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File 162639251652.png - (5.43KB , 500x500 , p1.png )
1005625 No. 1005625 ID: eedbeb

A short experimental quest set in my cringe AI battle royale simulation setting. You start with one life, kill others to gain their lives.
72 posts omitted. Last 100 shown. Expand all images
>>
No. 1005792 ID: eedbeb
File 162654550480.png - (11.40KB , 500x500 , p30.png )
1005792

You look around but don’t see their wife.

“What does your wife do while you’re at work?” you ask.

“Oh! They like doing all the usual suburban activities. Yoga, brunch, chores...I am lucky indeed. Also I use he/him pronouns.”
>>
No. 1005793 ID: eedbeb
File 162654551077.png - (10.25KB , 500x500 , p31.png )
1005793

“Me too! Why don’t we arrange a partnership so that we can do business together?” you say.

“A fabulous idea!” he beams.

You high five. The businessman has joined your party.
>>
No. 1005794 ID: e51896

Alright! lets help him find some bacon for his wife now.
>>
No. 1005808 ID: 96c896

By bacon we mean kills, of course. Does he have a decent weapon yet?
>>
No. 1005814 ID: e51896

And by kills, we mean a pig we can cook.
>>
No. 1005815 ID: eedbeb
File 162655401051.png - (9.85KB , 500x500 , p32.png )
1005815

“Okay, do you have a good weapon? I need to get some kills.” you say. You pull out your crowbar and the business man flinches slightly.
>>
No. 1005816 ID: eedbeb
File 162655402699.png - (8.15KB , 500x500 , p33.png )
1005816

“Oh…I’m a bit squeamish actually. I was thinking more along the lines of finding the largest known prime number.” the man says.

You’re confused. “How have you survived this long?”

“Oh, my wife comes to scare off any scoundrels who attack me.” the man says. “They’re really the perfect spouse. I’ll still accompany you, but I’m afraid I won’t help much with violence.”
>>
No. 1005824 ID: 96c896

There is no largest prime number, isn't that proven? Like, the list of primes keeps going forever, just with increasing infrequency.

Ask what his wife looks like.
>>
No. 1005828 ID: eedbeb
File 162656111745.png - (10.14KB , 500x500 , p34.png )
1005828

Your buddy by your side, you start walking around the barren wastes looking for prey.

“There isn’t a largest prime number.” you say, for conversation.

“Yes, but there’s a largest KNOWN prime number. Right now it’s 2^82,589,933 -1.”
>>
No. 1005829 ID: eedbeb
File 162656112958.png - (6.84KB , 500x500 , p35.png )
1005829

“Why bother to find a higher number?” you sniff.

The businessman looks taken aback. “Why not?”

You continue walk in silence for a while. The emptiness is oppressive.
>>
No. 1005830 ID: eedbeb
File 162656113804.png - (7.18KB , 500x500 , p36.png )
1005830

“What does your wife look like, in case I run into them?” you ask.

“Hm. Tall, beautiful, somewhat metallic. Elegant hands—look! There’s someone over there!”

Sure enough there’s a lone figure in the distance.
>>
No. 1005838 ID: 15a025

Send our hornets to scout out what this stranger looks like.
>>
No. 1005840 ID: 96c896

Hmm maybe we can press-gang this lone individual into joining our group.
>>
No. 1005842 ID: f2320a

>>1005829
Well there being no known utility for a number that high
>>
No. 1005845 ID: dfbac0

>>1005838
Hornet scout, initiate!
>>
No. 1005848 ID: eedbeb
File 162657261666.png - (10.30KB , 500x500 , p37.png )
1005848

You initiate the hornet scouts! The insects fly to the figure, who flails around a bit. When the bugs return they spell out the word ‘noob’ in the space in front of you.

“Probably a fresh spawn like yourself.” the businessman says.

Do you recruit the stranger or kill them?
>>
No. 1005850 ID: 15a025

Safety in numbers, let's go get another party member
>>
No. 1005851 ID: e51896

He's a liability. If he gets killed, our enemies will gain an extra life. get rid of him.
>>
No. 1005857 ID: 0fae41

Break his tie.
>>
No. 1005858 ID: e7c7d3

Befiend, who knows what weapons we could steal first?
>>
No. 1005859 ID: eedbeb
File 162657883274.png - (10.23KB , 500x500 , p38.png )
1005859

The strength of your party grows as you gain new members. Time to approach this fresh faced individual and invite them into the fold.

You leap onto a rock and fling out your arms for emphasis.

“Behold young one! We are strong and mighty and you should join us!” you proclaim.
>>
No. 1005860 ID: eedbeb
File 162657883948.png - (7.26KB , 500x500 , p39.png )
1005860

“Uh, okay.” they say. “I go by she/her.”

“Do you have any good weapons?” you ask.

“I have this rock I found.” she says.
>>
No. 1005861 ID: 979a5d

Give her a BEEE as a weapon, it has plus STINGER damage which is really useless. Maybe ask if she can craft the bee with the rock?
>>
No. 1005862 ID: 0fae41

Recruit the rock.
>>
No. 1005863 ID: 96c896

>>1005860
It'll do! Let's go wreck someone's face.
>>
No. 1005864 ID: eedbeb
File 162658103475.png - (10.01KB , 500x500 , p40.png )
1005864

“A rock is perfectly adequate, but I think we can do better.” you say. You and the young one scour the surroundings for weapons and find a +1 stick!
>>
No. 1005865 ID: eedbeb
File 162658108293.png - (7.41KB , 500x500 , p41.png )
1005865

Using crafting power you create a +2 stone mace!

“Wow.” says the young one.

“Wow indeed. Let’s go mess some people up. My hornets will protect you during the fight.”

How do you search for enemies?
>>
No. 1005868 ID: 094652

You will now perform a dance party while your bees scour the wildlife.
>>
No. 1005892 ID: 15a025

Surely we can send our hornets far enough to scout?
>>
No. 1005893 ID: dfbac0

Send hornets in pairs, so that if one hornet gets thwacked by the enemy the other can report back.
>>
No. 1005896 ID: e7c7d3

Hornet stings have evolved into duck lips. Preform duck calls to attract the bird hats
>>
No. 1005899 ID: eedbeb
File 162661856992.png - (11.83KB , 500x500 , p42.png )
1005899

You send pairs of hornets in all directions to find prospective battles. While they’re gone you have a dance party with your two buds. What fun!
>>
No. 1005900 ID: eedbeb
File 162661858923.png - (9.21KB , 500x500 , p43.png )
1005900

Most of the hornets return intact. It appears there’s not much to the north of you, a lot of people to the west and several isolated pairs to the northwest.
“We’re in the 4th quadrant, so that makes sense.” the businessman adds. “The pair in the 1st quadrant is quite rude, so I’d prefer not going there.”
>>
No. 1005901 ID: e51896

Well, lets teach the pair in the 4th quadrant some manners
>>
No. 1005902 ID: eedbeb
File 162662203250.png - (7.12KB , 500x500 , p44.png )
1005902

“Let’s teach those rude people a lesson then!” you say.

“Ah. Well.” the businessman shrugs helplessly. “It’s your choice.”
>>
No. 1005903 ID: eedbeb
File 162662204037.png - (8.18KB , 500x500 , p45.png )
1005903

Your crew travels north across more interchangeable landscape. You notice the businessman is keeping a decent horizontal distance from you and your gal pal.
>>
No. 1005904 ID: e51896

Go over the lesson plan on your way. Tell your gal pal that you think a good first lesson plan would be teaching the rude pair proper lingo when it comes to manners like "please" or "sorry" or "Thank you"
>>
No. 1005907 ID: e55c06

Hornets scout the area for those rude guys, report back what they are doing
>>
No. 1005917 ID: eedbeb
File 162663235411.png - (6.18KB , 500x500 , p46.png )
1005917

One of your hornets flies behind a tall rock. You hear an irate ‘Ow!’ and a pair of annoyed eyes peek over the top.
>>
No. 1005918 ID: eedbeb
File 162663236850.png - (8.82KB , 500x500 , p47.png )
1005918

The angry stranger pulls out a gun, which seems rather unfair when you only have a crowbar, and shoots you in the forehead.

Choose your:
HEADWARE (which determines your perk)
PRONOUNS (which shapes your temperament)
>>
No. 1005921 ID: 031458

REAPER'S COWL
THE
>>
No. 1005925 ID: cd79f5

TURBAN
MY NOUN IS PRO
>>
No. 1005933 ID: eedbeb
File 162664111887.png - (6.76KB , 500x500 , p48.png )
1005933

You manifest with a sinister reaper’s cowl. It’s time to be a pro gamer, unfair entrenched odds be darned.
>>
No. 1005934 ID: eedbeb
File 162664112441.png - (9.71KB , 500x500 , p49.png )
1005934

You’re at a spawn point you haven’t seen before. There’s a morose looking stranger with fancy boots sitting on a rock nearby.
>>
No. 1005941 ID: e0784a

Nice boot. Send a trade request to trade it for your hood
>>
No. 1005943 ID: 15a025

Use your newfound reaper powers to summon a scythe.
>>
No. 1005944 ID: 031458

Ask why he's sad.
After he explains it, put a hand on his shoulder and tell him it'll be all right.

Then, take your new boots off the corpse.
>>
No. 1005946 ID: eedbeb
File 162665055850.png - (10.15KB , 500x500 , p50.png )
1005946

You summon your perk weapon, a +10 scythe. One slash of the blade is more than enough to kill this sad fellow, who looks vaguely impressed by your intimidating aura.
>>
No. 1005947 ID: eedbeb
File 162665056810.png - (8.38KB , 500x500 , p51.png )
1005947

“I want those boots.” you say.

“These? They’re part of my model, I can’t take them off.” the stranger says. “Do you need some help getting started? So in this simulation you spawn with one life which expires after a day—“

“I know all that.” you interrupt.

“Really? That’s weird.”
>>
No. 1005949 ID: e51896

Slice that person's legs off so you can get those boots.
>>
No. 1005950 ID: 67181a

Whats so weird about it? I think its weirder to have boots you cant take off
>>
No. 1005951 ID: eedbeb
File 162665821582.png - (9.44KB , 500x500 , p52.png )
1005951

“What’s so weird about it? Having boots you can’t take off is weirder.” you say.

The stranger twiddles their thumbs. “Okay, well, I’m not looking for an argument so…”
>>
No. 1005952 ID: eedbeb
File 162665822230.png - (7.92KB , 500x500 , p53.png )
1005952

Before the stranger can slink away, you bring your scythe down on their legs at the thigh. Blood spurts everywhere and you snatch the severed limbs.
>>
No. 1005953 ID: eedbeb
File 162665823327.png - (7.96KB , 500x500 , p54.png )
1005953

You’re struggling to remove the boots from their requisite polygons when they suddenly disappear.

“Ow. That really hurt.” sighs the stranger. They push themselves back to a sitting position, glowing with post death immunity.
>>
No. 1005954 ID: 67181a

Are the boots what he has instead of a hat? If we pick boots after we die can we have some cool boots the next time we respawn?
>>
No. 1005956 ID: 979a5d

We should ask for gun pants or a turret hat next time because reasons.
>>
No. 1005957 ID: 15a025

Guess you were right about those boots not coming off.
>>
No. 1005958 ID: 094652

It's your turn to shine!

In the dark. Without reflections. Because as OP as this lucky build is, you have no ranged attacks and that sucks.

Actually, open up your stats screen and look for abilities because magic.
>>
No. 1005959 ID: eedbeb
File 162666154445.png - (8.01KB , 500x500 , p55.png )
1005959

“I want boots next time.” you mutter darkly. Yes, the most sexy of boots. With a gun attached.

“You get to choose? If you’re sure it was a set with my mask.”
>>
No. 1005960 ID: eedbeb
File 162666156880.png - (7.33KB , 500x500 , p56.png )
1005960

You squint at the stranger. Thanks to your graphics settings, you aren’t fully rendering everyone’s outfits and you have to focus to see their gimp mask.

“It’s he/him by the way.” he adds.
>>
No. 1005962 ID: 15a025

So does that mask give you like a buff when you get hurt or something?
>>
No. 1005969 ID: 031458

Huh.
You know what. Continue your previous explanation. I might have missed something. Also, why you chilling by yourself here?
>>
No. 1005977 ID: 979a5d

Ask him if he gets stronger by being it, if so hit him and go on adventures
>>
No. 1005978 ID: eedbeb
File 162670343502.png - (7.26KB , 500x500 , p57.png )
1005978

“I’m pro. As in pro gamer.” you say. “What’s your perk? Do you get stronger when you get hit or something?”

The man chuckles. “That would actually be useful. I just make cigars.”

He pulls one out of nothing and gnaws on the end.
>>
No. 1005979 ID: eedbeb
File 162670344864.png - (8.62KB , 500x500 , p58.png )
1005979

You take a moment to pull up your menu. You can see your health, attack, perk, and inventory.
>>
No. 1005980 ID: eedbeb
File 162670346330.png - (8.93KB , 500x500 , p59.png )
1005980

You close the menu. Not much you didn’t already know.

“Why are you sitting here by yourself?” you ask.

“Uh. I’m kind of spawn camping, kind of looking for company.” the guy exhales a swirl of smoke. “So if you can come back as many times as you want, eventually the big wigs are going to notice and start actively looking for you. They try to stomp out the OP perks before they become a problem.”
>>
No. 1005982 ID: 979a5d

Reminisce about when you were the top pro player but now you’ve suffered a severe head injury and are now just a casual player trying to feel what it was once like to be at the top
>>
No. 1005983 ID: f4981a

Can my hat and therefore perk be captured after I die?
Because of so, spawning in a bunch of broken perks could be bad...
Or very very good, depending on circumstance.
>>
No. 1005987 ID: eedbeb
File 162671275118.png - (6.14KB , 500x500 , p60.png )
1005987

You reminisce on your tragic and imaginary backstory. You were a powerful pro gamer who’s trying to regain the hype of your lost youth, and these so called big wigs are a problem.

“Can perks be stolen?” you ask thoughtfully.
>>
No. 1005988 ID: eedbeb
File 162671277683.png - (7.81KB , 500x500 , p61.png )
1005988

“Er, if you’re thinking of cutting off my legs again, no, it won’t work.“ He leans back on his palms. “What’s your plan?”

It’s time to make some endgame decisions. How are you going to arrange your final stand? You want to avoid being tortured to death or trapped under a pile of rocks, which are the strategies to deal with punks like you.
>>
No. 1005990 ID: f4981a

Idea is simple.
I spawn repeatedly with different equipment, and perks and meet up with you.
We build a fucking unstoppable arsenal and go to town.
If I avoid abusing my perk in combat, people won't think to do me dirty.

Got any idea how I might find you again?
Also, can you hold my scythe?
Wear my hat?
>>
No. 1005992 ID: 15a025

>>1005990
Smart idea. If we can spawn over and over again, we get a group that'll hold stuff for us. We keep dying over and over again, and come back with more stuff from our perks. Eventually we got enough artillery to blow everyone outta the water.
>>
No. 1005994 ID: eedbeb
File 162672663341.png - (9.37KB , 500x500 , p62.png )
1005994

You have an absolutely spectacular idea. Though you can’t transfer you perks, you can hand off your weapons to a trusted party to create a most powerful stockpile.
>>
No. 1005996 ID: eedbeb
File 162672685197.png - (7.54KB , 500x500 , p63.png )
1005996

“Take my scythe!” you command.

“Okay?”

“It may take me a few tries, but I’ll be back to give you more stuff. Hold onto my weapons for me until I’m ready!”

Please suggest headwear and associated perks that create objects to store for imminent use.

my god i've been spelling headware wrong this whole time
>>
No. 1005998 ID: 15a025

>>1005996
Army helmet:
Spawn pistol or some kind of gun?

Sea Captain's hat:
Portable hand cannon?
Magic Compass of detecting life?

Non-de script red hat with the letter m on it:
Flamethrower? Magic flower that shoots fire?

Ye olde Metal Helmet:
Spawn Sword

Viking Helmet:
Spawn Battle Axe
>>
No. 1005999 ID: 094652

>Twinking items with other players
Yeah, that only works if the 'banking' player likes you enough to give you back your items when you're weak and helpless, and you tried to stab them for a pair of shoes.

Positronic Brain [Intelligence is buffed by 10 - (Player Intelligence Modifier)^2, to a minimum of 1] (shi/hir)
Turret [Is a WWI army turret but it requires someone to stand on their head while another person fires] (He/Him)
Cursed Bulletcamera [A giant sniper rifle in a knight's pointed helmet, it will always hit its target and then rebound to wound the user.] (She/his)
Fake Ruby [Anyone who does not know the ruby is fake (respawning makes them forget this) develops an obsession with collecting it. Collecting the ruby causes them to realize it is fake. The owner will successfully convince any party members it is fake.] (She/her)
>>
No. 1006001 ID: eedbeb
File 162673873108.png - (9.02KB , 500x500 , p64.png )
1006001

You get a lucky break and meet up with the sad dude on your first try.

“Hi again!” you toss him a pistol. “Now shoot me and I’ll keep going.”
>>
No. 1006002 ID: eedbeb
File 162673876281.png - (7.69KB , 500x500 , p65.png )
1006002

The second try is at the place you spawned the very first time. Cannon hat heavy on your head, you fire warning shots into the distance and then travel to your banking boy to deposit the mini cannon.
>>
No. 1006003 ID: eedbeb
File 162673878364.png - (12.89KB , 500x500 , p66.png )
1006003

You recognize the businessman’s wife before they cut your fire flower adventure short with a hard hand impaled through your face.
>>
No. 1006004 ID: eedbeb
File 162673879557.png - (9.00KB , 500x500 , p67.png )
1006004

The pair you frightened with your nipple hat seems to be expecting you. You’re not fast enough with a heavy sword to fight both at once.
>>
No. 1006005 ID: eedbeb
File 162673880973.png - (10.19KB , 500x500 , p68.png )
1006005

You show up with a Viking hat and massive battle axe near your pal. He seems a little anxious for some reason as he inventories your weapon.
>>
No. 1006006 ID: eedbeb
File 162673882217.png - (8.14KB , 500x500 , p69.png )
1006006

Your massive artificial brain on top of your artificial brain brings up the thought that you’re banking friend may not be totally enthused about your plan. The pair you shot at with a cannon charge you.
>>
No. 1006007 ID: eedbeb
File 162673883576.png - (9.22KB , 500x500 , p70.png )
1006007

The power of wifery is too strong! Your turret head goes flying before you dissolve.
>>
No. 1006008 ID: eedbeb
File 162673884517.png - (8.52KB , 500x500 , p71.png )
1006008

You’re alone when you spawn with a massive sniper rifle and ye olde knight helmet. You walk to your friend undisturbed.
>>
No. 1006009 ID: eedbeb
File 162673885804.png - (9.40KB , 500x500 , p72.png )
1006009

You spawn alone again with a shiny and highly desirable ruby. Sad boy is very interested in the gleaming object and you plop down next to him.

“It’s time.” you say.

“About that.” he says. “I think you should just stop.”
>>
No. 1006010 ID: 15a025

If you wanted us to stop, you could have said that quite a few deaths ago. We're too invested in winning now to quit.
>>
No. 1006011 ID: 094652

"Well what is this game anyway?"
>>
No. 1006017 ID: 67181a

What happens if we stop? Whatbhaooens if we just dont 'play' the game?
>>
No. 1006019 ID: dfbac0

Why do you think it's "time", we are stopping, and with the many things we have gathered we'll never have to worry about bullies again. This is a fight for survival, and you will not give up.
Now my dear scion, dump thy inventory and witness the creation of a man of means!
>>
No. 1006021 ID: eedbeb
File 162675118849.png - (7.52KB , 500x500 , p73.png )
1006021

You glower at the man. “If you wanted to stop you should have said something ages ago. I’m invested now, I just put in all this hard work to get this stuff.”

He scratches his chin nervously and doesn’t meet your eyes.

“What is this game for anyway if not combat? What happens if I don’t fight back?”
>>
No. 1006022 ID: eedbeb
File 162675120181.png - (8.06KB , 500x500 , p74.png )
1006022

“I think your life would expire and you’d respawn.” he finally mutters. “With your perk, you’re the only one here who doesn’t have to worry about survival. You can live a pacifist life if you stay in the 1st quadrant, there aren’t many people to bother you.”

Final decision time, do you chose:
-Violence
-Peace
>>
No. 1006023 ID: 4560e1

Ehhhh, but what if we want to not respawn and just go to the afterlife...

hmmm...

Actually for the final decision, lets take a third option and cause a paradox. The start of the quest said we have to kill others to gain their life...

So what if we kill ourself? Will we gain our own life? Let find out what this paradox will cause.
>>
No. 1006025 ID: 094652

>Final Decision: Be a Pacifist?
"Yeah, no.
I mean, sure, I could become a living extra life punching bag for all of you to beat up and traumatize on a regular basis. We could all stop this cycle of endless violence.
But ask yourself one question:
Do you think any competitive violent-action player would willingly play a game where everyone refuses to be violent on principle?
This game has rules, administrators, and most importantly, sponsors. And it is extremely important that we don't piss them off.

Back to the violence! If I never give up and rise the ranks with patience, maybe they'll add a non-permadeath server in the next patch!"
>>
No. 1006026 ID: e51896

Go pacifist. But remember that you cant spell pacifist without "fist". So maybe just be a violent pacifist who only hurts but doesnt kill.
>>
No. 1006027 ID: 0fae41

The violence has escalated.
>>
No. 1006028 ID: 031458

Purposeful violence. Carve out a place to live peacefully. Existing randomly in the first quadrant sounds lame.

We should respawn once more for a final effect.
Perhaps wearing The Petasos of Hermes.
>>
No. 1006030 ID: dfbac0

Oh my poor dear naive friend, there is no such thing as peace, there is only the peace you make for yourself. I would so love to frolic amongst the flowers and live life in happiness and sunshine, but that is impossible so long as others exist, others who wish nothing more than to defeat me.
No, we must secure our own peace, make a life we can live in, and one that others could live in too. We must make a nation! One that, while forged with much needed violence, can bring about much needed peace in the end.
Now is the time for justice! Now is the time for revolution! Now is the time for freedom!
Let no man under go what we had to again.
>>
No. 1006032 ID: fd4d13

>>1006023

We've been respawned every time anyone else kills us. If we want that opportunity waiting out the expiry is the only chance of it.

Just try peace. Trying a whole lot of violence didn't really accomplish anything, and stockpiling weapons isn't really going to make any difference since we were already killed with each of them anyway.

We have the opportunity to break the game with our primary perk instead of grinding away at overpowering the game and just slamming into more walls. There's absolutely no harm in trying it.

Peace
>>
No. 1006036 ID: eedbeb
File 162678917032.png - (7.96KB , 500x500 , p75.png )
1006036

>Violence

“No. I’m not going to sit around and do nothing.” you say. “If I don’t give up I’ll make progress eventually. I can even make my own peace.”

“Okay.” he says softly. “Here’s all your stuff. Good luck.”
>>
No. 1006037 ID: eedbeb
File 162678919933.png - (6.62KB , 500x500 , p76.png )
1006037

Thanks for reading. If you want to see more works in the same setting you can start here: https://tippler.itch.io/killstreak
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