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File 170207635561.png - (70.25KB , 500x500 , 1b.png )
1078964 No. 1078964 ID: 0ba437

PART ONE: https://questden.org/kusaba/quest/res/1002454.html

Thousands of thousands of years ago, a Grand Slime was murdered by a mysterious entity known as the Void King.
Thousands of thousands of years later, Nemo reawakens with only a few fractured memories of her former life.
She quickly reunites with two of her broken pieces, and sets out to explore the world in search of the remaining fragments of her shattered core.
After accidentally uncovering and releasing a strange figure imprisoned in stone, Nemo meets another unfortunate end, and it's up to her other parts, Humphrey and Mirrow, to carry on the mission to reunite themselves.
Elsewhere, but not too far away, a runaway Elsekin named Sam is trapped in a dense forest filled with hostile vines.
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No. 1078965 ID: 0ba437
File 170207638689.png - (173.74KB , 500x500 , 689.png )
1078965

You examine the fire caressing your left hand. It's still going pretty strong, and will probably last you a little bit longer. You're fairly practiced with thread magics, thanks to His strict teachings, and were able to make a decently strong fire. It cost a lot of thread in your kit, but you could probably do it again if it went out. In a pinch you could even sacrifice some of your outfit, but you hope it doesn't come down to that.

"Come on," you say as you pull Chester along, moving further away from the comforting light of the inn. She lets out a small protest, looking back at the light as it slowly becomes more obscured by the vines, but she follows.

It's a lot slower moving forward. The void-soaked vines still burn, but much slower than before.

Soon the light behind you is no longer visible. Chester grips your hand tighter.

"So... wild void doesn't infect people or ... plants or stuff?" Chester asks.
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No. 1078966 ID: 0ba437
File 170207640825.png - (196.66KB , 500x500 , 690.png )
1078966

"I don't think so. Bites and scratches can do a lot of damage, but it's not like a poison. Or.. It's kind of like a poison? It's hard to explain-"

As you shove a vine out of the way, one of the barbs catches your sleeve and tears into you. It's not a terrible wound, but it does sting like hell.
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No. 1078967 ID: 0ba437
File 170207643561.png - (166.18KB , 500x500 , 691.png )
1078967

"Ahhgh! Shit! Yeah... yeah, see?" you show the wound to Chester. The edges of the gash seem to be foaming as the blood mixes with the dark liquid from the vines. "It does something that keeps cuts from closing back up easily. But it's not directly harmful on it's own. Or... I don't think it is."
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No. 1078968 ID: 0ba437
File 170207645404.png - (139.15KB , 500x500 , 692.png )
1078968

The foliage is starting to become much much thicker, and it's finally too much for your fire to handle. The void matter is practically pouring down the vines in streams, and is beginning to pool up around you. It's currently up to your ankles.

"S-Sam, I don't know if we're going to be able to find them... Can we even make it back ourselves?"

With the path closing behind you, it's hard to tell what direction you've come from, much less what direction you should head in.

Your mind races, hopping through your lessons and rifling through the handful of items in your possession. Two knives between the both of you, a little bit of casting thread.
"And me."
And yourself.

So, a handful of potential spells, something stirring inside you, and two knives. Not much to work with, but you might be able to come up with something that can point you in the right direction or cut through the vines.

What do you do?
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No. 1078970 ID: cd48aa

Can you do magic to a knife?
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No. 1078971 ID: 8f9bc4

Call upon that which is stirring inside you! Pray to your youness! The Goddess may be dead, but you're alive tonight, and that means something. Unleash yourself on the forest!
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No. 1078975 ID: 273c18

Apply a CUT enchantment to a knife. Pay attention to whatever's inside you. It's important.
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No. 1079006 ID: 7695ec

I would think that there is a way to figure out where all the void is coming from, differences in how much void the plants blood, the direction of the void flow, gut instinct that maybe is more. at the very least you could chop a vine in half and see which side bleeds
well, unless you hav another light source that does not need your hand at least one of the knives is going to Chester
If this weird power is you, maybe you should ask it how it works, probably better than guessing how it works and what it can do
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No. 1079009 ID: 0b5926

What spells do you know?
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No. 1079116 ID: 2c1245

>>1078968
Ive seen enough hentai to know where this is going.
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No. 1082281 ID: 0bf710
File 170683356813.png - (105.77KB , 500x500 , 693.png )
1082281

You know a great deal about runes, thanks to your strict teacher. You know so much, in fact, that even tho you haven't memorized a lot of individual spells, you understand the theory well enough that you can fumble around with the structure and still manage to cast something. Runes are precise, but they're not SO precise they can't be fudged.

But off the top of your head you do for sure know a handful of clerical tricks:


• You can make small fires (you used this to light candles and burn things like incense or ritual components)
• You can mend small tears or cracks (you used this to repair ancient scrolls and books and pottery. It never seemed to work on any cuts or bruises on yourself tho)
• You can purify small amounts of water. (Mostly for ceremonial purposes, but useful for turning unfiltered water into something potable. You don't think it would work on void, but you've never had an opportunity to try it.)
• You can see into the near future, a little bit, kind of. (A complicated, time-intensive ritual that allows you glimpse a cloudy image of what might happen, maybe. You never met again with someone you performed the ritual with, so you don't know if your predicitons were right or wrong.)
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No. 1082283 ID: 273c18

Might as well try purifying the void since you have the opportunity.
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No. 1082285 ID: 8f9bc4

At least you should be able to purify your wound. Your blood counts as water sort of, and that should stop the thing keeping it from healing.

But uh... you couldn't defeat these vines before they became so thick and left you ankle deep in void matter. So now you're pretty much fucked. Can't go forward, can't go backward. Try calling out, see if you're in earshot of the ones who got dragged out, if they're still alive. (They're most certainly not still alive.)
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No. 1082286 ID: a7e7da

Fudge a little oracular magic so you can make a dowsing rod with a knife that detects the nearest living person excluding a list of people which you can change.
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No. 1082287 ID: a7e7da

Maybe finagle your rune so that the fire-magic is also partially purifying magic at the small cost of some fire power?
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No. 1082299 ID: cdef6b

Its honestly worth a shot purifying these tendrils to assist in carving our way through.

Though if we have the power to improvise these magic, why not try to combine the fire and purifying spells into some sort of scared flame?

This way we'll be suppoedly creating the anthisis to the corrupted vines.
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No. 1082314 ID: 8f9bc4

>>1082299

> calling it "sacred flames"
> not calling it "purifire."
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No. 1083334 ID: cd48aa

Yeah, at least try purifying the void.
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No. 1088147 ID: 3fd859
File 171246995595.png - (177.60KB , 500x500 , 694.png )
1088147

You decide to try and create a purifying flame. You've only ever purified water, but maybe if you think about fire as a sort of "cleansing light" and the void as "bad water" you can make it work.

"Lemme try something," you say to Chester. You hand her the thread kit and using your teeth you carefully wind some more thread around the fingers of your non-burning hand.
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No. 1088148 ID: 3fd859
File 171246995942.png - (135.38KB , 500x500 , 695.png )
1088148

With your hand wrapped in a web of thread, you murmur a soft prayer, "Goddess, bless this fire," and rip the threads apart with your burning hand.

The flames grow brighter and seem to crystalize into sharp beams lancing out into the darkness from your splayed fingers. The light feels resonant, and it's difficult to steady your hand. It's extremely painful to look at. You notice the writhing tendrils around you immediately react, drawing back to pull away from the searing beams.
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No. 1088149 ID: 3fd859
File 171246996250.png - (112.12KB , 500x500 , 696.png )
1088149

The void puddles around you begin to drip upwards, slowly vanishing into the night, leaving dry earth behind. The vines pull back away from the reach of the light in your hand, and you can finally see an actual path lined with small crystals.

"Holy shit," Chester breathes beside you, "... are ... are they gone?"

"I doubt it," you grunt as you try to stabilize your arm. The vibration from the spell is starting to really shake you up. You can just make out beyond your orb of light the thorny vines pulling away into the safety of the dark. "We still need to find those travelers. If we keep moving forward we can chase the vines to the source."
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No. 1088150 ID: 273c18

>>1088149
Your spell is very effective now which means you can pick up the pace! Follow the path quickly.
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No. 1088163 ID: f14228

Well, better hurry before what fuels this runs out.
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No. 1088164 ID: 8f9bc4

Shining Fist chaaaaaarge!
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No. 1088167 ID: cd48aa

Hurrah! Hurry!
>>
No. 1088218 ID: 5ebd37

make haste, your body might not be able to keep this up for long.
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