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File 148883616714.gif - (18.57KB , 500x500 , 1.gif )
785470 No. 785470 ID: 85cc2c

most if not all panels in this will be animated

Spit doesn't say anything, she just stares at you. Every so often, there's a sickening crunch sound and her body contorts in unnatural ways, as if she were breaking her own bones to move however she pleases.

Her smile is making you feel a bit sick.
330 posts omitted. Last 100 shown. Expand all images
>>
No. 787691 ID: 350a50

>>787688
Which is why I prefer to outfit them with both options.
>>
No. 787695 ID: db0da2

Oh, and if we're giving any of them guns we might as well give them all M16s and teach them modern skirmishing tactics. Except Buddy, it should get something that can be used one-handed.
>>
No. 787696 ID: 79a07e

>>787667
>>787684
>>787671

Yeah, I like shifting masks.
>>
No. 787697 ID: 398fe1

How about we make an assortment of party masks just for fun?
>>
No. 787698 ID: 350a50

>>787695
My other aim in using non-lethal ammo with the guns is to avoid the arms race element, if the other side doesn't escalate first, but be ready to escalate at the same time.
>>
No. 787737 ID: 4fe878

>>787618
Does it rotate?
>>
No. 787794 ID: 9876c4

>>787695
I think there's only 2 guns under discussion, plus an already extant stake-thrower, and a taser.

We maybe don't even need 1, if we upgrade the walker instead.


I like Knux's costume design best, although I think the icons should be in the form of masks.
>>
No. 787799 ID: 9690f3

>>787613
Those musketeer designs look hella. They get my vote.

Hm.. the mask for the sphynx... Y'know I think I actually prefer it blank. Looks really sleek an' mysterious.

I got no opinion for the weapon motifs, other than it *would* be weird if everybody was dressed up as musketeers and not one of them had a musket. Tiny Cat People: Pike & Shot edition would be humorous.
>>
No. 787822 ID: 91ee5f

I thought we were going for a battle of the bands fight with Spit? I'm not seeing any suggestions for an instrument for Jasper.

I'd make a suggestion, but I have no clue what instrument would be good for Jasper.
>>
No. 787827 ID: 8d4593

Another vote for musketeer package and opera skillset for Jasper.

Weapons wise... I can see Jasper with a chain. A taser Chain. And a flintlock pistol.
>>
No. 787830 ID: 9876c4

>>787822
Pipe organ, obvs.

Just not a creepy sentient one.
>>
No. 787836 ID: 96af5c

>>787613
OOOOOOHHHHH THIS OUTFIT! What about having it in dark blue because that's our color?

Give the Spinx a :3 face
>>
No. 787840 ID: 8d4593

>>787830
But those are the best kind!
>>
No. 787903 ID: 9bf80c
File 148970003433.png - (6.55KB , 500x500 , sphinxyinyang2.png )
787903

Here's another go at a yinyang sphinx face. If you turned this one upside down it'd look kinda sad? A better artist could probably make a better reversible face with the same effect/expression.
>>
No. 787905 ID: c31aac

>>787582
Oh hey, same name. Hey jasper, you got a shared name with one of the myriad god collective voices!

Give videogame
>>
No. 787906 ID: 144af2
File 148970061294.png - (36.13KB , 1500x500 , Team Stars.png )
787906

Representing what we're fighting for
>>
No. 787907 ID: 9bf80c

oh yeah, we should probably CHECK JASPER
>>
No. 787908 ID: 144af2
File 148970069933.png - (36.00KB , 1500x500 , Team Stars alt.png )
787908

Alt version with the colors of Terrafirma.
>>
No. 787922 ID: b412df

>>787906
I like these, although why is Primus the only one with trousers?

Also, agreed, CHECK Jasper.
>>
No. 787925 ID: 144af2

>>787922
About the pants:
I don't know, honestly. I was gonna give them to Dad, but I forgot. I was also gonna give Marnet boots, but I decided against it.
>>
No. 787928 ID: 144af2
File 148970421570.png - (12.38KB , 559x410 , extra stuff.png )
787928

>>787925
heres with those added.
>>
No. 787930 ID: 350a50

>>787906
This one is growing on me.
>>
No. 787972 ID: dcc44a

>>787613
I vote for this because this is fucking adorable. All for one and one for All!
>>
No. 787975 ID: e8e804

>>787596
Seconding this one
>>
No. 787981 ID: 144af2

>>787618
I like this one.
>>
No. 787984 ID: ba506f

>>787903
I like this. I'm voting for this one
>>
No. 787989 ID: 4d6d61

>>787799
>Hm.. the mask for the sphynx... Y'know I think I actually prefer it blank. Looks really sleek an' mysterious.

I have to agree with this. If the sphinx has to have a face, something like >>787596, where its appearance is unsettlingly realistic. In short, blank or Uncanny Valley.
>>
No. 788035 ID: 350a50

>>787989
Yeah, the Uncanny Valley face is still my favorite. It is supposed to be a Horror, after all.
>>
No. 788157 ID: 144af2

Realized a terrifying something: if I'm remembering right, Spit has no TCPs currently created. THIS IS REALLY BAD. It means that she could adapt her team's composition to us if she gets any amount of information regarding our compositions. She might make fast TCPs to deal with small or fragile team members like Buddy, or hard hitting ones to deal with armored types like Marnet. This probably means we'll have to play it very safe, else we're royally fucked.
>>
No. 788166 ID: 9bf80c

>>788157

It just means we need to keep our TCPs secret from her. We should tell them about the sanctuary soon, though I'm a bit worried about Jasper wanting to leave. A phantom might feel drawn to lurking in a secret unseen cavern complex deep underneath everything else. On the other hand, the opera phantom ultimately did long for companionship, and Jasper doesn't have the same problem stopping them from getting it.
>>
No. 788167 ID: a6a096

Could the Sphinx face just be ... Hollow?
Either a big hole in the head or a magic void of nothing where the face should be.
>>
No. 788248 ID: 4d6d61

>>788167
Like a hole that's deeper than there should be space for? That'd be cool. Maybe looking something like a vortex marble.
>goo.gl/UHXnkP
>>
No. 788261 ID: a6a096

>>788248
Oh hec yas, vortex marble face would be rad
>>
No. 788268 ID: c02103

This sounds stupid, but what if she can make TCP cats in YOUR base, so the two cats we just spawned are actually her creations? I mean, all we do is give out keywords, we haven't really designed any of the artwork for the cats up until now. Having Manchurian Agents sounds like something Spit would lower herself to.
>>
No. 788281 ID: 398fe1

>>788268
We can't directly speak to our allies' TCPs, so there's no reason we'd be able to speak to Spit's.
>>
No. 788480 ID: 85cc2c
File 148986753423.png - (9.81KB , 500x500 , 22.png )
788480

Dad is sure to TEACH everyone how to use their new weapons effectively, and they all stand back to assess the situation.

>CHECK: All TCPs, stats, inventories and skills
Primus is outfitted with a cape, hunter’s mask, and a poncho with easy access to his inside compartment, a nice set of trousers and boots, and an emblem to clasp it all together.

Primus is a TENT TYPE, and as a STORAGE TCP, his ability is SHELTER, allowing him to heal TCPs inside his torso cavity. He’s made of a canvas material and communicates through whistling, and despite his outer material, he is a very sturdy TCP with a maximum health of FANTASTIC. His current health is GOOD, and he’s still feeling a bit dizzy.

Primus is a little anxious- he trusts you entirely, but knows that the upcoming fight will likely be brutal. He’s very grateful for the new equipment and look, striking a few poses and stretching to test his mobility.

His equipment is now a STAKE SHOOTER, NET SHOOTER, RIOT SHIELD, and HATCHET. He also has the MAP CONTAINER for adventuring and a HARMONICA for battle of the bands. His hatchet, stake and net shooters have IDENTITY SYNERGY with him, and will do more damage than usual weapons. His riot shield also has MASK SYNERGY, and will withstand more damage..

His inventories are as follows: a TORSO CAVITY for TCPs, a HEAD POCKET for items, and a MAP CONTAINER for maps. The only item on his person currently is a THRASHCORE CAMPING IPOD inside his head pocket.

Primus has a large amount of skills in all departments.
His basic skills include SPEECH, WRITING, READING, and TEACHING.
He can use an UPLOAD/DOWNLOAD MACHINE, a STAKE SHOOTER, a NET SHOOTER, HATCHET, and RIOT SHIELD. He can also use THE WALKER.
He is well versed in the arts of SHADOW PUPPETRY, NARRATIVE, and DANCE.
He can fight using any of his weapons, as well as the skills of BOXING and BASIC DEFENCE.
His survival skills are ROCK CLIMBING, PARKOUR, CAMPING, and SURGERY.
He has knowledge of RISK ASSESSMENT and MORTALITY.
For fun, Primus enjoys PICTIONARY and SKATEBOARDING.
>>
No. 788481 ID: 85cc2c
File 148986756062.png - (7.00KB , 500x500 , 23.png )
788481

Buddy is outfitted with a cape, emblem, dress, flower barrette, rubber caps, mask, and bandolier. It also opts to keep the bandages on for now.

Buddy is a KNIFE TYPE, and as a WEAPON TCP, its ability is IMPALE, allowing it to spawn knives anywhere on its body at the cost of its own health. These knives are PERMANENT. Its outer material appears to be a velvet-y fur, and its inner fluid is full of blades. It communicates through grinding noises and has a maximum health of OKAY, making it a very weak TCP defensively. Buddy’s health is currently HURTING, and it will be in danger of death if targetted by a KILL COMMAND and hurt much further. The pain has turned into a dull sensation around its wound, and moving around is hard.

Buddy doesn’t really know what to feel right now, due to pain. It responds that it wants to be stored by Primus soon.

Its equipment is now the TREEHOUSE KNIFE and THROWING DAGGERS, the former made more concealable under its cape. The treehouse knife now has both MASK and IDENTITY synergy, and the daggers have IDENTITY synergy.

It has no inventories as of current, but does have a DUFFEL BAG it can take with it to store items.

Buddy is well rounded, with skills in every department.
Its basic skills include SPEECH, WRITING, and READING.
It can use KNIVES.
It is well versed in the arts of HARP PLAYING, DRAWING, and DANCE.
It can fight using any of its weapons, as well as using CLOSE QUARTERS COMBAT.
Its survival skills are CARTOGRAPHY, SURVIVAL, STEALTH, BRAVERY, and HEALING SALVE MAKING.
It has knowledge of MORTALITY, SELF CARE, HERBOLOGY.
For fun, Buddy enjoys PICTIONARY.
>>
No. 788482 ID: 85cc2c
File 148986758426.png - (6.64KB , 500x500 , 24.png )
788482

Dad is outfitted with a new suit, a cape and a crown, an emblem clasp, and pouches to hold her ammunition. She opts to keep the communication mask instead of getting a new one.

Dad is a DAD TYPE, and as a CREATURE TCP, her ability is FATHERLY AUTHORITY, a passive effect that allows her to command any TCP to do as she says, even overriding other player gods. She is fairly standard for a TCP and covered in a squishy material, and communicates via gruff grumbles. She is very small and agile, and has a maximum health of GREAT. Her current health is GREAT, and she feels right as rain.

Dad is antsy, feeling more prepared after being armed, but not looking forward to using the new gear. She does her best to put on a good face for the new arrival, telling them a few jokes and stories from their brief but adventurous life so far. Jasper seems to calm down as she does so, and Dad feels very accomplished at that.

Her equipment is now a HUNTING RIFLE (with both regular bullets and tranquilizers) and a CATTLE PROD. She can also use the DADWALKER for extra speed and mobility, and is confident in her skill with all of these weapons. Her rifle has IDENTITY SYNERGY, and will do more damage.

Dad’s inventory is primarily the DADWALKER’s storage, capable of holding the most on her person than the rest of the TCPs. Said inventory is currently empty.

Dad is a very knowledgeable TCP, and has a good spread of skills.
Her basic skills include SPEECH, READING, WRITING, TEACHING.
She can use HUNTING RIFLES, CATTLE PRODS, UPLOAD/DOWNLOAD MACHINES, WALKERS, MAGIC ITEMS, and is skilled in INVENTORY MANAGEMENT.
She is well versed in the art of DANCE.
Se can fight using any of her weapons, and KUNG FU.
Her surviving skills include COOKING.
She has knowledge of STAR TREK QUOTES, ART OF WAR, BAD PUNS, MORTALITY, MECHANICS, REPAIR, GOAL PLANNING, MAGIC, RESPECT, JUSTICE, and MERCY.
For fun, Dad enjoys I SPY.
>>
No. 788483 ID: 85cc2c
File 148986760423.png - (9.86KB , 500x500 , 25.png )
788483

Marnet is outfitted with a jumpsuit, a new cape complete with emblem, and a bandana.

Marnet is a LOBSTER TYPE, and as a CREATURE TCP, her ability is SHELL SHED, a passive effect where her shell will occasionally shed. Failure to shed will result in the shell being flimsy and easily broken. She’s covered in thick shell armor, and communicates through burbling noises. She is a bulky and very powerful TCP, with a maximum health of PERFECT. Her current health is GOOD, and she’s feeling ready to go once more.

Marnet loves her new clothing and gear, admiring the shotgun almost lovingly. She feels capable and confident now, and is eager to protect her family.

Her equipment is now RUBBER BAND KNUCKLES and a SHOTGUN (with both bullets and beanbag rounds). The rubber band knuckles allow for pinching still, while increasing Marnet’s damage output due to both the spikes and IDENTITY SYNERGY.

Marnet currently has no inventories, but keeps her ammunition in little cape pockets.

Marnet’s skills are a little lacking, but certainly not bad.
Her basic skills include SPEECH and READING.
She can use SHOTGUNS and KNUCKLE WEAPONS.
She is well versed in the art of MUSICAL COMPOSITION.
She can fight using any of her weapons, and JUDO.
Her survival skills include TRAPPING.
She has knowledge of SELF DEFENSE, DUTY, and MORTALITY.
For fun, Marnet enjoys HIDE AND SEEK.
>>
No. 788484 ID: 85cc2c
File 148986762954.png - (13.80KB , 500x500 , 26.png )
788484

Jasper is outfitted with a cape, top and scarf.

Jasper is a PHANTOM TYPE, and as a CREATURE TCP, her ability is PHANTASMIC, allowing them to pass through solid structures and become invisible upon moving at a high speed. They are made of a wispy material, and communicates through whispering. They are not an exceptionally powerful TCP, and have a maximum health of GOOD. Their current health is GOOD, though they feel a bit overwhelmed from being launched into existence.

Jasper’s doing alright, still a bit wary of the other TCPs. Dad is calming them down plenty, but there’s still some hesitance, especially after receiving new weapons. They fidget with their scarf and drift around aimlessly, examining the living room of the house.

Jasper’s equipment is currently a TASER CHAIN. This weapon has IDENTITY SYNERGY with Jasper, and will be able to go incorporeal with them if moving quickly.

Jasper currently has no inventory, and will wear their chain around their neck.

Jasper is taught ARCHITECTURE, STAGE MAGIC, and MUSIC.

Having just been spawned, Jasper’s skills are extremely lacking.
Their basic skills are only SPEECH as of now.
The only thing they know how to wear
They are well versed in the arts of STAGE MAGIC and MUSIC.
They can fight using TASER CHAINS.
They have knowledge of ARCHITECTURE.
>>
No. 788485 ID: 85cc2c
File 148986764388.png - (7.05KB , 500x500 , 27.png )
788485

The sphinx is outfitted with an uncanny face, babbling happily in response.

i will do another update with some of the creation stuff yall are making, so feel free to suggest more. i won’t be making Everything but i also didn’t want this update to be a million panels
>>
No. 788487 ID: 398fe1

>>788481
>Your TCPs have arrived home, and they spend a fair amount of time regrouping and preparing for the new arrival. Buddy is healed up within Primus, bringing its health back to its maximum of OKAY
Continuity Error!
>>
No. 788489 ID: 85cc2c

>>788487
thanks for catching this, sorry about that. rin mortis is a tired beast this weekend
>>
No. 788495 ID: 398fe1

...hmm, we can't heal Primus or Marnet without visiting our allies. We need to solve this problem somehow. I suppose we could create some sort of health transfer machine so that Storage could be used to indirectly heal them? Or instead of a machine, some sort of magic item that heals others using the TCP's health as fuel. Have it be gradual so that it doesn't hurt very much to use and can be used for precise amounts of healing. Like a medigun?

Alternatively we could grow medical herbs or something. Or create a tree that grows healing fruit over time. To prevent exploitation they'd probably only be usable when freshly picked.
>>
No. 788496 ID: 350a50

TEACH Jasper: VOCALS, OPERA, GRACE
TEACH Dad: VOCALS
Dad TEACH Jasper: MORTALITY, MORALITY
GIVE Jasper: KARAOKE MIC
Dad, get Jasper settled in and maybe try performing a duet together.

GIVE Buddy: PAPER, CARTOGRAPHY TOOLS, PEN, PENCIL
TEACH Marnet: CAPTURE, PRISONER CARE, SENSE MOTIVE

Primus, Buddy, and Marnet: begin exploring the entrance area of the UNHALLOWED SANCTUARY. Marnet keep guard, Primus and Buddy start making a map/sketch of the area. We can't see it, so you guys will need to help us with that.
Marnet is also recommended to keep an eye out for places that would be good for TRAPPING. Tripwires, snares, cages, pitfalls.

If the UNHALLOWED SANCTUARY proves dangerous, retreat and report the threats. Don't go too deep.

SPHINX, keep watch for external threats approaching the base.
GIVE SPHINX: SCRATCHING POST
CREATE: PYRAMID SPHINXHOUSE
>>
No. 788501 ID: 4b991a

Hey Dad can you teach Buddy the Teaching skill?
Buddy I'd like Dad to teach you Teaching so that you can teach Jasper how to care for the plants as a way to relax, and so Marnet can learn Herbology. I think you guys could create some sort of healing dust rounds for the shotgun.

>CREATE a Walker Trailer so the walker can transport everyone from place to place when needed
>Create a Flute for Jasper
>>
No. 788508 ID: 144af2

Give Jasper: Messenger Bag
Teach Jasper: Writing, Reading
>>
No. 788528 ID: 2d569e

Oooh, I have an idea!
>CREATE an RC Car, plus the remote. Maybe make a few, actually?
If we end up having to go into Spit's base later, we can use them to set off traps in Spit's base without hurting our cats, or maybe we could even strap a large knife to one and chase Spits cats around with it.
>>
No. 788532 ID: db0da2

Been sitting on this suggestion for a while...

TEACH ALL: Rationality & risk management (because being smart isn't as important as being sane, cautious, and internally-consistent), game theory & utilitarianism (so they can explain why Spit is bad to her TCPs in a way that relies on the absolute minimum number of assumptions about their preexisting values), lateral thinking (because the ability to think outside the box is important when Spit makes the box), basic psychology & psychoanalysis--especially as it relates to stockholm syndrome and the effects of child abuse.

As far as I can tell, TCP health is the only truly limited resource in this game. Given that, we should try and see if we can't find a way to make more of it.
CREATE: bag of health potions
CREATE: electrically-powered TCP healing chamber
CREATE: nuclear power plant compliant with NRR restrictions (ideally we'd make this piece-by-piece just in case it has some BS cost, but I don't know how to do that, if someone else does that'd be great)
>>
No. 788533 ID: b412df

>>788532
We have a herb garden and such, why don't we ask our TCPs to make them?

RE: Nuclear power and electrical healing. I'm wary of making something too powerful, arms races aren't just limited to weapons. Machines seem to have costs and disadvantages for balance purposes, I don't know what'll happen if we try to game the system too much. I might be being overly cautious though.
>>
No. 788536 ID: db0da2

>>788532
Oh, and
TEACH JASPER: Stealth & espionage.
because that's literally their entire job.

We should talk to Jasper personally, apologizing for the circumstances and explaining why our actions were necessary. We need to be sure that they understand that we don't want to force them into anything, but that it's in our mutual interests to cooperate, and that we'll be as welcoming as we can assuming they do.
>>
No. 788537 ID: 144af2

>>788532
don't know if i'm 100% for setting up a nuclear power plant, however well maintained it would be, but figuring out whether or not we can make healing items is important.
>>
No. 788541 ID: db0da2

>>788533
We should really be starting from simple power sources like manual labor and spawned batteries and moving our way up towards nuclear stopping once we find something that provides enough energy to satisfy the machine, but I'm not convinced the CREATE interface has enough dexterity to interpret that correctly without my having to type out a massive wall of text explain each step, which I don't want to do, or doing each step one-by-one, which won't play nice with our time limit.

I wouldn't be all that mad if Spit started trying to out-heal and out-infrastructure us, considering it means we get all the vulnerable infrastructure without all the everything getting blown to hell. The nuclear plant also makes a nice distraction for Spit, as we don't lose all that much if it goes down, and a properly constructed nuclear plant is a bitch to take down.
>>
No. 788554 ID: 350a50

>>788537
Agreed, a nuclear plant however safe is a target for Spit's sabotage.
>>
No. 788615 ID: 31daba

Create an herb garden.
Nice little thing for a gardening hobby, cooking, and alchemy.
>>
No. 788664 ID: 9876c4

Some good ideas, others not so much.
JASPER's going to have it rough, because doing espionage is going to conflict with more moral actions, maybe. Teach it some compensating value, but not all morality.
Healing up is an excellent idea, though healing bullets are frightfully misguided.
I don't think BUDDY's personality is really suited to teaching, although it would probably like to tend a garden...

the costumes clearly took a lot of work, but the characters look less like themselves.
>>
No. 788670 ID: 8d4593

>>788532
99% of a Nuclear power plant is little more than a giant steam engine. The tricky part comes with the heat source.

A sufficiently sized chunk of radioactive material heats water to make steam which turns a turbine. Because It can become so hot as to vaporize the water before it comes into contact with the material, Neutron absorbing Rods are set up to be inserted into the material to slow it's decay and control it's heat. It gets more complicate too and requires constant monitoring.

Honestly though modern electrical solutions are meant to service entire cities. We have a half a dozen foot tall cat creatures.
Solar panels, windmills, or a river and water wheels should be enough.

If we need serious power we can just create a Geo-Thermal Power Station and a River.
With magic available to dig a hole, all we need do is dump water down it until it reaches a depth where it vaporizes, and then use that steam to power a steam turbine.
Simple. Cheap. Effective.
If only it were so easy in real life XD.
>>
No. 788707 ID: 398fe1

Geothermal seems like a good choice for power generation since we can easily just create a big ass lava lake under it. Uh, not near the sanctuary, though.
>>
No. 788752 ID: 9bf80c

Jasper's shaping up to be a classy sort. If we want them to understand morality but not be necessarily bound by it or be able to think around it, able to justify doing bad things sometimes...

How about we TEACH JASPER: PHILOSOPHY? You can have "evil" philosophers but generally anyone who can be called a philosopher at least has some sort of standards of action or motivation or reasoning that they hold themselves to, even if it ends up being kind of a weird one. Basically, it'd give them the tools to come up with their own custom morality. It might also be useful for converting Spit's TCPs, down the road, since she'll probably teach them all sorts of unpleasant things.

Also TEACH MARNET: WRITING since she's missing it.
>>
No. 788757 ID: 144af2

>>788752
I agree. TEACH JASPER: Philosophy
>>
No. 788771 ID: db0da2

>>788670
Good points all around, I hadn't even considered geothermal as an option. Let's go with this.
>>
No. 788777 ID: f65b48

TEACH JASPER: showmanship
TEACH JASPER: distraction
I want a magician ghost
>>
No. 788803 ID: 144af2

I've been thinking of things Spit could be planning. Here's some ideas of things we should be prepared for:

An absurdly destructive, possibly abstract TCP. destruction type? black-hole type? Who fucking knows, but it'd be a really fucking stupid to expect her to do something standard and predictable if she has the ability to do something like this. Let's not forget that she has won more than once in the past.

Some ridiculous gigantic gauntlet; something where the battle is less of a fight between our cats and more of a struggle to not die to like 400 thousand traps.

Chemical or bio warfare. I wouldn't put it past spit to just start gassing all of our cats, or create a super-virus, assuming something like that is possible.

>>
No. 788841 ID: af3241

TEACH jasper: play
CREATE: obstacle course playground extension

can we make a set of personal clothes for jasper as well? everyone else has a second set of clothes except for them
>>
No. 788852 ID: 350a50

>>788757
Agreed.
>>
No. 788944 ID: 8d4593

>>788803
Black hole type... or rather singularity type, would probobly be in our playfield. Though i suppose its not impossible for spit to know of thier existance...
>>
No. 788968 ID: 9a9535

>>788803
>>788944
Shit, she could even create an antimatter type TCP if it meant winning.
Truly, spit's worse than kome!
>>
No. 788969 ID: 398fe1

Wasn't the whole "avoid an arms race" thing supposed to prevent Spit from throwing stupidly overpowered crap at us?
>>
No. 788997 ID: 8d4593

>>788968
A Singularity creates antimatter while surviving the inevitable explosion.

Once again though, unless spit hails from an advanced civilization it would seem that anti-matter would be one of our own unique secret weapons.
>>
No. 789347 ID: a363ac

>>788484
Teach JASPER : SINGING and MEOWING
>>
No. 789353 ID: 5bad12

>>788997
[/Spoiler]We have been heavily advised against then hard-no'd by the author on this
Stop[/spoiler]

So, Jasper! Apologies for the abrupt toss into the deep end right as you start life. You holding up ok? If you need anything now's the time!
>>
No. 789670 ID: 9876c4

>>789353
was that a Letterkenny reference, of all things?

You keeps this divine collective on point, and that's what I appreciates about ya.
>>
No. 789928 ID: 85cc2c
File 149034339398.png - (9.42KB , 500x500 , 28.png )
789928

Everyone puts their weapons aside for now, seeing no point to carrying them around the house.

>CREATE: HEALTH TRANSFER GUN
The gun is lightweight, and will be able to transfer health from one TCP to another. This gun will only be able to transfer one hit point of health at a time, and will not aid in easing pain. No one picks it up yet, unsure who should be in charge of it. Marnet pipes up that they should maybe give it to her, seeing as she may just be the strongest out of all of them- no offense, of course!

>CREATE: HEALING FRUIT TREE, MEDICAL HERBS, HEALTH POTIONS
The alchemy room and garden are outfitted with new plants and some potions, the garden initially bearing FIVE FRUITS and FIVE HERBS. These plants will grow over time, and the healing fruits are only effective when fresh. The medical herbs are more effective when dry.

There are FIVE HEALTH POTIONS to start, and more can be created in the lab only by combining ONE FRESH FRUIT and ONE DRIED HERB each.

There are more seeds for the herbs on the shelf, if needed.
>>
No. 789929 ID: 85cc2c
File 149034342269.png - (8.62KB , 500x500 , 29.png )
789929

>CREATE: GOD MASKS
5 new masks are created, 4 that you recognize, and one that you don’t.

The WRETCH MASK allows the user to change temporarily into solely their innards, allowing for extra mobility and the ability to change their shape. How much health the user is willing to spend is directly linked to how long this form lasts.
The EASTWOOD MASK allows the user to process poisons and other harmful ingested materials more effectively, with the possibility of getting addicted to said substance and requiring it to keep its overall strength and will to go on.
The MILLER MASK allows the user to manipulate the natural world around it, such as controlling vines and the ground beneath their feet. How much they can control is directly linked to how much health the user is willing to spend.
The SPIT MASK allows the user to inflict more pain with any attacks, but with no added damage. How much health the user is willing to spend is directly linked to how much pain they cause per attack.
The WAX MASK allows the user to pick up on what balance changes and arms race-esque effects creating or giving specific items will do, with no health cost.
>>
No. 789930 ID: 85cc2c
File 149034345734.png - (6.56KB , 500x500 , 30.png )
789930

>CREATE: NEW ROOM FOR JASPER
A new room is made for Jasper, coming off of the other side of the attic. They don’t seem particularly impressed, but thank you regardless, floating around restlessly.

>CREATE: MESSENGER BAG, PERSONAL CLOTHES
Jasper is given a messenger bag as an INVENTORY. They are also given a poncho and necklace to wear casually, which they tuck away for now.
>>
No. 789931 ID: 85cc2c
File 149034350462.png - (5.66KB , 500x500 , 31.png )
789931

>CREATE: NEW ROOM FOR MARNET
A new room is made for Marnet is well, extending from the attic- in between Dad and Jasper’s rooms. She dives into her new pool immediately- and thankfully, her clothes are waterproof.

>TEACH MARNET: WRITING
Marnet can now write. She plans to scribble on everything in reach when she can!
>>
No. 789932 ID: 85cc2c
File 149034354990.png - (7.83KB , 500x500 , 32.png )
789932

>CREATE: WALKER TRAILER
A trailer is made for the walker, empty aside from a small pile of pillows on one side- likely for a resting area. The back opens up to allow for large objects to be moved inside, and the entire layout can be modified as you wish.

>GIVE SPHINX: SCRATCHING POST, PYRAMID SPHINXHOUSE

The Sphinx is told to watch for threats, and sings praise for its new treats. It sniffs them and decides to settle on top of the trailer instead, in true cat form.
>>
No. 789933 ID: 85cc2c
File 149034358540.png - (11.23KB , 500x500 , 33.png )
789933

Everyone regroups in the living room.

>TEACH MARNET: CAPTURE, PRISONER CARE, SENSE MOTIVE
>TEACH ALL: RATIONALITY, RISK MANAGEMENT, GAME THEORY, PSYCHOLOGY, PSYCHOANALYSIS (CHILD ABUSE AND STOCKHOLM SYNDROME)


Marnet is hesitant to address her new skills, but thanks you for them anyway.
The others look equally nervous about their new skillsets, particularly about the knowledge of child abuse and Stockholm syndrome. Are we children? Is this going to happen to us- are we going to do this to other people? Primus in particular seems rattled, an unusual state for him- audibly asking if the other TCPs were really going to be that traumatized by their actions if they chose to go violent.
>>
No. 789934 ID: 85cc2c
File 149034361381.png - (12.12KB , 500x500 , 34.png )
789934

>TEACH JASPER: VOCALS, OPERA, GRACE, WRITING, READING, MORALITY, MORTALITY, HERBOLOGY, PHILOSOPHY, DISTRACTION, SHOWMANSHIP
>GIVE JASPER: MICROPHONE
>TEACH DAD: VOCALS

Jasper reels even more than the rest at the amount of skills coming in at once, especially the concepts of morality and mortality.

They can die, they say aloud. We can all die. They hold their head in their hands, pushing and pulling at their phantasmic skin in a nervous motion. Are we okay with this? Why do we have to die someday? Are we going to die horribly, and in pain?! Everyone shuffles their feet, and Buddy speaks up first.
It says that if they do die, it will be a noble death, even if it hurts. Fighting for the void is scary, but it’s what they were here for and they care about the void, even if their decisions are confusing. Primus pipes up that you know what’s best for them, but nothing seems to reach Jasper. They ask why they have to answer to this god anyway, that they don’t even know you and this is happening, and they’re scared-

Dad goes back into comforting mode, handing over her mask. It’ll help you communicate with our void, she says. They are a kind god, and enjoys giving hugs and comfort to us directly, when we need it. Please trust us. We’re a family now, and we want you to be a part of it. You add that if there’s anything that you can do for them, you’re willing.

They reluctantly take the mask, not yet putting it on. They’ll talk to you later, they say, when they have more of a handle on the situation. Not yet.
>>
No. 789935 ID: 85cc2c
File 149034367834.png - (12.40KB , 500x500 , 35.png )
789935

Dad goes into damage control mode, getting everyone situated and cozy on the living room floor. She turns to Jasper and helps them onto the couch, and starts singing at a soft volume, Jasper slowly joining in. Dad’s voice is deep but soothing, Jasper’s light whispers complementing it well. You make out the exact lyrics as best you can, listening just as eagerly as the rest.


Dad: Come on and sing this song
Jasper: I’m really not so sure.
Dad: Come on it won’t take long!
Jasper: And this song’s got no alure.

Dad: Come on give it a shot
Jasper: Eh, I’d rather not
Dad: Really, this is great!
Jasper: No, really, it can wait.

Dad: Sure I know it’s fast
Jasper: How longs this gonna last?
Dad: Just put a good foot forwards
Jasper: spoken Wait, you do realize that I don’t have any feet, right?

Dad: Come on, just once, for me?
Jasper: Okay, we’ll see.


Jasper/Dad: It’s been… ten minutes/It’s been… two days
Jasper/Dad: Since I came alive/ Since I came alive
Japser/Dad: I can’t wait to see the strange /And since then so much has changed.
Jasper/Dad: Things I haven’t gotten to / Things I never thought I’d see
Jasper/Dad: Cause I just don’t know / … I will tell you
Jasper/Dad: Where I might end up / where we’re going to.
Jasper/Dad: And now as it all might end / And now as it all might end


Jasper – cutting in: You know, you’d all make decent friends
Dad: See?
Jasper: And this singing thing’s not bad
Dad:Yup
Jasper: Anything to get
Jasper/Dad: me through these next few moments / us through these next few moments

Jasper: Here upon this stage I am met with questions, they’re flooding in my mind with no discretion.
I am born wearing a mask and I learn what life is – only to be told to risk it all in a moment of crisis.
Who will live and who will die, is it even worth the try. To risk the chance and throw it all away?
And in the face of this holy deliverence, is it my role to be cursed with indifference?
To risk your life in glory, or to live without a story. What am I supposed to do?!

Dad: Hey… uh, don’t be so morose.
Jasper: Please I’m already a ghost.
Dad: And sure we might all die
Jasper: You say that like it’s fine.

Dad: Voidsy’s got our back!
Jasper: I’m not sure I can trust.
Dad: cmon, cut them some slack.
Jasper: But I suppose it’s them or bust.

Everyone claps for them, and Jasper does a tiny bow.
>>
No. 789936 ID: 85cc2c
File 149034373686.png - (5.45KB , 500x500 , 36.png )
789936

You get back to work creating things as they all calm down, a note materializes before you can CREATE a GEOTHERMAL PLANT

“Creating an energy source outside of magic and standard machine workings will work, but it will require my administrative intervention to ensure balance is kept. Are you sure you want to do that?”

please only suggest with yes or no.
>>
No. 789938 ID: 79a07e

>>789936
Naaaaaah.
>>
No. 789940 ID: b412df

>>789936
No.
>>
No. 789945 ID: f0e552

>>789936
no thanks
>>
No. 789947 ID: 4b991a

>No
>>
No. 789949 ID: c31aac

>>789936
HARD no.
>>
No. 789951 ID: 398fe1

>>789936
No.

(can we suggest other stuff or was that just referring to the geothermal plant?)
>>
No. 789952 ID: 3b8709

no
>>
No. 789955 ID: a363ac

>>789936
No for now.
Make sure to praise Japer and dad on their singing also we should probably apologize for teaching Mortality to what amounts to basically an infant TCP
>>
No. 789957 ID: 144af2

can we apologize to jasper



and then hug them?
>>
No. 789987 ID: 15a025

No.
>>
No. 790018 ID: 51649e

Hmm. Probably shouldn't, then. For one thing, creating a geothermal plant could be extension create lava and such underground, where the sanctuary is. Though perhaps having an administrator's particular attention on this game might be helpful? Convince a certain person not to be a cheaty cheater? We could have a kitty put on the Wax mask to see if there are any more particulars to be had about this choice.

Speaking of, it's possible that a TCP would get some type of bonus for using their own creator's mask, less health for greater effect sort of thing. We should distribute those masks to our allies, each their own. As for Spit's mask... well, we don't want to use it, but Spit will probably want it, so it might make good bait. Stow it down in the UnSanctuary and it might tempt her enough to send one of her TCPs down there. We need to explore down there anyway. And give our allies some news, though only after we settle our TCPs down and see to their needs.

I still want to CREATE a HEDGE MAZE, for defense. And because it's cool. With like, statues and sundials and things. Maybe it would have treasure and secrets hidden inside?
>>
No. 790098 ID: 350a50

No.

>>789935
I apologize if I went a little fast, Jasper. We have power, but it's not infinite, and our wisdom definitely isn't.
>>
No. 790113 ID: 8d4593

A Geothermal plant would be easy to balance... It's only as powerful as the amount of water you give us to use with it.

Can we use the Wax mask to see what kind of effect it would have on the game?
>>
No. 790123 ID: db0da2

Nope.

Ask the wax mask what would happen if we made a bunch of copies of all our magic stuff (masks, hat, wand, alchemy junk).
>>
No. 790136 ID: 91ee5f

>>789936
Ask who this is.
>>
No. 790151 ID: 85cc2c
File 149040135389.png - (7.15KB , 500x500 , 37.png )
790151

You give a hard no on that one, and the note disappears as you say it to yourself. For now, the game will continue as planned.

Your TCPs are calmer now, playing with eachother and babbling amongst themselves. They hug eachother, make jokes, and check out eachothers outfits. Even Jasper relaxes into the family, and an immense feeling of pride fills your chest. Even with everything going on, the resilient little cats find a way to enjoy their lives, no matter how brief it has been.

You could almost forget that they're going to war, and that some of them may not come back in one piece. Spit's laughter resonates in your collective mind and the letter you just received makes you wonder just how much you're being monitored.

You shake your thoughts away, focusing on the now.

The real game was just beginning.

INTERMISSION END
>>
No. 790180 ID: 5322c5

>>789933
The point of learning about Stockholm syndrome and child abuse is, I think, because Spit is likely to be abusive to its cats, but that doesn't mean they wont necessarily be still loyal to her.
She is, as near as we can tell, horrible to everyone, including those she has made, and you will need to be ready to help those who have suffered under her power, even though they will likely want to fight you for her.
>>
No. 790251 ID: 8cb228

>>790180
This. This exactly. We should've focused on Deprogramming abused people.
>>
No. 790371 ID: db0da2

>>790251
>>790180
It doesn't really matter if they don't understand the implications just yet, as long as they know what to do when the time comes.
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