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5870 No. 5870 ID: 35cea2

In the event anyone has a need to discuss my quest for some reason.
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No. 5872 ID: af3e6d

This will be good, as a lot of the chat in the main thread is questions or clarifications.
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No. 5887 ID: c3db73

How is the passage of time handled? 500 years per stone age turn, 50 per bronze/iron age turn, etc. increasing or decreasing elapsed time as the societies grow more/less advanced?
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No. 5892 ID: 35cea2

The amount of time per turn is dependent on how fast society is progressing at the point and how quickly the gods gather divine energy, right now it's 500 per turn, then it would probably be 250 either when they first use metals or arrive on the mainland, and so on. A turn can be interrupted by an important event and the amount of time per turn can be lessened to allow the gods to more precisely intervene, e.g. if there was a world war the turn would end as the war started and the time per turn would be a year or half a year.

Also, sorry for not updating today, but I was bit sick... and lazy. Mostly lazy.
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No. 5936 ID: 7eda8b

It's really cool but I have a hard time thinking up pertinent suggestions.
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No. 5937 ID: 43d730

>>315736
Just suggest whatever.
Have the Blues develop the ability to spit poison, and herbs to make said poison more effective.
Similarly, have the Orvilles develop metallurgic diets, for the elite of their people.
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No. 6040 ID: a7ef8c

can we get a detailed map of both islands or do we have to explore the islands for it?
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