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File 139971710446.png - (1.85KB , 350x150 , title card.png )
573815 No. 573815 ID: 13ef94

Chapter 2
428 posts omitted. Last 100 shown. Expand all images
>>
No. 582801 ID: 773499

Climb up first since you might not be able to get back if you use the rope to get to the fifth floor.
Go to the 7th floor and go see whats so special about that room 702.
>>
No. 582820 ID: bb78f2

He doesn't have to give anything.
Could he just unlock the door himself?
>>
No. 582845 ID: dc54ce

Ask him if we took him to room 702 if he would use his key to unlock it. Who knows, there may be something in there worth his time.
>>
No. 582894 ID: cb78a5

>>582845

Sure, looks like this guy doesn't want to hand out information for nothing, so let's stop bothering him about it. Let's check out 702.

If he's gonna be a party pooper, we'll just check out the upper floors.
>>
No. 582898 ID: d8f5b3
File 140458146293.png - (16.02KB , 900x700 , fire escape 7 .png )
582898

>Let's check out 702.

You decide to check out room 702... so you go up the floor through a fire escape ladder.

Lucky for you the door leading inside the building is open.

>Ask him if we took him to room 702 if he would use his key to unlock it.

He refuse to do anything but observe.
>>
No. 582900 ID: d8f5b3
File 140458165079.png - (11.33KB , 700x500 , room 702.png )
582900

You step inside...

There is no light on this floor so you cant see far side of the hallway.

Door to the room 702 is chained up... there is an old rusty padlock dangling on chains.
>>
No. 582915 ID: 24dc7a

Wait, would the room key even work on the padlock that is also on the door? If it would work, would he accept opening the door in exchange for getting to keep the lock?
If it won't work, check out the other rooms nearby.
>>
No. 582916 ID: b21239

>>582900
since our merchant friend is being a fuckwit then how about we get hatbro to help us....oh wait he doesnt want to do anything unnessasary.......we have to figure out a way in right?

we have to search for things to use to break in
>>
No. 582948 ID: d8a627

What about the door opposite 702? It should be visible through the window's light, too, is there anything blocking it off?
>>
No. 582974 ID: a43c73

...Leet's not deal with the locked room and head on over to another room.
>>
No. 583050 ID: d8f5b3
File 140463267840.png - (10.89KB , 700x500 , room 701.png )
583050

>...Leet's not deal with the locked room and head on over to another room.
>What about the door opposite 702? It should be visible through the window's light, too, is there anything blocking it off?

Yep its visible... and unlock for that matter. Its dark inside. You can smell a faint smell of formol coming through the crack in the door.
>>
No. 583060 ID: e6f437

Say:
"Sure is dark in there. A flashlight sure would be useful right about now."
And then give mr. Nobody a nasty look.

You will have to brave the darkness and try to find the window and open the curtains.
>>
No. 583062 ID: d8f5b3
File 140465897263.png - (6.39KB , 700x400 , still can trade.png )
583062

>Say:"Sure is dark in there. A flashlight sure would be useful right about now." And then give mr. Nobody a nasty look.

Mr.Nobody
-"You know i can still trade this flashlight for a rope..."
>>
No. 583063 ID: d8f5b3
File 140465914998.png - (7.39KB , 700x500 , open 701.png )
583063

>You will have to brave the darkness and try to find the window and open the curtains.

You step inside the room 701...

Its pitch black inside... The smell of formol become more apparent and you now can hear a faint sound of somebody breathing.
>>
No. 583098 ID: 80cbad

>>583063

Nope nope nope back to nopesville

https://www.youtube.com/watch?feature=player_detailpage&v=wVbtIDAf_No#t=11
>>
No. 583172 ID: d8f5b3
File 140469965956.png - (9.09KB , 700x500 , nope.png )
583172

>Nope nope nope back to nopesville

You take a step back out... there is no way you are going inside.
>>
No. 583179 ID: 5b596d

>>583172
I think we're too weak and our party is too useless to be able to do this...

so either I'm completely wrong and we need to yolo/save the poor soul inside....or we need to figure out some means of defense

i don't wanna get her killed too
>>
No. 583186 ID: d8f5b3
File 140470290823.png - (8.90KB , 700x500 , Party.png )
583186

>I think we're too weak and our party is too useless to be able to do this...

Its true right you dont even know if you can trust your companions, but at least Ben looks more reliable in a fight then mr.Nobody here.

>we need to figure out some means of defense

Right now the only thing that comes to your mind is a gun (but it only have one bullet inside).

Ben looks like he can handle "stuff" in a hand to hand combat.

>i don't wanna get her killed too

So what should you do next..? Everything here feels like death trap. You have this uneasy feeling ever since you enterd 7th floor.
>>
No. 583187 ID: 189a54

>>583186
Maybe we should head back down for now. Get outta there, try and reach the lower floors with the elevators or the rope.
>>
No. 583202 ID: cb78a5

I'd say go ahead and check out the lower floors. Better off leaving captain mouth-breather to him/herself right now, but keep the flashlight trade in mind for later. Last time we checked on a body in a room we ended up tripping balls.
>>
No. 583204 ID: d8a627

>>583202
>Last time we checked on a body in a room we ended up tripping balls.
Vicky: Wonder why the hell you feel like you've checked a body before. You've just been stuck in the room with the guy with the gun.
>>
No. 583290 ID: 5b596d

>>583204
I feel like we checked the body of the last player character.
>>
No. 583344 ID: d8f5b3
File 140480927072.png - (8.63KB , 700x400 , asdf.png )
583344

>>583187
>>583202
You decide to head back down for now...

Becky
-"We'd better head back down for now... this floor giving me creeps..."
-"Guys...?"

Ben and mr.Nobody don't respond. They both stare at something slightly above you.
>>
No. 583345 ID: dc4b80

Drop to the ground and kick away from the door as fast as you can.
>>
No. 583354 ID: 189a54

>>583344
Parkour roll out of the way, kick the door closed and bolt outta there!!
>>
No. 583360 ID: 5b596d

>>583204
>>583344

i guess we're Becky and not Vicki then? bleh I'm getting confused by the names.

also.....You've got that feeling of something behind you....
>>
No. 583361 ID: d8f5b3
File 140482104405.png - (10.36KB , 700x400 , roll.png )
583361

>Parkour roll out of the way

You barely managed to avoid freaky appendage...

>kick the door closed and bolt outta there!!

Sadly this door opens inside, so its not possible to kick it closed from outside.
>>
No. 583363 ID: d8f5b3
File 140482144507.png - (18.33KB , 700x500 , run .png )
583363

Ben jumps between you and the door, grappling with multiple appendages that kept appearing from behind the door.

Ben
-"You two! RUN! I'll handle this!"

White ghostly fist formed behind Ben as he were about to strike.

>>583360 [Ughhh my bad, i mixed up the names... its Vicky not Becky]
>>
No. 583367 ID: e86003

>>583363
(hey i keep forgetting this stuff too....worst memory ever)

hey hatbro did something.....weird how he'll help beat the everliving crap out of big beasty,s but he can handle doors....

i get the feeling he's our combat crutch and not much else.....so now we need to figure out what to do to actually get where we are going. i still feel like there is things in the fog and that the fog itself isnt the problem...hell it might even be the gateway to the different dimensions
>>
No. 583368 ID: d8f5b3
File 140482848608.png - (14.66KB , 700x500 , run 2.png )
583368

You and mr.Nobody make a run for the door... back to the fire escape.

The "swarm" of hands kept flowing out the room 701 pinned Ben to the celing of the hallway... eventually pushing him through it to the floor above. You dont know if he is ok.

Pieces of the celing rain down on the floor.
>>
No. 583370 ID: 26516e

I forget, was floor eight unlocked? If so we should go there to see if Ben is ok.
>>
No. 583372 ID: e86003

>>583368
Well that gives us a good solid plan....lets see if we can go to floor 8 find ben and maybe some clues on what to do next
>>
No. 583376 ID: 50338d

...is there a central body or something the hands are coming from? We only have one shot, bu if we see something like that, it might be the one we need.
>>
No. 585082 ID: e06dcb
File 140595222566.png - (10.65KB , 700x500 , up.png )
585082

>I forget, was floor eight unlocked? If so we should go there to see if Ben is ok.

You quickly climb up the ladder to the 8th floor.

>...is there a central body or something the hands are coming from?

You didn't see anything like that. If this thing have central body it must be still in the room 701. But you don't feel brave enough to go in there again. Who knows what else might lurk inside...
>>
No. 585084 ID: e06dcb
File 140595284799.png - (11.12KB , 700x500 , a problem.png )
585084

You ascend to the 8th floor and find that a door that leads inside the building is open.

You step inside... Its surprisingly quiet... 'Hands' stoped moving and Ben is ended up pinned to the celling.

Ben
-"Vicky... i... eh... might need some help... i think i stuck..."

'Apendages' tightly hold Ben... restraining his movements.

Vicky
-"Well... can't you use your phantasm to break free... I only catched a glimps of it, but it looked really powerful."

Ben
-"Nah... not gonna work this things somehow hold it 'inside' of me, i cant summon it. Try to cut them off or something"
>>
No. 585086 ID: 6d3b18

Is he hurt? The arms aren't moving?

If that's the case, don't try anything just yet. Let's examine the situation for a moment before we risk setting the hand off. (Worst case they go from restraining him to trying to kill him, or more come through and immobilize us).

Options: if we damaged the ceiling or got a ladder or something, could we just slide or lift him off the top of the hands, or is he being gripped and not just pinned?

Figure out which branches of the tree you'd need to remove for him to free himself. You don't have a chainsaw, so if you do attempt forcible extraction, I doubt you're going to sever all the arms before they start to move in response.

What options do we have in inventory, again?
>>
No. 585138 ID: 3c1b7f

>>585084

indian rug burns for everyone!

otherwise Im not sure because I mean we're still not sure how these bodiless phantoms work
>>
No. 585139 ID: e6e228

Phantasms seem to be something mortals can attack, if ineffectually.
>>
No. 585144 ID: 88960e

>indian rug burns for everyone!
Or we tickle it.
>>
No. 585153 ID: 53548a

Try shooting it.

After all, Mr. Nobody said he'd trade for one specific item you had. He can't ask for both the bullet and the gun.
>>
No. 585217 ID: e06dcb
File 140598922806.png - (12.26KB , 700x500 , a problem 2.png )
585217

>>585153

Mr.Nobody specifically mentioned that he will strike a deal only with loaded gun... by the way... where is he?

You turn around and inspect the fire escape... he is nowhere to be seen.

Damn... we'll have to deal with that later. For now you need to figure out how to get Ben down form there.

>What options do we have in inventory, again?

Right now you are carrying:
1) Gun (loaded with one bullet)
2) Pneumatic stapler

>is he being gripped and not just pinned?

Ben is being gripped, so you can't just pull him out.
>>
No. 585218 ID: e06dcb
File 140598952564.png - (10.28KB , 700x500 , tickle.png )
585218

>>585144

You feel like trying to hurt it with 'indian rug' wont do any good right now... tickling it on other hand...

You attempt to tickle the 'tree' of appendages.

Its shivers for a bit.

Should you continue?
>>
No. 585221 ID: d8a627

>>585218
Continue!
>>
No. 585225 ID: 24dc7a

Pick up the hat; use the edge of the hat to tickle it so you can be slightly farther away from it when it reacts.
>>
No. 585227 ID: 88960e

Warn your pal, and then start the tickle fight.
>>
No. 585228 ID: 88960e

Warn your pal, and then start the tickle fight.
>>
No. 585285 ID: e06dcb
File 140602234922.png - (12.19KB , 700x500 , tickle 2.png )
585285

>Pick up the hat; use the edge of the hat to tickle it so you can be slightly farther away from it when it reacts.

You do so, and stay ready to react should it do something...
>>
No. 585286 ID: e06dcb
File 140602249760.png - (7.75KB , 700x500 , safe.png )
585286

Suddenly 'arms' retracts down through the hole and back into room 701.

Ben akwardly tumbles on the floor... he seems to be ok.

Ben
-"Thanks..."
>>
No. 585288 ID: e06dcb
File 140602291267.png - (7.75KB , 700x500 , thanks .png )
585288

Ben
-"Damn... i didn't know some of them could seal of phantasm's... let my guard down."

Vicky
-"Oh... they can do this... and a lot of other things... for that matter."
>>
No. 585293 ID: 2f2fc2

>>585218

oh geez I forgot where you're from... Indian rug burn is where you take both hands on their forearm, squeeze, and rapidly twist your hands in opposite directions constantly....it really hurts =(
>>
No. 585295 ID: 2f2fc2

>>585286
Also the tickling is hilarious =D
>>
No. 585297 ID: e06dcb

>>585293
i do know what "indian rug" means (:I) and it does hurt, from where im form we usually call it a "nettle" thou, heh the more you know :)
>>
No. 585307 ID: e6f437

Call down through the hole and ask the owner of the 'arms' who they are, and tell them that you mean no harm.
>>
No. 585308 ID: 259916

(Well you're not from the usa right? i thought it was just a racey local usa thing)

where to now?
>>
No. 585313 ID: 6d3b18

Sorry about getting it to drop you like that. *Place hat back on his head*
>>
No. 585452 ID: e06dcb
File 140611182964.png - (6.92KB , 700x400 , thanks 2 .png )
585452

>Sorry about getting it to drop you like that. *Place hat back on his head*

Ben
-"Nah... its my fault anyway... soo..."
>>
No. 585453 ID: e06dcb
File 140611186441.png - (5.09KB , 700x500 , what now .png )
585453

Ben
-"...what now?"
>>
No. 585455 ID: ef7fd2

>>585453
Let's go look for mister nobody.
>>
No. 585456 ID: e6e228

You know where the Lost and Found is right?
Maybe my sister is down there...
>>
No. 585457 ID: 2cc14c

Hug.
>>
No. 585459 ID: e06dcb
File 140611707039.png - (5.09KB , 700x500 , what now 2 .png )
585459

>Let's go look for mister nobody.

Ben
-"Are sure about this? The creep bailed on us at the first chance he got..."

>You know where the Lost and Found is right? Maybe my sister is down there...

Ben
-"It should be on the 1st floor."

>Hug.

You are not gonna hug a person you just met a few minutes ago.
>>
No. 585460 ID: 1c49b2

True enough. Lost and found it is, then.
>>
No. 585462 ID: 270bf5

>>585459
i thought lost and found was one of our original intentions but i wasnt sure

we need to hit floor 1

u sujre bout that hug?
>>
No. 585466 ID: 6d3b18

>what do
>Are sure about this? The creep bailed on us at the first chance he got
...I guess. Not very reliable. And he's probably okay if he's made it here for a while.

Look around this floor then, and hope we don't run into more trapped doors?
>>
No. 585472 ID: 53548a

Ben: Hug Vicky.
>>
No. 585485 ID: d8a627

Look around this floor for anything useful.
>>
No. 585568 ID: 2f2fc2

get down to floor 1! Taking too much time. Your sister could be dead....DEAD
>>
No. 586327 ID: e06dcb
File 140652506635.png - (15.55KB , 800x600 , down.png )
586327

>>585460
>>585462
>>585568

You decide to move down to the first floor.

You and Ben through the fire escape descend back down to the 6th floor where you tied up the rope.

Who should go first?
>>
No. 586382 ID: 2f2fc2

>>586327
You should, Ben will help you out of a stick situation like always
>>
No. 586396 ID: 6d3b18

You go first. If there's trouble, maybe Ben can help pull you up faster as you climb. That won't really work in reverse.
>>
No. 586501 ID: cb78a5

Ladies first~
>>
No. 590616 ID: e06dcb
File 140871427769.png - (10.92KB , 700x500 , you go first .png )
590616

>>586382
>>586396
>>586501

Ben
-"You should go first."

Vicky
-"Huh... b...but I'm terribly afraid of heights."

Ben
-"Really?"

Vicky
-"uh... no, but isn't this the time when a man should go first?"

Ben
-"It would be more reasonable if I back you up form above, should anything go haywire."

Vicky
-"uh... ok."

Vicky ties herself up with a rope and with Ben's help climbs over the railing and begins her descend...
>>
No. 590618 ID: e06dcb
File 140871511836.png - (8.61KB , 700x500 , going down.png )
590618

While slowly descending through the thick fog Vicky starts thinking about events that transpired before her eyes. For the past few days...

Why does this happened? What exactly did happen? Is there anything outside the hotel? Anything untouched by the -fog-?

Vicky
-"Ben."

Ben
-"What?"

Vicky
-"Do you remember anything about the last few days at the hotel? And if you do is it a -complete memory-"

Ben
-"What do you mean?"

Vicky
-"Did you of late had a feeling that your memory is incomplete, like you missing small pieces here and there. Like, you know some stuff, but don't quite remember where did you learn it, or when?"

Ben
-"I usually try not to think too hard about things. Living by the moment so to speak. But I do have this funny feeling in the back of my mind. Feeling that I knew somebody like you, a long time ago..."
>>
No. 590620 ID: e06dcb
File 140871670052.png - (8.98KB , 700x500 , going down 2.png )
590620

Vicky
-"What do you mean?"

Ben
-"Well I mean that... (Ben went quiet for a moment)"

Vicky
-"What is it?"

Ben
-"I felt a slight breeze..."

Vicky
-"Is it bad?"

Ben
-"The air is standing still and there can't be a wind out here... unless."
>>
No. 590621 ID: 487455

Incoming bird, to your right, Vicky. The way your head isn't turned.

Dodge which in this context probably means either letting go and letting yourself fall back a few feet before catching yourself, or pushing off from the wall hard so you can use the rope to swing out of the way.
>>
No. 590624 ID: 20b3d0

Dodge the hitchcock surprise! I dont know if ben will be fast enouh to get it but if there's more maybe he'll be able to knock the others out.

You might have to let go of the rope to dodge
>>
No. 590626 ID: cb78a5

Are you near one of the lower balconies? If there's no other option, try and swing or jump onto it and get indoors.
>>
No. 590736 ID: e06dcb
File 140876779566.png - (13.49KB , 700x500 , dodge.png )
590736

>Dodge the hitchcock surprise!
>You might have to let go of the rope to dodge.
>Are you near one of the lower balconies? If there's no other option, try and swing or jump onto it and get indoors.

Vicky kicks off the wall to dodge incoming angel phantasm attack bearly avoiding it.
She looks below searching for remains of the fire escape ladder on the lower floors.
The fog is too thick below so she can't be sure if it's there.

A) Hang on to the rope (let ben pull you out)
B) Let it go (jump down)
>>
No. 590737 ID: 2fd516

Never drop into the unknown. Go back up.
>>
No. 590739 ID: 487455

For now, try to go up, and keep swinging to make yourself harder to hit.

If it looks like it's going to be able to get you, drop. Nothing to lose, then.
>>
No. 590743 ID: cb78a5

Yell out for Ben to pull you back up. But if you can't get back up in time, just fall.
>>
No. 590945 ID: e06dcb
File 140888583384.png - (11.71KB , 700x500 , Up .png )
590945

Vicky holds on to a rope, when sudden surge of force yanks her up.
>>
No. 590946 ID: e06dcb
File 140888596630.png - (12.17KB , 700x500 , pull.png )
590946

Ben kept pulling the rope assisted by a ghostly shape floating behind him.

Vicky successfully climbs back on to fire escape.
>>
No. 590948 ID: e06dcb
File 140888627738.png - (18.10KB , 700x500 , mess with the bull.png )
590948

Ben
-"I guess you winged freaks never heard old saying. Mess with a bull..."
>>
No. 590950 ID: d8a627

..."You get pummeled"? I dunno, you could go with the actual statement but then, it might not be the case here.
>>
No. 590956 ID: 2f2fc2

>>590948

Give the bird...cowboy style
>>
No. 590970 ID: cb78a5

"You get punched in the face!" That's how that goes, right? Go ahead and finish his one-liner for him. I'm sure he'll appreciate it.
>>
No. 590977 ID: 487455

>Mess with a bull
Get, uh, bullied?
>>
No. 591012 ID: fe4abf

>>590948
"And you'll get the thorns..."
>>
No. 591037 ID: 2f2fc2

>>591012

I think that's a cat.....
>>
No. 591097 ID: e06dcb
File 140896985798.png - (24.87KB , 900x700 , horns.png )
591097

>You get pummeled!
>You get punched in the face!
>Get, uh, bullied?
>And you'll get the thorns...
>I think that's a cat...

Ben
-"...I'm sure you'll get the gist of it."

END OF CHAPTER 2
>>
No. 591098 ID: e06dcb
File 140897141413.png - (10.72KB , 700x500 , Choice.png )
591098

Choose your character for the next chapter:

A)Wheels
B)Cards
C)Shades
>>
No. 591099 ID: d6e000

Card
>>
No. 591100 ID: fe2e11

XDDD Poor Ben, no cool quip for him.
Anyhow...
Let's see what Wheels has to do with all this mess.
>>
No. 591101 ID: 487455

Shades.
>>
No. 591102 ID: 100bca

im partial to glasses but......

im sure wheels will be more interesting
>>
No. 591110 ID: cb78a5

Not gonna lie, shades looks kinda cool, but I'm interested to see what happens with wheels.

I think he'll be wheely cool.
>>
No. 591114 ID: d8a627

>>591110
Aheheheh.
I was gonna say Wheels anyways, but this is a good one. It's been a wheel since I've heard a good pun.
>>
No. 591344 ID: e1bc99

ok... -A- option it is then... again
>>
No. 591346 ID: bfa49c

have some against As?
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