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File 131747301398.png - (442.04KB , 800x800 , concepts1.png )
43701 No. 43701 ID: 3c016a

Welp, here's hoping I didn't do something horribly wrong.

Anyway, 'lo all. This thread is being made initially to, well, plan ahead of a quest I've decided to start working on. If you can take it from the title, one of the main themes of this quests is that its protagonist is going to dedicate most of their time into 'completing' several others' abandoned or unfinished quests.

The reason that I'm going ahead and doing this before the quest has started is because it's important to have the opinion of the potential players about the character designs and settings within the quest. One of the questions that will be asked before each 'chapter' is which of a number of quests the players would like to complete. As a result, I'm trying to have a variety of quest settings, art styles, and authors all available for the sake of having the protagonists (and you) interact with each in the efforts of finishing each quest.

As you can see, this leads to the possibility of homages and/or parodies of others' work. While that's all well and good, it can get a little boring (and might have the inverse effect of being insulting), so I tried my hand at doodling several things to see whether or not they seemed interesting or not.

Ignore the numbers in the picture- they're just the brush widths I used for the particular doodle in SAI. Just spout off ideas and opinions and I'll try to do something with all of that. Apologies in advance if everything goes wrong, seeing as how I'm new to this whole biz.
Expand all images
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No. 43702 ID: f49238

This idea is amazing and I wholeheartedly support it. I mean, it's not like the original authors will care - they abandoned the quest to start with!

You're also clearly capable of a variety of styles, which helps, so I guess all I can say is read the quest advice thread and its links if you haven't already. It's extremely useful and I find myself kicking myself in the head for not repeatedly referring back to it.

Consider this a thumbs up/upvote/plus 1/retweet/whatever it is the social websites these days use.
>>
No. 43703 ID: 3c016a

Just dumping this right quick before I forget:

The setting within which the quest jacking happens is fictional. The quests themselves, and the authors of said quests, will be fictional as well and may only be tangentially inspired by actual quests (this'll probably depend heavily on the players, really).

So anyway, here's a bit of info on the general setting of this thing, though I'll prolly reiterate it in the actual thread when I start it: The Quest-ing place that the protagonist goes to is a what-if of the way quests are currently handled. Basically, quests are organized and categorized by progress, quality, and popularity. The original creator of a quest gets the benefits of working on their own quest immediately. However, if they choose to work on another's quest, they need to have proved themselves capable prior to undertaking the updates by either completing a quest of an appropriate level (i.e.- if they want to work on a very popular quest that is considered "Lv.3" quality, their own quest must've been both sufficiently popular and high-quality enough for them to do so without a mod waiving their permission). This prevents trolls from ruining and derailing quests, basically, and also keeps the quality of certain quests even'd out after another author takes over.

The idea is that the protagonist, for whatever reason, starts at the bottom of the ladder, and he wants to work his way up. Instead of starting his own quest (he, and he alone, unfortunately does not have permission to), he must begin with Level 1 Quests. Probably poorly drawn quests with uninteresting premises that didn't receive enough attention from players. The challenge is in picking one of the quests up from where it left off, and finishing it satisfyingly enough to, at least, reach the next level up in at least two of the categories for the quest.

As a means to an end, and to at least guarantee that he'll meet the 'player amount quota', this person decides to drag any available players of his community into a video conference call so that he can hear their suggestions in real time. These members, however, potentially include the authors of said abandoned quests...


So, in the end, aside from designing the art style of the quests themselves, the appearance of each author is also probably a bit of an influence. Since these authors will frequently be inside of the protagonist's conference call, they also count as a type of protagonist, since they will be able to hear the players' suggestions as well as view the protagonist's changes to their story, since the protagonist will be either streaming his webcam or his desktop when appropriate; the authors may do the same, but since they're more unique and may drop in and out of a call (and may end up representing a specific type of player), I thought that it might be best if the potential players of the ACTUAL quest get to help design them as well.
>>
No. 43704 ID: d46048

Just try to end the quests in one thread or less.
>>
No. 43705 ID: 3c016a
File 131748048782.png - (349.84KB , 800x800 , conceptdiagram.png )
43705

Here's a helpful diagram, I hope.

But yeah, let me know which of the designs in the first post (>>353501) you like, or what you like about any of them.

You can also comment on the 'Linkbert' in the diagram, I guess, if you'd like. Why not?
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No. 43706 ID: f5e4b4

>>353505

To be honest it feels kind of overly complicated and weird to make up fake authors to come up with fake, abandoned quests to complete.

I think people would be more receptive to the idea of just using existing, abandoned quests to complete (in a humorous or serious way).

But hey, maybe your idea turns out to be better on practice. I just say that it sounds strange on paper.
>>
No. 43707 ID: 3c016a

It probably is, but I'd like to avoid finishing others' stuff unofficially on the off chance that, say, the way I end it ends up being better received than their own (if they ever pick up said quest(s) again.

Besides, it's more fun to work with new material than something you already know was made by someone else, with different plans in mind, I think.

And besides, a properly made parody should work just as well, shouldn't it?
>>
No. 43711 ID: 1e8ff9

I like the idea of fake abandoned quests, as long as we do a real abandoned quest first as a testrun of sorts. Unfortunately, I think we'll only end up doing fake ones if there's absolutely no quest /quest/ wants to complete, which is improbable but still possible because once we've got the system down, a fake abandoned quest we create does sound fun. I think one of the only ways we'll get people to do fake abandoned quests is either if we start out that way (and then we won't be able to stop doing em), or if every now and then we force everyone to do fake abandoned quests...which is sorta tantamount to railroading.

Anyway, the character designs: I like the dragon guy, the fabulous guy with the sparkle, and the little robot alien thing with the wheel. And possibly the guy with the piercings. A hundred negative votes for everyone else and infinity negative votes for the homestar runner character guy.
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No. 43720 ID: f7aa74
File 131749581022.jpg - (88.48KB , 631x475 , 1285446468879.jpg )
43720

>>353507

I wholeheartedly don't care if you finish any of my graveyard quests, as a matter of fact, i barely started them- so go on do it.
>>
No. 43740 ID: 3c016a
File 131751336012.png - (513.55KB , 800x800 , concepts2.png )
43740

Well, the consensus seems to lean on, if not exclusively, then at least some abandoned quests being, well, real ones. So I've got to come clean.

I'm not familiar with that many quests. While choosing pre-existing quests means the setting would be built up, it means I'd have to go back quickly and look up what was going on in them, and then form a list of them (since I'd like not to tackle fifty quests people wish to see the end of at once).

It also means that if I go with my plan, I'm going to have to pretend that the abandoned quests are tiered in some way by popularity, quality, and progress. Progress might be easy enough, but popularity is hard for me to determine where posts may have been deleted or decisions may have been voiced adamantly inside of chatrooms. Quality is subjective, as well.

So here's what I suggest: If you guys want real quests done, then shove suggestions this way. Keep in mind that you should probably treat this the regular way: Quests you want done, but done by a random shmuck you don't know jack about.

Which I think I fit the description of currently, aside from two drawings in this very thread.

So right now, we have the quests of Indigo offered up. >>353520 I could go and look those up (or skim the wiki and hope enough stuff is in there), and just work off that.

As a fall back plan, if nothing made up is suggested, I'll probably STILL go ahead and make up a few quests and hide them within a list of 'what quest should we do this chapter' sort of deal.

That sound better?

tl;dr: Suggest real quests for me to read up on and then re-make 'em.

Just know that even though the quests are there to be completed by the protagonist, the actual quest is played out by characters outside of said quests. Which is why I felt that made up authors would work a bit better.

Here's a new batch of possible authors, and the obviously Indigo inspired author and doodles.
>>
No. 43750 ID: b6edd6

I like the interpreted art style. It fits with an interpretation of the quest.

Some things to consider:
* Will the protagonist enter the other quests via dimensional jumps, or will the quests included by merged into the same setting?

* What will happen to the unfinished quest's Orb of Infinite Psyche equivalent? (It's sudden cease of function might actually be a good in-universe explanation for why that quest's protagonist stopped progressing on their own.)

* Will things/people seen in one unfinished quest carry over to another? (Such as taking a magic sword or a recruited character with you.)

* Will the real protagonist have his own long term goals aside from resolving other quests?

(I think there is a good chance that this project will be derailed in some way, but there is also a good chance that the derailing will make it into something awesome.)
>>
No. 43753 ID: 1444d5

>>353550
>Will the protagonist enter the other quests via dimensional jumps, or will the quests included by merged into the same setting?
Don't forget the Quantum Leap option.
>>
No. 43755 ID: 3c016a
File 131752443789.png - (402.93KB , 800x800 , answers.png )
43755

>>353550
>>353553
Here's your answers.
Transcript-like:
1.- Oops, nothing like that. The protagonist is akin to the authors: A dude who draws and writes the quests. He doesn't really pop into the worlds of the quests he "jacks".
Barring an author self-insert at the behest of the players
The quests won't explicitly be merged into a single, overarching quest unless the players (YOU) convince him to.
Booze might help.
Not too much, though, or the quality might plummet.
2.- Not all quests have an Orb or equivalent. In any case, it depends: If the quest was abandoned mid-progress, it might be best to just pick up from where it left off without acknowledging the delay. Or a retcon might be necessary. It's up to the players' concensus.
Don't want to resort to bullshit immortality, fighting off starvation, or new characters often, do you?
'course, it's up to the players. Note that having the orb 'stop working' is essentially like starting a new quest, as you're forcing yourselves to skip a part of the quest this happens in, effectively cutting off the players from the world the quest was in up until the orb starts working again. Though it might be interesting to do this, and then spend the rest of the 'ruined' quest trying to figure out why the orb fizzled, and setting out to maybe salvage the world.
3.- That'd constitute spoilers. Buuuuut it's up to the players if one quest shares elements with the next.
It might lower the quality of a setting HEAVILY if they don't match up well.
This suggestion was already in my mind prior to me trying to get you, the players, to help design the made-up quests.
4.- YES. Yes he does. Those are up to the players to learn instead of design, though.
May or may not involve urinating on everything.

>>
No. 43756 ID: b6edd6

OHHHH, you meant the author is the protagonist.
I thought you mean a crossover-ish thing where the protagonist is a character in the quests themselves who would enter the settings of quests that had ground to a halt or gone horribly wrong and attempt to fix them.
>>
No. 43759 ID: 1e8ff9

http://tgchan.org/kusaba/questarch/res/60457.html http://tgchan.org/kusaba/quest/res/71660.html OLIVER'S INFERNO

http://tgchan.org/kusaba/questarch/res/173488.html http://tgchan.org/kusaba/quest/res/175894.html STORY TIME (and Rite of Spring: http://tgchan.org/kusaba/quest/res/272421.html )

http://tgchan.org/kusaba/graveyard/res/277591.html WHATEVER THIS THING IS, AS LONG AS YOU USE THE CINNAMON CHARACTER. THIS IS VERY IMPORTANT.

http://tgchan.org/kusaba/graveyard/res/261837.html ROBO QUEST
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No. 43760 ID: 1e8ff9

Uhh none of these are mine, mind you. But they do prove that some of the best quests are abandoned, inactive, dead, or stillborn. ;_;
>>
No. 43762 ID: b79855

Compromise: Fake quests that are real quests with a wink and a nudge.

Might technically be more insulting, but that's parody for you. Plus then it won't matter if you mess up details.
>>
No. 43764 ID: 400170

Feel free to use a few of my later graveyarded quests. Like these:
http://tgchan.org/kusaba/graveyard/res/188017.html
http://tgchan.org/kusaba/graveyard/res/71426.html

I'm only interested in pursuing Rat Quest, Black Company, Grayscale and the Prototype setting.
>>
No. 43769 ID: 715620

Any of mine in the graveyard are up for grabs, except RAM.
>>
No. 43770 ID: 3aaf60

>>353559
oh my goodness i love cinnamon even though i have never seen that before
>>
No. 43793 ID: 5a8055
File 131760334725.png - (59.10KB , 565x297 , 131751336012.png )
43793

>>353540
I like the interpretation, but some background info needs to be read up upon when using pre-fabricated quest.

<--- this is a good example of mis interp.
Pont is a volto, originally one of weaver's creations

http://tgchan.org/wiki/Volto

just a minor note, hate to be picky... also,

OMG I LOVE YOU, seeing my characters drawn by someone else nearly make me cry with happiness
>>
No. 43798 ID: 5a8055

also if you need a list of dropped quests i've done i will produce this handy dandy list
*beep boop beep*


http://tgchan.org/kusaba/graveyard/res/280920.html#i280920
http://tgchan.org/kusaba/graveyard/res/281126.html#i281126
http://tgchan.org/kusaba/questarch/res/285936.html#i285936
http://tgchan.org/kusaba/graveyard/res/300142.html#i300142
http://tgchan.org/kusaba/graveyard/res/312748.html#i312748
{this one is a text, traverse with care}
http://tgchan.org/kusaba/graveyard/res/310586.html#i310586
{this one's "orb of infinite psyche" mechanic is actually a physical character- if used take aspirin}
http://tgchan.org/kusaba/questarch/res/292150.html#i292150
{This one is tricky, the context is 'lol-randumb' and is soo open there is room to negotiate different paths. IE: i can run it, and you can run a paradox version. :D}
http://tgchan.org/kusaba/questarch/res/296032.html#i296032
http://tgchan.org/kusaba/questarch/res/325056.html#i325056

and now the list of things i have recently dropped... ;c;

http://tgchan.org/kusaba/quest/res/329510.html#i329510
{holy crap, i almost tried to do something similar}
http://tgchan.org/kusaba/quest/res/338080.html#i338080
http://tgchan.org/kusaba/quest/res/348217.html#i348217
http://tgchan.org/kusaba/quest/res/341587.html#i341587
{this is my current, no touchy}
http://tgchan.org/kusaba/quest/res/353129.html#i353129
{another current, no touchy}

>>
No. 43801 ID: e79d6a

I am fearful that the vast amount of Meta this thing has will bog it down.
>>
No. 43802 ID: 5a8055

>>353601

then we will see if we can do a meta-quest. remember, the characters only know what was in their own worlds. i don't see any problem in meta here, other then not sharing canon.
>>
No. 43847 ID: 198bb8

I personally had hopes for this quest, and would like to see it at least finished.

http://tgchan.org/kusaba/questarch/res/248856.html
>>
No. 43870 ID: f56e97

I like this idea a lot.

I don't think too many people would be offended; if someone mentioned my quests I would be pleased as punch. Acknowledgement is a nice thing.
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No. 44111 ID: dc64cd

Anything gonna come of this?
>>
No. 44140 ID: f7aa74

i was seriously hoping to see something by now... whats the delay?
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No. 44211 ID: f6b265
File 131872802409.png - (1.90KB , 93x101 , FREISFREIS.png )
44211

On the one hand, finishing some clearly dead quests that the author has long abandoned is all well and fine.

On the other hand, try it with mine and I'll likely barge into the thread myself.
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No. 44217 ID: b79855

>>354011
Sounds win/win
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No. 44218 ID: e79d6a

>>354017

Indeed.
>>
No. 44224 ID: a00394

>>354011
So if someone starts up a quest again the author might take back control of it? hmmmm....
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