[Burichan] [Futaba] [Nice] [Pony]  -  [WT]  [Home] [Manage]
[Catalog View] :: [Graveyard] :: [Rules] :: [Quests] :: [Discussions] :: [Wiki]

[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]
Posting mode: Reply
Name (optional)
Email (optional, will be displayed)
Subject    (optional, usually best left blank)
Message
File []
Password  (for deleting posts, automatically generated)
  • How to format text
  • Supported file types are: GIF, JPG, PNG, SWF
  • Maximum file size allowed is 10000 KB.
  • Images greater than 250x250 pixels will be thumbnailed.

File 12542767618.png - (565.20KB , 1080x1316 , part 4.png )
53840 No. 53840 ID: ea5d5c

[Alright. Continuation of a rather in-depth adventure.

Story so far;
http://www.mediafire.com/file/nrrncd1jd0n/5.rar ]

Now what?
Expand all images
>>
No. 53841 ID: f4874e

Examine the room for meds.
>>
No. 53842 ID: 59334b

We opened the door to room 0 already, right?
>>
No. 53843 ID: b1dfdf

All right, back in buisness.

Did the (very little) from the last 3 threads happen? Or are we back with 1, 4, and 5 in room 5?
>>
No. 53844 ID: 0d3fc8

Check the room for meds of some kind.
>>
No. 53846 ID: 95bbc6

Get Four to check that weird panel, in the direction of the body's head. Tell Five what's happened since she got shot.
>>
No. 53849 ID: bdde54

finally
get the meds
>>
No. 53850 ID: 7eda8b

Examine current surroundings.
>>
No. 53851 ID: 9dcd8f

Examine the room. If there are no meds, look at the object to the left. It looks like a computer system.
>>
No. 53853 ID: 1b47bc

Can I get the last picture?
>>
No. 53855 ID: ea5d5c
File 125427752738.png - (59.57KB , 640x480 , 39.png )
53855

>>53846

It appears to be a large computer monitor, serving the same purpose as a laptop.
>>
No. 53859 ID: 3ee761

>>53855
any commands or applications that stand out?
>>
No. 53860 ID: 9dcd8f

>>53855
Examine to see if there are other features on it. It seems more advanced than the normal laptop.
>>
No. 53861 ID: 0d3fc8

>>53855
Any buttons or levers that look promising?
>>
No. 53862 ID: ea5d5c

( >>53853
Sorry, forgot.
>checking info and 5's room
http://i33.tinypic.com/drecrp.png
>checking room 500000
http://i38.tinypic.com/2lc390w.png)
>>
No. 53863 ID: 192956

>>53855
push a button see what happens
>>
No. 53864 ID: 95bbc6

>>53855
Check out the corpse and the tea stand or whatever nearby.
>>
No. 53867 ID: f4874e

Have 4 or 5 check out the room while you mess with the computer.
>>
No. 53869 ID: 12f282

Check the cart, there were some bottles on it that looked like prescriptions.
If 1 recognizes the pills she usually takes in one of those bottles, she should take some quickly.
>>
No. 53870 ID: b1dfdf

>>53855
Rooms 1 and 3 are empty, room 2 is full of exploded 2, room 5 has dead 3 in it. Whats that thing in room 4? Can the camera see it?
>>
No. 53872 ID: fd9df5

>>53860
agreed. it looks like a control panel, and probably to a security system, based on the 6 split displays
>>
No. 53874 ID: 59334b

>>53869
YES YES, do this!
>>
No. 53875 ID: 8f3850

>>53870
It was 4's blanket. She had one in the beginning.
Suggesting searching for more medication in 1's room.
>>
No. 53877 ID: ea5d5c
File 125427798226.png - (40.80KB , 640x480 , 40.png )
53877

>>53849
Gotten.
>>
No. 53878 ID: 12f282

>>53870
I think 4 had a blanket, that's probably it.
>>
No. 53879 ID: 1b47bc

>>53855
There are 6 monitors but 5 patients. Weird. Check out that monitor that's turned off.
>>
No. 53881 ID: 12f282

OK, now that 1 is out of harm's way...

Fill in 5 on what is going on.
>>
No. 53882 ID: f4874e

>>53877
Awesome now back to checking out the computer!
>>
No. 53883 ID: ea5d5c

( >>53870
>>53875
>>53878
http://www.tgchan.org/kusaba/questdis/res/313425.html )
>>
No. 53884 ID: 95bbc6

>>53877
Grab as many bottles of those pills as possible, so One won't have to worry about exploding anytime soon.
>>
No. 53885 ID: bdde54

>>53879
this, but don't go alone
>>
No. 53887 ID: 4f1672

What did I miss since yesterday? Someone also said something last night about a site that has the old threads off /a/, I can't remember the name.
>>
No. 53888 ID: 9dcd8f

>>53877
Oh good.

Continue examining the computer if there are any additional features to it. For all we know, it might have some type of bomb mechanism that's been set off that we aren't aware of.
>>
No. 53890 ID: c101c6

>>53877
Now that 1 is out of harm's way, check the corpse on the floor. Might have an ID or something
>>
No. 53892 ID: 8f3850

Checking the "corpse" first may be a better idea. The computer isn't going anywhere.

The cause of death may be important now that 1 can't move freely.
>>
No. 53895 ID: fd9df5

>>53879
probably not a good idea.
>>53885
yeah, good idea, but bring some kind of weapon with.
>>
No. 53896 ID: bdde54

>>53887
http://www.tgchan.org/kusaba/questdis/res/313352.html
discussions are on this link

c'mon, lets check the monitors
>>
No. 53898 ID: ea5d5c
File 125427869138.png - (33.96KB , 640x480 , 41.png )
53898

>>53860
>>53882
The camera won't zoom in on that area, and No.4 and No.5 do not know how to operate it.

No.1 is as high as a kite.

It's likely the room itself, if it's turned off.
>>
No. 53900 ID: f4874e

Check out the corpse on the floor.
>>
No. 53901 ID: 12f282

Well, if the computer is a dead end...

Check the researcher's pockets, and try to determine how he died.
>>
No. 53902 ID: 95bbc6

>>53898
Check the corpse. There has to be SOMETHING useful.
>>
No. 53904 ID: 8f3850

Great. Now check the corpse. Cause of death, items on the body, identity of the body if possible via other girls.
>>
No. 53906 ID: 0d3fc8

>>53898
Have five tend to one and direct four on how to use the computer.

(Maybe try asking them for names while you're at it, it's so dehumanizing calling them numbers)
>>
No. 53907 ID: 192956

>>53898
PRESS BUTTONS UNTIL SOMETHING HAPPENS
>>
No. 53908 ID: c101c6

Have 4 keep an eye on 1 and have 5 check the corpse
>>
No. 53909 ID: 9dcd8f

>>53898
Have 5 try to figure out the computer anyway.

Have 4 examine the corpse.
>>
No. 53911 ID: b1dfdf

>>53900
>>53901
Have 4 do it. She wants to do something for us.
Check up on 5 while she does so, haven't talked to her sence she got shot, really.
>>
No. 53913 ID: ea5d5c
File 125427903461.png - (64.18KB , 640x480 , 42.png )
53913

>>53892
Cause of death is slit throat. She seems to be a scientist.
>>
No. 53914 ID: 12f282

Yeah; have 4 check the body.

Meanwhile, talk to 5. She still doesn't know what is going on, does she?
>>
No. 53915 ID: c5f90c

Any I.D. on her? Or... a keycard or something?

Gotta be something useful.
>>
No. 53917 ID: 95bbc6

>>53913
Have Four check any pockets she might have.
>>
No. 53918 ID: 1b47bc

>>53913
Check their pockets
>>
No. 53920 ID: 1b47bc

>>53913
Check their pockets
>>
No. 53921 ID: b1dfdf

>>53913
see
>>53911
>>
No. 53922 ID: 9dcd8f

>>53913
Find some sort of ID or keys or anything of importance that can be useful for us.

Find anything remotely looking like a murder weapon.
>>
No. 53926 ID: 0d3fc8

>>53913
See if they're wearing any ID tags
>>
No. 53928 ID: ea5d5c
File 12542794789.png - (70.14KB , 640x480 , 43.png )
53928

>>53914
No.4 rummages about.

You explain the situation to No.5.
>>
No. 53931 ID: 8f3850

Watch every monitor you can from your laptop for anything suspicious.
>>
No. 53932 ID: 9dcd8f

>>53928
While 4 is looking through for things, have 5 look for a murder weapon in the room. It could be important, plus self defense.
>>
No. 53933 ID: 95bbc6

>>53928
Recommend going and getting Four's blanket, in case she gets blood on her and needs something to wipe herself off with. It wouldn't be good if she ran around covered in blood.
>>
No. 53934 ID: f4874e

>>53931
I agree with this.
>>
No. 53935 ID: bdde54

Go back to the hallway, look for secret passages
>>
No. 53937 ID: ea5d5c
File 125427989339.png - (62.78KB , 640x480 , 44.png )
53937

>>53926
>>53922
There is nothing on the body besides clothing. No.4 is embarrassed to report this, ashamed of her inability to be useful.
>>
No. 53941 ID: 8f3850

>>53937
Clothing is fine. Take it, either for disguises or emergency bandages.
>>
No. 53942 ID: c5f90c

Aww, tell her she did a good job and that we're proud of her for helping.
>>
No. 53943 ID: 192956

>>53937
give her a hug and tell her she's not useless.
>>
No. 53945 ID: 12f282

Reassure 4 that she did very well.

We don't want her to start feeling inferior or anything... who knows what sort of behavior that could "trigger"...
>>
No. 53946 ID: 9dcd8f

>>53937
Tell her she did a fine job anyway.

Also do this: >>53941
>>
No. 53948 ID: 95bbc6

>>53937
Tell Five to hug her and go get her wig, and have Four watch the monitors so Five doesn't get ambushed.
>>
No. 53949 ID: 0d3fc8

>>53941
Bandages is a good idea.
Also, examine the cart again for anything useful.
>>
No. 53950 ID: f4874e

>>53943
We're not actually there. Anyway, go check out the laptop monitors.
>>
No. 53954 ID: f4874e

>>53943
We're not actually there. Anyway, go check out the laptop monitors.
>>
No. 53955 ID: ea5d5c
File 125428029189.png - (34.04KB , 640x480 , 45.png )
53955

>>53931
No change--

Someone has just entered. They probably have about three seconds before they notice the door to the 0 room is ajar.
>>
No. 53958 ID: 8f3850

Dress up 4 in researcher's clothes as a disguise. Hide 5 under the cart. Place cart in front of the door.

5 can ambush said person in a nonlethal manner.
>>
No. 53959 ID: 95bbc6

>>53955
Get One out of the way, grab anything that could possibly be a weapon, move the cart in a spot where you could hide behind it or, if that's not possible, knock it into the visitor. MAKE SURE THEY DO NOT SPEAK.
>>
No. 53960 ID: 12f282

>>53955
FFFFFFFFFFFFFFFFFFF.
Close the door. Have 5 look for something to block it with, and have 4 check the computer. Perhaps there is some way to lock it with the computer.
>>
No. 53962 ID: b1dfdf

>>53955
1 is high, leaves us with 4 and 5. Uh-oh.

Warn them, have them hide around corners next to door. Monitor the new guy, see how he reacts to the open door.
>>
No. 53963 ID: bdde54

>>53960
this
>>
No. 53964 ID: 9dcd8f

>>53955
Close door. Use cart to keep it closed. Make others... get ready in case the door opens to attack.

There probably aren't any hiding spots in the room.
>>
No. 53965 ID: f4874e

Have 4 take care of 1 and 5 protect them both.
>>
No. 53966 ID: 8f3850

If all else fails, tell girls to stay in the room. Enable turret to fire on humans. PEW PEW
>>
No. 53967 ID: 9dcd8f

>>53964
Changing mine a bit.

This but if the person enters and becomes hostile/dangerous, then do this: >>53966
>>
No. 53969 ID: 8f3850

To combine my posts

1. Ready turret option window in laptop.
2. Hide 5 under the cart.
3. Dress up 4 in researcher costume.
4. Place cart with 5 under it in front of the door.
5. Make 4 stand behind the cart.
6. Observe. If person is deemed dangerous, fire turrets. If not, subdue with 5's power.
>>
No. 53970 ID: 12f282

We don't want to kill the researcher unless we absolutely have to. Definitely keep the turret control panel open on the laptop so we can activate it if we need it.

I don't think we should have the girls engage the researcher. Try and keep him out of the room.
>>
No. 53973 ID: ea5d5c
File 125428099223.png - (30.10KB , 640x480 , 46.png )
53973

>>53960
You get No.5 to close the door and--

Too late, he sees you.
>>
No. 53975 ID: f4874e

Have 5 or 4 ask him who he is.
>>
No. 53976 ID: 95bbc6

>>53973
YELL AT HIM, FIVE. ASK HIM WHO HE IS AND WHAT HE'S DOING HERE.

IF HE DOESN'T ANSWER, OR REACTS ANGRILY, ACTIVATE THE TURRET.
>>
No. 53977 ID: ea5d5c
File 125428114299.png - (972B , 640x480 , 47.png )
53977

Turret cam has been destroyed.
>>
No. 53978 ID: 8f3850

>he

Change in plans. This man is not a weapon. Disable him with 5's power. Ready turrets just in case. Have 4 feed him 1's medication after subduing.
>>
No. 53980 ID: 9dcd8f

>>53973
He looks pissed. Get ready to arm selves (turret option open) if he becomes hostile.

If he enters, try to negotiate. If he becomes dangerous, attack.
>>
No. 53983 ID: 8f3850

This is not going well. Damn it all

Maybe 5 can weld the door shut, ugh.
>>
No. 53984 ID: c5f90c

Can we use the turret to kill him?
>>
No. 53985 ID: 95bbc6

>>53977
Tell the girls that there's no choice. We can't save them with the turret, they have to fight. Grab the teapot that was on the cart and anything else that might be useful for beating and smashing. PREPARE FOR WAR.
>>
No. 53987 ID: 12f282

>>53985
Forget about using a teapot as a weapon.
Remember, these girls are weapons. And I don't think 5 was labeled as a "dud" either.
Tell 5 to protect herself and the others, even if it means hurting someone.
>>
No. 53988 ID: a7e570

Have 4 or 5 grab that teapot looking thing on the cart and knock the new person out right when they enter. Or if the teapot isn't heavy enough, have 4 and 5 pick up the cart together and knock the person out, BUT DON'T KILL HIM!

While the person's knocked out, tie his hands using ripped up strips of the lab coat from the dead researcher. When the new person wakes up, interrogate him about what's going on and how to get out.
>>
No. 53991 ID: f4874e

>>53988
We should take this one step at a time, we might we stopped on the first step.
Continue negotiating.
>>
No. 53994 ID: ea5d5c
File 125428159045.png - (79.40KB , 640x480 , 48.png )
53994

You attempt to use other turrets, but they don't have him in range.

He returns from smashing your only in-range turret to look terrifying. He doesn't seem to be doing anything but stare, in what appears to be mild interest.

You hope it's mild interest.
>>
No. 53995 ID: f4874e

Have 5 speak with him.
>>
No. 53996 ID: 95bbc6

>>53994
Ask him who he is and what he wants.
>>
No. 53997 ID: 12f282

Is he outside of Room 0 still?
>>
No. 53998 ID: 8f3850

Have 5 talk with him, ask who he is and whatever else. Meanwhile, ask 4 what she's capable of as a weapon.
>>
No. 54000 ID: 0d3fc8

>>53994
Try to communicate through the microphone
>>
No. 54004 ID: 9dcd8f

>>53994
Try to make 5 negotiate with him, ask who he is and such.

Be friendly.
>>
No. 54005 ID: 12f282

He could be a weapon. We can't see what he's wearing, and 1 DID mention there could be male weapons in the facility.

If we can speak to him somehow, try and communicate.
>>
No. 54007 ID: ea5d5c
File 125428212532.png - (97.79KB , 640x480 , 49.png )
54007

>>53996
You do not have access to anything outside the hallway rooms and the room outside the hallway. He doesn't seem to have come from either.

You try to get No.5 to talk, but she bursts into tears.
>>
No. 54010 ID: f4874e

>>54007
Ask 5 if she knows who he is.
>>
No. 54011 ID: 95bbc6

>>54007
Have Four try instead. Five can go bathe in One's aura of temporary calm.
>>
No. 54012 ID: 12f282

>>54007
Oh ho? What's with that expression, Mr. Creeper?
This is interesting.

Have 4 comfort 5. We need to find out why she started crying when she saw him.
>>
No. 54013 ID: 9dcd8f

>>54007
Ask 5 if she knows anything about him.

Ask 4 to negotiate instead since I dunno if those doors are sound proof or not.
>>
No. 54014 ID: 12f282

>>54007
(ahaha, baked 1 in the background is hilarious)
>>
No. 54015 ID: b1dfdf

>>54007
This guy doesn't seem like a resercher, probably a male weapon like 1 mentioned. Seems to be cool-headed, and knew to smash our turret camera. If we fight him, we're probably gonna die.

Calm down 5, have 4 try to talk to him. If 5 can pull her self together, have her check on 1, see how high he is.
>>
No. 54016 ID: 8f3850

Calm down 5 in order to find out who the guy is. This is critical.

Also get 4 to tell us what she is capable of.
>>
No. 54020 ID: 12f282

Remember that when we (the protagonist) entered the scene, 3 had already broken out, (probably) killed a researcher, and 4 and 1 were able to leave their rooms.

There's some security breach in this facility. I bet this new guy is a male weapon who also escaped. We should get him to help us.
>>
No. 54028 ID: ea5d5c
File 125428286325.png - (88.43KB , 640x480 , 50.png )
54028

>>54012
No.4 tries to comfort No.5.

He leaves.
>>
No. 54029 ID: f4874e

Check the cameras!
>>
No. 54032 ID: 9dcd8f

>>54028
Dear lord check the cameras now now now.
>>
No. 54034 ID: 7a444a

>>54028
Check the cameras, see where he's going. Also, ask five if she knows who he is.
>>
No. 54035 ID: ea5d5c
File 125428315347.png - (45.82KB , 640x480 , 51.png )
54035

>>54032
He's in sight again. He's armed with a scalpel, which is bloodied.

...What is he doing?
>>
No. 54037 ID: f4874e

Question 5 about the man.
>>
No. 54038 ID: 95bbc6

>>54035
Switch to the camera in room 2, unless the camera itself is covered in blood. Have Four try to watch the guy while calming Five down.
>>
No. 54039 ID: 12f282

Keep watching him.

If 5 has calmed down, ask both 4 and 5 if they recognized him.
>>
No. 54040 ID: 8f3850

>>54037
This, and ask 4 what she's capable of, dammit.
Continue watching cameras as we speak.
>>
No. 54041 ID: 9dcd8f

>>54035
Ask 5 who he is while 4 keeps an eye on the camera for what he is doing so if something drastic happens, 4 says something.
>>
No. 54042 ID: 12f282

Hmmm, I wonder if he had that scalpel when he came in. It looks like his arm is bloody. Maybe he had to use it to defend himself...?
>>
No. 54044 ID: ea5d5c
File 125428352493.png - (38.81KB , 640x480 , 52.png )
54044

>>54038
No.4 goes out to check. No.5 is not responding.

Audio from the hallway is picked up by Room 0.
>>
No. 54046 ID: bfc2ad
File 12542835666.png - (53.93KB , 361x365 , 1207072076124.png )
54046

>>54035
HE KILLED THE SCIENTIST
>>
No. 54047 ID: 0d3fc8

>>54044
CALL NUMBER FOUR BACK
OH GOD OH GOD OH GOD
>>
No. 54048 ID: 12f282

>>54044
...well, I hope he's not dangerous now that she ran out there.
>>
No. 54053 ID: 95bbc6

>>54044
NO FOUR WHAT ARE YOU DOING

STAY INSIDE WHERE YOU WON'T GET HURT ;_;
>>
No. 54055 ID: f4874e

What is the audio?!
>>
No. 54056 ID: 12f282

Guys, chill.
As obedient as she is I don't think 4 would go out there if she felt the guy was a threat.

Let's tell her not to stray too far from 5 and 1.
>>
No. 54059 ID: f4874e

Actually she has Stockholm syndrome so she does whatever she is told.
>>
No. 54060 ID: ea5d5c
File 125428392587.png - (41.15KB , 640x480 , 53.png )
54060

"Excuse me?"
He does not respond.
"Mister?"
No response.
No.5 has slowed to shuddering sobs.
"Mister, did you kill the lady in the zero room?"
No response.
There is something strange about the shuddering sobs.

You realize they are no longer coming from No.5.
>>
No. 54062 ID: 12f282

>>54060
Have 4 ask him if he knows the girl in room 2.
>>
No. 54063 ID: f4874e

Comfort the man if the sound is coming from him.
>>
No. 54065 ID: 95bbc6

>>54060
Ask him if he knew Two.
>>
No. 54068 ID: ea5d5c
File 125428425089.png - (40.63KB , 640x480 , 54.png )
54068

>>54062
"Do you know the person in that room?"
He says something too quietly for you to hear.
You ask No.4 to tell him to repeat it, and turn the volume up.

"My sister."
>>
No. 54070 ID: 8f3850

Good time to let him know that we are against the research facility. Do not phrase it in a manner that promotes escape over opposition, or he will break down further and go berserk.
>>
No. 54072 ID: 9dcd8f

>>54068
;_;

Tell him to join forces with you and more about what's going on. We will help him with his loss.
>>
No. 54073 ID: 12f282

>>54068
Have 4 express her condolences and tell him that she and the other girls are from the other rooms.
>>
No. 54076 ID: f4874e

>>54068
Ask him if he needs anything.
>>
No. 54078 ID: a7e570

>>54060
Aww he was in love with 2 and killed the researchers because it's their fault she died. ;_;

Try to comfort the new guy.
>>
No. 54079 ID: 1b47bc

Ask his name
>>
No. 54081 ID: 6faa8c

>>54068
Hug scary guy ;-;
>>
No. 54083 ID: ea5d5c
File 125428479336.png - (37.54KB , 640x480 , 55.png )
54083

>>54070
>>54072
>>54073
"Uhm...me and the others are from the other rooms. We all hate the people here."
He remains silent.
"I'm sorry. It was already like that when I got out."
More silence. Finally, he speaks.
"You want out, right?"
>>
No. 54084 ID: f4874e

Have 4 say yes.
>>
No. 54085 ID: 95bbc6

>>54083
That would be great, mister big-an'-scary. But be careful anyways, Four. We don't know what he might do with that scalpel.
>>
No. 54087 ID: 12f282

Have 4 say yes and ask him for a name, so she doesn't have to keep calling him "Mister."
>>
No. 54097 ID: ea5d5c
File 125428536991.png - (38.40KB , 640x480 , 56.png )
54097

"Yes."
He sits up.
"Guess I have nothing left to do but help you."
He sniffs despite the superior tone of voice. Looks like you've got another ally.
>>
No. 54100 ID: 1b47bc

Name please.
>>
No. 54101 ID: 12f282

>>54097
Have 4 ask him to come back to room 0 with her so she can check on 5 and 1.
>>
No. 54103 ID: 9dcd8f

>>54097
Go together back to the other room.


...but get that scalpel out of his hands (ask nicely?) and give it to 4.
>>
No. 54109 ID: 8f3850

OP has informed us that we can hold together 3's body to resurrect her.

I suggest doing this.
>>
No. 54111 ID: 12f282

>>54109
Give her some of the pills 1 took first, so she doesn't start attacking everyone once she heals.

Then gather everyone in Room 0 and do introductions so we can plan the escape.
>>
No. 54112 ID: 95bbc6

>>54109
Use Mister's manly physique to pull her together and hold her down while Four stands at the ready with the scalpel and maybe the scissors too, just in case she tries to do something nuts. If Mister keeps her down, shove the pills down her throat and hope that it works.
>>
No. 54117 ID: ea5d5c
File 125428714831.png - (86.25KB , 640x480 , 57.png )
54117

>>54109
>>54111
>>54112

"This is ridiculous. You're ridiculous. We should be escaping."
No.4 tells him to shut up and do whatever strikes your goddamn fancy.
He does not comment on the revealing of your existence, but does quiet down.
No.5 stands at the door to her room, unsure what on earth the other two were doing.
No.1 is still in room 0, stoned.
>>
No. 54119 ID: 95bbc6

>>54117
Tell Five to go get One and drag her over here.
>>
No. 54121 ID: 8f3850

Resurrect 3.
>>
No. 54127 ID: 12f282

Explain to 5 what you told 4 and McCreepy to do.

Ask 5 to return to Room 0 and get the researcher's clothes and 1 and bring them to 4 and McCreepy.
>>
No. 54136 ID: 9dcd8f

>>54117
Everyone meet up to where 4 and 1 are to decide what to do next. Probably resurrect 3.
>>
No. 54137 ID: 12f282

>>54127
...oh, and 1's pills too.
>>
No. 54138 ID: ea5d5c
File 125428785421.png - (103.60KB , 640x480 , 58.png )
54138

>>54119
No.5 obeys.
The young man seems to think that all of the girls are on crack.

Color returns to No.3's face. Woman doesn't know how to die. How did she generate so much blood, anyways?
>>
No. 54143 ID: 9dcd8f

>>54138
Explain more about the girls situation to guy.

Ask for his name so we don't just address him as guy...
>>
No. 54150 ID: 12f282

>>54138
Have 4 explain the situation to the guy.
Have 5 at least bring the researcher's lab coat with her to cover 3 with.
>>
No. 54159 ID: a7e570

>>54138
The young man is hot. Order all the girls to rape him with their fists.
>>
No. 54160 ID: ea5d5c
File 125428916717.png - (106.73KB , 640x480 , 59.png )
54160

>>54143

No.4 explains. He looks skeptical.
"You shouldn't follow anything a random person says. He could be manipulating you."
No.4 tells him to shut his whore mouth. He looks mildly offended.

They spend a short silence together before No.4 remembers the second request. He looks up again.
"Number 11."

A male experiment?
>>
No. 54162 ID: 12f282

>>54160
Have 4 ask him to tell us what he knows about this place.
>>
No. 54172 ID: 9dcd8f

>>54160
Prod more information about 11. What does he know, how he was experimented on, etc.
>>
No. 54173 ID: 6faa8c

I also support hot orgy.
>>
No. 54176 ID: 12f282

Ask 11 if he's gay.

...what? This is very important information!
>>
No. 54178 ID: ea5d5c
File 12542901476.png - (55.02KB , 640x480 , 60.png )
54178

>>54162
He averts his eyes.
"All the other experiments either got shot down or just plain exploded. About two others made a break for it. I haven't gotten past the main room connecting our hallways, but there seems to be only one guard. He looks like a jackass."
>>
No. 54181 ID: 9dcd8f

>>54178
Ask him more about the guard so we can formulate a plan to escape...
>>
No. 54182 ID: 25db32

>>54178

Have 4 ask 11 what his 'power' is.
>>
No. 54184 ID: 8f3850

>>54178
Figure out exactly what 4 and 5 are capable of.
>>
No. 54185 ID: 8f3850

>>54178
Figure out exactly what 4 and 5 are capable of.
>>
No. 54186 ID: 12f282

>>54178
Ask 11, 4 and 5 about their respective "abilities" since we might need to use them during the escape.
>>
No. 54196 ID: ea5d5c
File 125429087210.png - (61.97KB , 640x480 , 61.png )
54196

>>54182
No.11's arm turns into a wing.

No.3 freaks right the fuck out.
>>
No. 54197 ID: 12f282

>>54196
FFFFFFFFFFFFFF.
Have 11 and 4 try to calm her down.
>>
No. 54198 ID: 25db32

>>54196

Have somebody calm down 3. Ask 4 what her 'power' is.
>>
No. 54199 ID: f4874e

>>54196
Calm 3 down and offer her the coat.
>>
No. 54200 ID: 9dcd8f

>>54196
WOAH WOAH.
Calm number 3 down. Uhh let 5 do that for now.

Ask 4 about her abilities.
>>
No. 54201 ID: a7e570

Ask 11 if he has a penis. Also check if 1 and 4 have vaginas or if they all have nothing down there just like 5.
>>
No. 54207 ID: ea5d5c
File 125429219648.png - (62.04KB , 640x480 , 62.png )
54207

>>54198
No.4 does not understand. You forgot that she thinks they kidnapped her and made her pretty, even if she's now aware that she's a test subject.

No.3 palms No.11 in the face.
>>
No. 54212 ID: 6faa8c

>>54207
One hell of a palm there
>>
No. 54213 ID: f4874e

>>54207
have 4 ask 3 if she is alright.
>>
No. 54214 ID: c5f90c

Perhaps we should save Eleven from Three's wrath.
>>
No. 54215 ID: 9dcd8f

>>54207
Reassure 3 with some hugs from 4 and 5.

Ask 11 what that was for.
>>
No. 54216 ID: 95bbc6

>>54207
Get Three to stop struggling and join our party, then grab anything we might need from these six rooms.
>>
No. 54218 ID: 476456

You kids should name yourselves. :o
>>
No. 54219 ID: 12f282

>>54207
Have 4 and 5 get 3 off 11 and try to calm her down and explain what is going on.
>>
No. 54220 ID: c5f90c

>>54218

Oh, we're supposed to?


Anyway. Get Eleven to lead us to that connecting room so we can make progress.
>>
No. 54222 ID: 25db32

>>54219

Seconding.
>>
No. 54223 ID: 9dcd8f

>>54218
Eh? I thought the ID system was enough (as some other person pointed out in a different thread).

Samefagging isn't really possible here (which is a good thing).
>>
No. 54227 ID: 6faa8c

>>54223
she refers to 1, 5, 4, 11, etc
>>
No. 54228 ID: ea5d5c
File 125429307561.png - (42.97KB , 640x480 , 63.png )
54228

(>>54223
>>54220
he/she is referring to the patients, I believe)

>>54220
"You know what? Screw you, lady. Follow us if you want out, but I'm getting the hell out of here before I lose any more people I love."

No.11 marches off.
>>
No. 54232 ID: 95bbc6

>>54228
Tell Four to try to convince Three to join up, since we DID revive her. She technically owes us her life, and she can be free when they're free.
>>
No. 54233 ID: 12f282

>>54228
Have either 4 or 5 follow 11.

Whoever doesn't go after 11, stay with 1 and 3 and try to talk to 3.
>>
No. 54234 ID: 9dcd8f

>>54233
This.
>>
No. 54235 ID: 12f282

>>54233
Actually, make 5 go after 11.
He might still be touchy about 4 snapping at him earlier.
>>
No. 54236 ID: 9dcd8f

>>54233
I like this.
>>
No. 54241 ID: 8f3850

To be continued tomorrow.
>>
No. 54244 ID: 9dcd8f

>>54241
Where might I ask? I'm not on mIRC.
>>
No. 54247 ID: 12f282

>>54244
You might want to join the IRC channel, as the OP will be making announcements in there.

The next thread will be attempted in /a/, around the same timeframe as usual.
>>
No. 54267 ID: 12cfd3

Back to /a/? Weren't you forced off there?
>>
No. 54295 ID: 954933

Seems kind of silly to do just one shot of it here and then leave it behind - makes it far less likely that I'll bother actually reading it here, since if it's on /a/ I won't see it.
>>
No. 54696 ID: ea5d5c
File 125436278263.png - (68.28KB , 640x480 , 64.png )
54696

(Alright, keeping it here.)

>>54233
Great idea!

No.1 is left alone with No.3.

No.3 is calmed by No.1's lack of ability to think legibly.
>>
No. 54702 ID: 8f3850

>>54696
We should hand her clothes. Also, does 3 have headphones? Can she listen to what's being said?
>>
No. 54707 ID: 95bbc6

>>54696
Five should be getting those clothes for Three. Five and One together should be able to calm Three down a lot.
>>
No. 54714 ID: 12f282

>>54696
If 3 is wearing headphones, try and speak to her.

If not, ask 4 to go back to 3 and 1 and try and talk to 3.

Meanwhile, have 5 follow 11.
>>
No. 54740 ID: ea5d5c
File 125436496446.png - (84.18KB , 640x480 , 65.png )
54740

>>54707
No.5 obeys.

No.11 makes a snide comment about hygiene. You do not see any blood and assume he's just a very bitter person in general.

The turret cam for this angle is absolute crap.
>>
No. 54742 ID: 12f282

>>54740
Have 4 ask 11 about the dead researcher in the 0 Room and his bloody scalpel. Are the two connected... or did they connect, at any point?
>>
No. 54749 ID: ea5d5c
File 125436570222.png - (6.05KB , 640x480 , 66.png )
54749

>>54742
While No.4 and No.11 converse, you decide to check the other turret cam he took out. This one is even more trashed.
"Do you know anything about the woman in this room?"
"No. I just got in here."
"Well, your scalpel is bloody and her throat is slit..."
"Watch out for any person that might have killed her then."

An uncomfortable observation.
>>
No. 54753 ID: 8f3850

Have 4 request to search 1's room for anything useful. 5 can explain the situation to 3.
>>
No. 54756 ID: 12f282

>>54749
Let's go back to the camera in 5's room. We need to observe 3 and how she's reacting to all this.
>>
No. 54757 ID: ea5d5c
File 125436712365.png - (17.94KB , 640x480 , 67.png )
54757

>>54753
No.5 cannot speak. She just stares and tries to be as non-threatening as possible.

No.4 and No.11 are having an argument. You open the cam above the exit, forgetting he blanked it out.
No.11 is telling No.4 they should escape. No.4 says she has to check No.1's room now.

There is the sound of the door opening. No.11 leaves the hallway.
>>
No. 54759 ID: 12f282

>>54757
Tell Four to take the bloody scalpel for protection and follow Eleven.

Tell 5 to check Room 1.
>>
No. 54761 ID: 12f282

>>54759
Also... introduce yourself to 3 through the headphones.
>>
No. 54792 ID: ea5d5c
File 125437087377.png - (89.27KB , 640x480 , 68.png )
54792

>>54759
No.11 has the scalpel! He picked it up while everyone was blithering about.

No.4 follows him anyways. You hunt down a new camera for the room.

No.5 and party go to check No.1's room. You are occupied with the new room.

"Before you get all jumpy, I'm the one who made that splash over there and the blood coming out of the medical room."

No.11 is a bit more ruthless than expected.
>>
No. 54798 ID: 8f3850

>Also... introduce yourself to 3 through the headphones.

This, and check room 1 too.
>>
No. 54806 ID: ea5d5c
File 125437238422.png - (46.89KB , 640x480 , 69.png )
54806

>>54798
No.1's room is empty. They cannot enter the room. The wall has severe damage, possibly from her first fits upon getting the power to cut things with her mind. Speculative guessing though.

You explain the situation to No.3. She flinches at your existence, but listens easier now that she is not screaming crazy. She doesn't say anything, but made a small sound of agreement when asked to join the party.

Better join up with No.4 and No.11.
>>
No. 54810 ID: 8f3850

Posted suggestion as an image.
http://tgchan.org/kusaba/questdis/res/313425.html
>>
No. 54812 ID: 12f282

>>54810
I mostly agree with this, with a few changes:
Have Three and Five join Eleven in the computer room. Let Eleven take the lead on where to go next.
Have Four and One stay behind in the hallway. Have Four check Room 0 for any extra pills in case One will need them again later.
>>
No. 54813 ID: 8f3850

>>54812
Adding on.
Explain what we, as the guys behind the computer, are capable of. We can monitor some monitors, etc.
>>
No. 54814 ID: 8f3850

>>54813
4 can explain before leaving.
>>
No. 54816 ID: ea5d5c
File 125437546786.png - (79.00KB , 640x480 , 70.png )
54816

>>54810
>>54812
You order them in this pattern.

No.3 looks uneasy and in need of pants while No.11 starts tapping away at the computer beside the door to the female ward.
"Since you need to be following too, for some reason, I'll manually connect you."

Sure enough, a window popping up asking you if you want to transfer files appears. It appears to be the main information stored on the computer.
>>
No. 54817 ID: 95bbc6

>>54816
Tell Three that unless there are pants in the homogay section, she's going to go pantsless. But promise we'll buy her pants of her choice when she makes it out of the facility.
>>
No. 54819 ID: 8ffec0

>>54816
Accept files, make sure to thank 11
>>
No. 54820 ID: 12f282

>>54816
Thank Eleven for being a true bro.
>>
No. 54821 ID: ea5d5c
File 125437696137.png - (95.11KB , 640x480 , 71.png )
54821

>>54817
No.3 does not seem to care. She was running around naked, so not surprising.
>>54819
No.11 does not seem to be used to compliments either, but he reacts in a different manner from the female subjects.
"If you weren't useful for breaking out, I wouldn't be doing this. I can't keep a group like this alive by myself."
>>
No. 54823 ID: 95bbc6

>>54821
LESS TALKING MORE TYPING, ELEVEN
>>
No. 54825 ID: f4874e

Check out the files.
>>
No. 54827 ID: 8ffec0

>>54821
I guess the obvious thing to do now is check the files
>>
No. 54828 ID: 25db32

>>54827

Seconded.
>>
No. 54830 ID: ea5d5c
File 125437920323.png - (106.43KB , 640x480 , 72.png )
54830

>>54825
No maps. Highly unlikely he had access to them if he didn't send them.
You now have access to the entire floor's cameras, but refrain from testing them out lest you confuse yourself.

No.5 is hugging the large glowing...thing. No.3 is unsettled by this action.
>>
No. 54831 ID: 12f282

>>54830
Ask Five nicely to go hold hands with Three so they won't get separated (and hopefully to keep Three calm)

Check up on One and Four before we move on.
>>
No. 54832 ID: 8ffec0

>>54831
Agreed
>>
No. 54833 ID: 25db32

>>54831

Seconding.
>>
No. 54834 ID: ea5d5c
File 125438065691.png - (126.16KB , 640x480 , 73.png )
54834

>>54831
Party united!

No.4 and No.11 seem to despise each other.
>>
No. 54835 ID: 95bbc6

>>54834
Tell Eleven to take off his shirt and let Five wear it.
>>
No. 54836 ID: 12f282

>>54834
Ask Eleven to let Five wear his shirt so she doesn't have to wear those embarrassing clothes she has on now (and because I really want him to take off his shirt /nosebleed)

Tell Four that she is in charge of One until One sobers up and that she should stay close to One at all times. Also tell her to keep herself and One out of the direct line of fire as the group moves around.
>>
No. 54837 ID: ea5d5c
File 125438214472.png - (88.33KB , 640x480 , 74.png )
54837

>> 54836
No.11 immediately disagrees, but then notices how ridiculous No.5 looks. Also the fact there probably won't be any clothes her size to find. Plus he can get a new shirt along with No.3's pants.

Grudgingly, he gives her his shirt. He doesn't look comfortable being half-naked and surrounded by girls.
>>
No. 54838 ID: 8ffec0

>>54837
I guess now we check out the medical room? If nothing else, there could be more scalpels to arm the group with
>>
No. 54839 ID: 12f282

>>54837
Thank Eleven and tell him the group's next move is his decision.
>>
No. 54840 ID: ea5d5c
File 12543844804.png - (107.46KB , 640x480 , 75.png )
54840

>>54838
>>54839
Both you and No.11 have decided on the Medical Room.

It is a terrifying room.
>>
No. 54842 ID: 632862

>>54840
READ NOTE.
>>
No. 54843 ID: 476456

Check that big bloody dividing screen on the left for possible imminent death
>>
No. 54884 ID: 8ffec0

>>54842
Seconding
>>
No. 54926 ID: 12f282

>>54843
Seconding this; let's see what's behind bloody curtain number 1!
>>
No. 55040 ID: c5f90c

Why must we always look where things are bloody and dead? I mean, can't we just stay away for once?
>>
No. 55151 ID: ea5d5c
File 125443710591.png - (175.10KB , 640x480 , 76.png )
55151

>>54843
>>54926

Jesus christ. You're not sure what you're looking at, but the fact it looks like a creature straight out of Silent Hill might explain why No.11 had attacked it enough for blood to pour out through the bottom of the door and into the main room.
"That thing still bleeding?"
He looks at it with nothing but pure disgust.
>>
No. 55154 ID: 632862

>>55151
Ask what it did to provoke 11, aside from being really creepy.
>>
No. 55156 ID: 6faa8c

>>55151
failed number.
>>
No. 55162 ID: 12f282

>>55151
Ask Eleven if he knows anything about that thing, and if he attacked it because it threatened him.

Look at the desk under the clock again.
It looks like there are four sheets of paper there. Ask Four to read aloud what is on the sheets for you (if she is able to read).
>>
No. 55168 ID: ea5d5c
File 125443793919.png - (174.87KB , 640x480 , 77.png )
55168

>>55154

"You kidding? I was just looking in here for a weapon or someone who was unfortunate enough to be in here during the breakout, and this fucker FLEW at me. Scared the piss out of me."
>>
No. 55172 ID: 476456

Taste him!
>>
No. 55177 ID: 59334b

>>55168
Taste him, read the note on the desk, and dance
>>
No. 55180 ID: 8ffec0

>>55168
Read the notes
>>
No. 55210 ID: ea5d5c
File 125444302688.png - (140.70KB , 640x480 , 78.png )
55210

>>55177
No.11 gives you a look. As he should. What is wrong with you. He could get a disease or something. And this is not a time for dancing(No.4 looked a bit too excited to relay the ridiculous command though).

He does check the notes.

The others are still lingering by the mutilated corpse.
>>
No. 55211 ID: c5f90c

Have four dance anyway, because she's cute and I want to see it!
>>
No. 55213 ID: 12f282

>>55210
Ask 11 to read the notes for you.
Also, check out whoever is slumped against the wall (presumably dead) behind him.
>>
No. 55215 ID: f4874e

>>55213
I agree with this.
>>
No. 55224 ID: ea5d5c
File 125444452172.png - (113.76KB , 640x480 , 79.png )
55224

>>55213

No.11 reads them out, saving the monstrous bloodstain on the wall for later.

One seems to be from a diary, the other a journal log. The handwriting is similar.
>>
No. 55234 ID: f4874e

>>55224
Check out the bloodstain.
>>
No. 55237 ID: 59334b

>>55234
Also, check the desk. Even if you have to break it apart
>>
No. 55238 ID: 476456

Hold censored page under the other and lightly rub a pencil over the part where the mark is in an attempt to reveal the name.
>>
No. 55239 ID: 12f282

>>55224
Before moving on to the bloodstain on the wall, check the table/desk. There were other things on it.
>>
No. 55241 ID: ea5d5c
File 125444617150.png - (153.33KB , 640x480 , 80.png )
55241

>>55239
The other two papers are diagrams of unknown patients, it seems.

No.4 because agitated with giving out orders and decides to fill out the last request herself.
>>
No. 55248 ID: 12f282

>>55241
Tell Four we don't want her to get blood on her pretty hands because of us.
Ask her to look at the diagrams instead and let Eleven check out the bloodstain.
>>
No. 55265 ID: ea5d5c
File 125444984020.png - (163.07KB , 640x480 , 81.png )
55265

>>55248
No.11 examines the cause of the corpse; an obviously dead patient. There seems to be something in their eye; it looks metallic.
>>
No. 55266 ID: 9e9b47

>>55265

Reach in carefully with two fingers and pull it out. Don't touch the sides!
>>
No. 55267 ID: ea5d5c
File 12544499465.png - (133.35KB , 640x480 , 82.png )
55267

>>55265
No.4 examines the diagrams in the meantime.
>>
No. 55269 ID: f4874e

>>55267
Warn them about the hooded figure.
>>
No. 55271 ID: bd2eec

>>55267
DING DONG BEHIND YOU
ALART ALART
BLOODIED RAINY DEVIL AT YOUR 6, 11.
>>
No. 55272 ID: 95bbc6

>>55267
Fight PkMn
Bag >Run
>>
No. 55282 ID: 12f282

>>55267
Tell Four about the person in the raincoat.
Have her alert the others.
Tell all of the party members with headphones to stay on the defensive, but don't attack.
Ask Four to ask the person in the raincoat who they are.
>>
No. 55283 ID: ea5d5c
File 125445083423.png - (162.82KB , 640x480 , 83.png )
55283

>>55282
No.4 backs the hell away.

It looks like he isn't interested in talking.
>>
No. 55287 ID: 12f282

>>55283
Tell Five to grab the wig off One's head and throw it at Raincoat's face to distract him.
Then tell everyone to get the fuck out of there and shut the door behind them.
>>
No. 55292 ID: 12f282

>>55287
Also; as they leave, knock over the curtains, chairs, anything they can move to slow the guy down.
>>
No. 55306 ID: 8ffec0

>>55292
seconding this, don't see what else can be done
>>
No. 55308 ID: ea5d5c
File 125445243678.png - (138.38KB , 640x480 , 84.png )
55308

>>55287
It might be a good idea to be a lot more violent. Right now.
>>
No. 55310 ID: 8f3850

Have 5 stand there and gesture that we mean no harm. Since she can't speak either, they have something in common.
>>
No. 55313 ID: 476456

Scream like a girl and cuntpunt!
>>
No. 55314 ID: bd2eec

>>55308
Ask 11 to kick the Mannequin Zombie behind him down (looks slow moving).
If Rainy Devil appears to be hostile even after 5 attempts to communicate, ask 3 and 4 to tackle him and pin him. Then ask 11 to blind him somehow without permanently damaging the eye. Probably poking it would be enough.
>>
No. 55316 ID: 12f282

>>55308
If Five can lift the faceless thing, throw THAT at Scytheman.
If not, have Five use her SHINING FINGER on the faceless thing while Eleven attacks Scytheman. Tell Four to help Eleven in any way she can. Grab books off the shelf and throw them at Scytheman, or rip down a curtain and throw it over him once Eleven has him distracted.
>>
No. 55319 ID: f4874e

>>55316
Cen plans are best plans.
>>
No. 55322 ID: 8ffec0

>>55316
Going to agree
>>
No. 55333 ID: ea5d5c
File 125445368174.png - (149.64KB , 640x480 , 85.png )
55333

>>55310
It ignores No.5 and heads straight for No.11.
>>55316
No.4 curses out a stream of 'ewewewew' and attempts to grab the flailing pile of useless.
>>
No. 55335 ID: f4874e

>>55333
Have 5 and 11 attack scytheman in a pincer attack, while begging 3 to help out.
>>
No. 55337 ID: 12f282

>>55333
Have Five tackle the guy's legs.
>>
No. 55343 ID: c5f90c

Eleven secret attack: Kiss and convert.
>>
No. 55344 ID: ea5d5c
File 125445518684.png - (157.63KB , 640x480 , 86.png )
55344

>>55337
Success!

Nobody dies in this place.
>>
No. 55346 ID: 12f282

>>55344
Well, Scytheman is down.
Tell Five to kneel on his back and hold his arms down.
Tell Four to knock over the faceless guy on the floor and then go help Five restrain Scytheman.
Eleven will have to deal with Cameracorpse, if she/he is hostile.
>>
No. 55351 ID: 632862

Dear god, it's a triple ambush!
>>
No. 55359 ID: ea5d5c
File 12544564302.png - (134.93KB , 640x480 , 87.png )
55359

>>55346

Success! Danger averted!
>>
No. 55363 ID: 12f282

>>55359
Through Four, ask Cameraeye what his/her experiment number is, and why he/she was lying there in a pool of blood.
Also, if Four can remember what was on those diagrams, ask her what they said.
>>
No. 55390 ID: ea5d5c
File 125445786758.png - (116.97KB , 640x480 , 88.png )
55390

>>55363
No need! The transferred files included control over the Male ward, and this strange character with the silver and black device you are positive is a camera is wearing headphones.
"Number Two. And who are you?"
...The Female ward and the Male ward seems to be split entirely.
>>
No. 55400 ID: 12f282

>>55390
"Your new girlfriend!" Oh, wait.

Explain who you are and that you're trying to help the other experiments escape the facility. Ask Two if he would like to join you.
>>
No. 55411 ID: 632862

Also ask if there's any spare clothes around here.
>>
No. 55420 ID: 632862

>>55390
"positive is a camera"? Did we look through it or was that just an expositional shot? I guess it could have more than just one purpose though, if that's what you mean.
>>
No. 55423 ID: 12f282

>>55420
Well, let's test the theory.
Switch back to the camera view through which we saw Rainy for the first time.
>>
No. 55432 ID: 12f282

>>55400
>>55423
These, but ask him to step outside the Medical Room before you start explaining.
Tell the others to come too.
Tell Five and Four to restrain Scytheman.
>>
No. 55446 ID: ea5d5c
File 125445932516.png - (117.22KB , 640x480 , 89.png )
55446

>>55400
You explain.
"Sounds like fun. I'm tired of getting cut open by that guy all the time."
While he looks away, his second eye adjusts with a quiet 'whirrrr' as soon as the words came out of his mouth, focusing on No.11's face.
>>
No. 55451 ID: 12f282

>>55446
Ask Eleven what that was about.
>>
No. 55456 ID: 8ffec0

>>55446
Ask 11 what the hell 2 means
>>
No. 55492 ID: 476456

Be incredibly unnerved by camera eyeball
>>
No. 55502 ID: ea5d5c
File 125446131279.png - (119.67KB , 640x480 , 90.png )
55502

>>55451
"What? You automatically assume he's talking to me?"
No.4 glares suspiciously.
"You should be thankful I'm even helping you people."
Glare.
#2 looks away, still peeking with the odd eye.
>>
No. 55542 ID: 12f282

>>55502
Apologize to Eleven (oh man this will be hard for Four to spit out for us) and say you didn't mean it that way.
Try and access 2's eye camera again.
Ask 2 if Scytheman is the one who has been cutting him.
>>
No. 55544 ID: ea5d5c
File 125446233893.png - (85.22KB , 640x480 , 91.png )
55544

>55510
Yup, camera eyeball.

He seems to be looking at the attacker in the rain poncho.
>>
No. 55546 ID: 12f282

>>55544
Stick foot in mouth. Poor Eleven.
>>
No. 55549 ID: 12f282

>>55546
If Three is on the ground, ask her to give one of her headphones to Eleven and apologize to him.
Suggest you all get out of the room and go talk in the central room since it isn't the best atmosphere here.
>>
No. 55572 ID: ea5d5c
File 125446355484.png - (93.05KB , 640x480 , 92.png )
55572

>>55549
"Whatever."
No.3 sticks helplessly to the wall, trying to remove one of her headphones at the same time. At least she's trying.
>>
No. 55581 ID: f4874e

>>55572
Tie up scytheman and get everyone, including scytheman, out of the room.
>>
No. 55583 ID: c5f90c

Tell Four that she's been doing a wonderful job and that we're proud of her. :3
>>
No. 55605 ID: ea5d5c
File 125446640739.png - (147.12KB , 640x480 , 93.png )
55605

>>55581
>>55583
No.4 is as adoring as ever. You're pretty sure she couldn't get any more loyal if she tried, but it's always good to reinforce her love of you.

The mood is rather cheerful.
>>
No. 55607 ID: 12f282

>>55605
Try to find Eleven with your camera hax to make sure he's OK.
Ask Four if she remembers what she saw on the diagrams in the medical room.
>>
No. 55608 ID: 95bbc6

>>55605
Tell Five to hug Four, and then tell Four that's from us.

Remove scytheman's hood so we can get a good look at his face, and interrogate him as we go after Eleven.
>>
No. 55611 ID: 12f282

>>55608
Scytheman's mouth is covered by some strange fleshy growth, remember?
We COULD split someone's headphones and put one on him so we could speak to him, and watch his reaction.
Prodding more information out of 2 would be more helpful, I think.
>>
No. 55614 ID: a7e570

What about the guy with no face? Or is he not important?
>>
No. 55615 ID: 8ffec0

>>55614
The zombie?

Also, prodding Scytheman for info first seems like a good idea, to see if he will even respond to begin with. Otherwise, try 2
>>
No. 55617 ID: 12f282

Also: since we have info about the male ward now, let's look up 2's information, and Scytheman's, if we can find him.
>>
No. 56359 ID: ea5d5c
File 125461670212.png - (66.79KB , 640x480 , 94.png )
56359

>>12f282
After flipping through a few other files, you find both #2 and the apparent No.10.

Both are written as deceased, and have no .txt files.

They are obviously both very much alive, so there must be a specific reason they were misfiled as dead.

>>55607
No.11 skipped right on ahead to the next room, which is another hallway. You can see a bit of No.3 still chasing him with the headphone at the bottom.

No.4 explains she only saw diagrams concerning subjects. One of them was No.5, and the other was No.13. There is no file on the laptop for No.13, so it must not be a registered subject.

...Or something, you're not really sure how this place works.
>>
No. 56373 ID: 6faa8c

>They are obviously both very much alive, so there must be a specific reason they were misfiled as dead.

inb4 they find twenty lockers
>>
No. 56377 ID: 12f282

>>56359
Pull up M5's (male No. 5) data if we can find it.
Tell everyone to catch up with 11.
Ask M2 if he remembers what he was doing in the medical room before he was, uh... "killed."
>>
No. 56395 ID: ea5d5c
File 125461827752.png - (72.35KB , 640x480 , 95.png )
56395

>>56377
WHAT.

The initial shock wears off as you see 'cell subject'; this thing must not be very big. Some kind of sentient bacteria-like specimen maybe?

No.11 has found a anomaly in one of the three lockers sitting in the hallway. He raises his scalpel while equipping the headphone.

#2 claims he was just breaking out like everyone else, and was assaulted in the Med Room while hunting for medication and weapons.
>>
No. 56398 ID: 12f282

>>56395
'Sup, 11? There might be an experiment hiding in there.
Wait for the rest of the Scooby Doo gang to catch up, then open the locker. Be prepared for the worst, but don't attack until we can confirm if it is hostile or not.
>>
No. 56420 ID: 12f282

>>56398
Oh, and make sure we thank 3 for getting the headphone to 11.
>>
No. 56431 ID: ea5d5c
File 125462054832.png - (102.67KB , 640x480 , 96.png )
56431

>>56398
>>56420
Alright gang!

#2 is expendable and has yet to prove he is trustworthy, so No.11 politely asks him to open the locker.

No.3 makes a little mumbling sound that resembles 'welcome'. Not very talkative.
>>
No. 56556 ID: 12f282

>>56431
While the guys are having fun...
Ask 4 to pull down 10's hood so we can see if he has headphones. If he does, we should try and communicate with him.
>>
No. 56558 ID: f4874e

>>56556
If he doesn't, question him using 4.
>>
No. 56582 ID: ea5d5c
File 12546226774.png - (116.91KB , 640x480 , 97.png )
56582

>>56431
"Please don't hurt me! I didn't preform any tests! I just started working here!"
A woman. Scientist?
>>
No. 56585 ID: 6faa8c

>>56582
Tell her that if she helps you escape, we won't harm her.
>>
No. 56586 ID: f4874e

>>56582
Ask her who she is, what is she doing here, where and what is this place, and what is going on right now.
>>
No. 56588 ID: 12f282

>>56582
Have 5 give the woman one of her headphones.
Talk to the woman, tell her you won't order your minions to attack as long as she does whatever you say.
>>
No. 56590 ID: 95bbc6

>>56582
Tell her that we'll protect her as long as she keeps those glasses on, then ask her what happened.
>>
No. 56594 ID: 12f282

>>56588
...tell the experiments to look threatening so there's some weight behind your words. It shouldn't be hard for 11.
>>
No. 56599 ID: ea5d5c
File 125462404529.png - (86.61KB , 640x480 , 98.png )
56599

>>56586
"Er...My name is Hailey Marks. I'm a researcher in this facility. I'm not really sure what they do here, but it's working towards body enhancements. Things like...uhm...synthetic arms made from organic material...well, that's the only area I've been studying, but I think there's more..."
>>
No. 56601 ID: 851fdf

>>56599
Ask her what happened in the facility, and why she was hiding in the locker
>>
No. 56602 ID: 8f3850

>>56599
Communicate through #4.

1. Repeat. Where are we?
2. Is there anyone outside who knows the situation?
3. Are there any immediate dangers?
4. Tell us everything you know related to this place.
>>
No. 56603 ID: 12f282

>>56599
Ask some questions:
Why were you hiding in the locker?
Where is this research facility?
What is the facility called?
Do you know how to get out?
Did you know this place abducts children and makes them explode when you sent in your resume?
>>
No. 56611 ID: ea5d5c
File 125462603770.png - (119.08KB , 640x480 , 99.png )
56611

>>56601
"There was a breakout in the male ward. They just poured out...There were about 15 patients. It was horrible, they just killed anyone they saw, even each other, and a few of the strengthened subjects went on without caring about missing limbs or holes in their chests..."
No.4 does not trust No.11.
>>56602
You continue questioning.
"The facility is called Hartman Enhancements Inc. I was flown in here, so I don't know where it is. As for the way out, I can't really give directions, but I can remember if I see..."
She pauses at the last part.
"...I suspected as much. They've been keeping a lot from me and the lower levels."
>>
No. 56621 ID: c5f90c

Hmm, start mistrusting Eleven too because Four is love and cannot be wrong.

... yeah, this isn't a real action. No one else would agree with me. ;_;
>>
No. 56622 ID: 59334b

>>56611
Grab the scientist and get the hell out of there. After that, ask 11 and 2 to confirm the scientist's story
>>
No. 56623 ID: f4874e

>>56622
Agreed.
>>
No. 56626 ID: 12f282

>>56611
If the laptop has an internet connection, do a Google search for "Hartman Enhancements"
>>
No. 56649 ID: ea5d5c
File 125463062865.png - (107.32KB , 640x480 , 100.png )
56649

>>56622
Getting the hell out of there!
"Yeah, that's pretty much what happened."
No.11 looks uncomfortable with Hailey's doting.

"I wouldn't know, I was in the medical room most of the break-out, but it sounds like what was happening~"
#2 is way too happy for a person who was recently shot in the head and stabbed to mid-death.
>>
No. 56652 ID: f4874e

>>56649
Ask her about the useless flesh while leaving.
>>
No. 56654 ID: 12f282

>>56649
She might not know about the Silent Hill guy, but ask her if she knows what the medical room is for.
>>
No. 56656 ID: 12f282

>>56654
Also, ask 11 if he noticed anything before Silent Hill chased him out of the medical room that may point to M2 and 10 having already been in there.
Also ask him if Silent Hill had arms at that point.
>>
No. 56671 ID: ea5d5c
File 125463400513.png - (90.47KB , 640x480 , 101.png )
56671

>>56652
"Sorry...I don't know anything by that description. There's a lot of projects only the higher-ups know about. I've been investigating for a little while, but they keep everything under lock and key. It wasn't until the breakout I found out about the experiments."
>>
No. 56673 ID: ea5d5c
File 12546340996.png - (127.76KB , 640x480 , 102.png )
56673

"And there's probably a lot more than just that going on..."
[Return] [Entire Thread] [Last 50 posts] [Last 100 posts]

Delete post []
Password