No. 134683 ID: 9aaeef

Damn, it was way closer for Aura. I wonder what would happened if Fen had die. Moss would have been the new MC? We really should take less risks.
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No. 134686 ID: a9af05

>>134682
Now I'm wondering about something. If Fen is ordered to go over to Roc Underpass/Checkpoint, is there a possibility that he'll meet up with Cheese while she's there waiting for Moss?
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No. 134688 ID: f39ded

>>134686
I mean, that would be metagaming, so unless we somehow get information about his situation, then yeah, i guess we could intervene. It also depends on what and how Fens finds out. If they get the tip that there are necromancers inside the empire territory in some gold noble's mines, then yeah, they would probably do something about it, if they are close to the mausoleum. If not, i doubt that they would let Fen go there for no reason, even more so if he goes for personal reasons that have nothing to do with the campaign.
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No. 134693 ID: a9af05

>>134688
Right, that's what I meant. Fen coincidentally runs into Cheese there, she tells him about the mine with undead in it, and he reports to Zall. And if Zall thinks it's important enough, he'll send Fen and a few others to deal with it.
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No. 134695 ID: f39ded

We can only hope then.


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94347 No. 94347 ID: 8177e7 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Thought it was about time I made a combined discussion thread for all my quests.
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No. 134613 ID: 38eec1

>>134600
Hey now. We now know that Deem loses control when she's drunk, but I don't think she'd actually purposefully do stuff that would hurt her famuli.
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No. 134652 ID: 9caba2

>>134593
Painting the town red, literally.

Or maybe shifting a nearby mountain range that's visible from the town.
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No. 134674 ID: 5f0001
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134674

Hope everyone had a great break over the holidays!
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No. 134677 ID: 2aa5f0

>>134674
wow that girl could use a haircut... or what it be called trimming in this case?
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No. 134687 ID: 5a788d

>>134674
Oh no, gift mimic!


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133919 No. 133919 ID: 3994a2 hide watch expand quickreply [Reply]

I figured it's time to make a catch-all disthread for my quests.

Old disthreads:
Dead Dust >>123379
Arzfayz >>127736
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No. 134383 ID: 92e667

>>/quest/979049
wtf, Siobhan is wearing clothes? teegee pulls a fast one on us again -_-

>It usually doesn't kill
Hmm, could these types of weapons be what Vespers were using as well? I'm not sure, since the one Siobhan uses looks more sophisticated with a holo cross sight and all. The canisters do look similar tho.

>I don't think I could forget it
Alas, even if told Penny about it, she already knows Mike's h-mail from all the ads that she's seen.

>more like a zipper, or a cord running through something? Could be anything, though.
It would seem that it was a door hacking job.

>I'm sure the only reason he was cagey last night was because of that client he doesn't wanna talk about.
I mean, Mike did say it was because of a client.

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No. 134384 ID: e51896

>>134383
>wtf, Siobhan is wearing clothes? teegee pulls a fast one on us again -_-

I wonder how she ends up in a Delaney outfit with no undergarments later... is she wearing undergarments right now?
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No. 134479 ID: f8fa51

Some people are talking about the glyphs having weird effects on people. It has been explicitly stated that they exploit a vulnerability that only exists in people who've suffered taffa syndrome, and no such glyphs can be produced to affect most people.
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No. 134527 ID: 1a4760

>>/quest/982053
>The figure doesn't give any visible reaction
Perhaps this is because they already expected as much. If they were expecting Penny, it implies they knew... that she was hiding there, in the closet with her gun. So it's likely that those eyes were some sort of a detection tool. If true, it would be quite surprising. And useful.

It also makes me wonder how these eyes, which are some sort of a hologram and/or a dust mod, are related to the natural vertical eyes of the animals that we've seen.

>autovox
This info may come in handy in the future if Penny's in a situation where she wouldn't want her voice to be recognized. Which is funny because she already revealed her voice in the global chat room. Well, it's highly questionable whether she'd be able to use such a mod in that virtual place anyway, besides, the main problem was in revealing her location, not the sound of her voice.

>a client's representative
While Mike may have plenty of different clients, due to the current circumstances, I think it's highly likely that the client in question is the one that provided Penny's current body. Sending a representative like this over, it also seems this client is quite a big shot.

Still, this is good. It confirms that Siobhan's not in any danger. I mean, if the client wanted to get rid of Siobhan, they could've easily done it already. So clearly there's some other agenda that they have.

Such a lean body... and those clothes! Based on the amount of exposed skin, the set must have a pretty good defense rating.
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No. 134668 ID: 5ec3f5

>>/quest/984913
>I wasn't fucking bluffing.
To shoot a person just to prove that you're not bluffing, how cruel! I mean, Siobhan was told to try and keep this person there but, to shoot them for it... it takes quite a trigger-happy person haha.

I was expecting Siobhan to be a lot more indecisive on the choice considering there was no suggester consensus.

>the intruder throws a handful of powder into the air
Pocket sand! Hmm, the distortion wave doesn't seem to travel very fast if a person is able to react to it to this degree.

>>/quest/984914
>they must have jumped!
It doesn't matter what they did. What matters is that shooting was a wrong decision since it didn't accomplish anything.

>>/quest/984915
>ready to fire some chasing shots at them...
Trigger-happy indeed. Remember, the point of shooting them was to disable them so they couldn't leave, not to fend them off. So what would be the point of such chasing shots after they left?

>but I don't see them anywhere
Nothing to see here except some inconspicuous owls.

>Just what did they "deliver" to the apartment, against Mike's wishes?
One way to find out!


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133753 No. 133753 ID: a8ec2e hide watch expand quickreply [Reply]

https://questden.org/kusaba/quest/res/975777.html

New disthread, the old one was crusty as hell and also from 2018
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No. 134588 ID: a80e54
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134588

Announcement
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No. 134592 ID: 3f8384

>>134588
This is very important.
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No. 134603 ID: 047c4c

>>134588
<3
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No. 134604 ID: 047c4c

also, nice khopesh
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No. 134665 ID: 27c515

>>134588
Rad news


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99036 No. 99036 ID: b66b01 hide watch expand quickreply [Reply] [Last 50 posts] [Last 100 posts]

Discussion thread for 2Frames Quest.

Been seeing comments on other places saying that discussion threads are pretty "why not?", so I might as well put this here.
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No. 133364 ID: ea81d3
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133364

Sketch I made a while ago. Not very canon.
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No. 133365 ID: ea81d3
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133365

Happy sunny Lucy doodle from a while back.
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No. 133366 ID: ea81d3
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133366

And this doodle was from last night.
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No. 133379 ID: d5962d

>>133366
Good form.
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No. 134645 ID: ea81d3
File 160945366045.png - (1.21MB , 996x1257 , Raven Bow post.png )
134645

And Colored!

Wanted to make sure I get it colored at some point. It's a pic that I've always liked how it came out and might be my fav pic of Raven I've made. Unless I'm forgetting something else, lol. But yeah. Now it is colored =3


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