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In memory of Flyin' Black Jackson
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File 130351416995.png - (8.57KB , 600x500 , leather1.png )
298324 No. 298324 ID: 7ef2d5

You awaken…

You didn't expect this to happen.

You know why you’re here, but you don’t know where you are.

You’re memory is coming back… maybe you can remember.

What will you do?
Expand all images
>>
No. 298326 ID: 5caf28

examine note.
>>
No. 298327 ID: 7ef2d5
File 130351447555.png - (11.90KB , 600x500 , l7.png )
298327

You read the message. It seems to be written on a plate of some sort. Odd.

You inspect the symbols, they’re the same as the ones on the wall. Maybe they mean something?
>>
No. 298332 ID: e091f3

>>298327
I'd assume they represent the first, second and third dimensions. What's that picture on the wall of?
>>
No. 298335 ID: 5caf28

yeah, seems to reference the pictures.
>>
No. 298344 ID: cc04a7

What's that picture behind you? And what's on the ground? Also, anything significant on the wall across from the three dimensional pictures?
>>
No. 298374 ID: 7ef2d5
File 130352082644.png - (19.99KB , 657x412 , l9.png )
298374

You inspect the three pictures. They are obviously related to the first, second and third dimensions.
>>
No. 298375 ID: 7ef2d5
File 130352086430.png - (21.97KB , 659x499 , ll.png )
298375

The portrait on the wall is of a stern looking fella with an I above his head. He looks kinda important.
>>
No. 298381 ID: 7ef2d5
File 130352152902.png - (18.87KB , 600x500 , l10.png )
298381

>>298344
On the ground is a strange circle and two squares.
>>
No. 298382 ID: 7ef2d5
File 130352160341.png - (186.64KB , 500x355 , l11.png )
298382

>>298344
Nothing significant at all.
>>
No. 298429 ID: 1854db

>>298382
Oh god a mural

Try to pick up the circle and squares.
>>
No. 298445 ID: cc04a7

Seriously? They're just two squares and a circle? Okay, well, let's examine the door. How it's locked, etc etc
>>
No. 298447 ID: 8c73c8

wait, try back of note.
>>
No. 298686 ID: 7ef2d5
File 130360744342.png - (4.93KB , 600x500 , l13.png )
298686

>>298447
It is blank.
>>
No. 298687 ID: 8c73c8

ah, but is is now a 3RD square. place a square on each picture with a square frame.
>>
No. 298688 ID: 7ef2d5
File 130360761862.png - (4.09KB , 600x500 , l14.png )
298688

>>298445
It's a small door, locked with a simple key lock and a chain guard. You suspect the key is hidden in the room somewhere.
>>
No. 298690 ID: 7ef2d5
File 130360774716.png - (19.35KB , 600x500 , l15.png )
298690

>>298429
You examine the circle, its darker than the rest of the floor with a slight grove outlining it. You have no idea what its purpose might be.
>>
No. 298691 ID: 7ef2d5
File 130360811262.png - (15.69KB , 603x400 , l12.png )
298691

>>298429
You pick up the two squares. Both are metal plates like the one the message is written on, but they are hinged together.

>>298687
You would like to try that, but these two plates are connected and can't be taken apart.

The plates don't seem to be welded together or have any hinges. You wonder how they did that. Probably not important to focus on.
>>
No. 298693 ID: 8c73c8

fold the joined plates to a 90 degree angle then put the third plate on it so they have a common vertex.
>>
No. 298694 ID: cc04a7

How odd that the door would have one of those chain locks on it, considering such a thing can pretty much only be operated from one side, and there doesn't seem to be any other way out of this room. There ARE ways to close it from the other side, but it isn't easy.
>>
No. 298696 ID: 7ef2d5
File 130361008605.png - (11.31KB , 524x837 , l16.png )
298696

>>298687
The panels look like they would fit together but you would need to get the pictures off the wall first.

While testing this out you notice something at the bottom of the I.
>>
No. 298697 ID: 7ef2d5
File 130361030491.png - (15.49KB , 517x447 , l17.png )
298697

>>298693
The pieces fit together with a click. Finally you're making progress, you can't wait to get out of this stupid room.

YOU HAVE ASSEMBLED 1/2 CUBE(S).
>>
No. 298698 ID: 8c73c8

examine white spot on line panel.
>>
No. 298699 ID: 7ef2d5
File 130361111131.png - (14.26KB , 603x487 , l18.png )
298699

>>298698
It's a button. Press it?
>>
No. 298700 ID: 8c73c8

hmmm... sure
>>
No. 298701 ID: 1854db

>>298699
Push butan.
>>
No. 298728 ID: 7ef2d5
File 130361563793.png - (10.93KB , 600x500 , l19.png )
298728

>>298700
>>298701
You push the button and the light flickers on. It shines in a straight beam towards the ground.
>>
No. 298746 ID: cc04a7

Examine Light. Maybe there's something unusual there, too. I mean, there must be, for the light to be acting like that.
>>
No. 298749 ID: 1854db

>>298728
Stick your hand in the beam.
>>
No. 298750 ID: 8c73c8

no, stick part cube into light.
>>
No. 298764 ID: 7ef2d5
File 130362481493.png - (11.23KB , 600x500 , l20.png )
298764

>>298746
>>298749
You inspect the light, unable to figure out how or why it's beaming down on the circle like that.

You stick your hand in slowly. The light thankfully has no vaporizing effects.
>>
No. 298765 ID: 7ef2d5
File 130362485942.png - (10.91KB , 600x500 , l21.png )
298765

>>298750
Nothing happens.
>>
No. 298767 ID: 1854db

>>298765
Can you take the circular picture off the wall?
>>
No. 298770 ID: 7ef2d5
File 130362580223.png - (12.41KB , 506x429 , l22.png )
298770

>>298767
It doesn't budge.
>>
No. 298773 ID: cc04a7

Swing on the lamp like a badass. Or, if you can, direct the light around the room, see if it reveals anything. Furthermore, how rigid is the constructed half-cube? Can you put it down and stand on the tri-point?
>>
No. 298774 ID: 1854db

Alright... tilt the lamp so that it's shining on the portrait.
>>
No. 298784 ID: 7ef2d5
File 130363294579.png - (6.59KB , 553x535 , l23.png )
298784

>>298773
You use the 1/2 CUBE to jump onto the lamp and swing like a badass.
>>
No. 298785 ID: 7ef2d5
File 130363298687.png - (5.26KB , 472x428 , l24.png )
298785

>>298773
Wheeeee! Fuck yeah thi-
>>
No. 298787 ID: 7ef2d5
File 130363311806.png - (9.17KB , 440x407 , l25.png )
298787

*click*
>>
No. 298788 ID: 7ef2d5
File 130363325338.png - (14.61KB , 600x479 , l26.png )
298788

You fall on your ass. The lamp cord doesn't seem to be broken, but the light has gone out. This room sucks.
>>
No. 298789 ID: 8c73c8

insert lamp rim into ground circle groove.
>>
No. 298794 ID: 8ac290

Take dimension pictures off wall and construct other half of cube.
>>
No. 298802 ID: 1854db

>>298789
Clever. Try that first. I'm betting that the three squares on the wall won't come off anyway.
>>
No. 298856 ID: cc04a7

Hey, now that the conical lamp that's just the right size to shine a light down into the grooved circle on the floor... why don't we try putting the two together?
>>
No. 301101 ID: 7ef2d5
File 130440155184.png - (6.45KB , 518x403 , l27.png )
301101

>>298789
>>298856
You pull the lamp over and set in place. Sure enough there's a click and the lamp cord tightens.
>>
No. 301105 ID: 7ef2d5
File 130440223130.png - (7.94KB , 600x500 , l28.png )
301105

The | picture falls off the wall, revealing a hole in the wall. Finally, progress. Now let's see what else we can do here.
>>
No. 301107 ID: 8c73c8

attach | panel to part cube and take key. use key on door.
>>
No. 301108 ID: 7ef2d5
File 130440237962.png - (7.94KB , 433x544 , l29.png )
301108

>>298794
You take the | picture and set it in your cube. You only need two more panels now to complete it.

YOU HAVE ASSEMBLED 2/3 CUBE(S).
>>
No. 301112 ID: 7ef2d5
File 130440279725.png - (8.04KB , 600x500 , l30.png )
301112

No matter how much you try the picture won't budge. You guess you have to do something to get it to fall off like the last one.
>>
No. 301114 ID: 7ef2d5
File 130440295955.png - (7.89KB , 600x500 , l31.png )
301114

>>301107
You unlock the door. Looks like getting out of here was easier than you expected.
>>
No. 301124 ID: 1854db

Before we go... the portrait has a button in the I on it. Push it!
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