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File 127087637372.png - (19.85KB , 640x480 , 59.png )
162089 No. 162089 ID: abb30a

Thread 1: >>85235
Now exiting dormant state due to arrival on Wur.

Hey. After you said you were going dormant, your device said it too, and then I guess you did. Now that we've landed it said it was reactivating. You there?
271 posts omitted. Last 50 shown. Expand all images
>>
No. 282904 ID: 931fd5

>>282848
> +1 Analyze data Narus sent.
> +1 Examine ships.
>>
No. 282984 ID: 1854db

>+1 to examining ships

Hmm... we could use a bit more equipment, don't you think?

[create impenetrable handheld lightweight shield device, meant to block attacks from whatever direction it is pointed in. Shape should be rounded, so as to allow attacks to deflect off. General size should be big enough to cover at least 90 degrees in front of Narus. Projected shield should conform to cramped environments.]
[duplicate whatever weapon the aliens were using against narus, and some ammo for it. Should be easy. Modify for usage with one hand Narus cannot wield it like that comfortably.]
>>
No. 283001 ID: d677cc

>>282984
+1 to this stuff as well.
>>
No. 283044 ID: 931fd5

>>282984
Second that +1.
>>
No. 287883 ID: 000a99

>>282904
>>282984

+1 to theese things
>>
No. 287884 ID: 000a99

>>287883
I'm terribly, terribly sorry about the accidental bump. _o_
>>
No. 288525 ID: abb30a
File 130022870756.png - (19.25KB , 640x480 , 120.png )
288525

[[>>287884 it is no problem!]]

>>282878
>>282904
>>282984
>>287883
task initiated.displaying some ships with some potential entrances

>>282904
>>287883
the data Narus sent regarded the spaceships' shapes and positions

>>282984
>>283001
>>283044
>>287883
shield device creation initiated
weapon duplication with modifications is completed.multiple ammunition types are being fabricated


"uh." Narus: this looks like the weapons the aliens used, but... he carefully inspects it I can use it? That the idea?

Obict: You could pick one ship and see if it has any entrances that you can use to get in somehow. The most important one is probably the most secure. The least secure one might be the best place to start. Can the humans figure out how secure they are from here?
Narus: Try it, humans! I don't know how this works. Just don't get us noticed if you can avoid it.
>>
No. 288612 ID: e973f4

We'll try, I guess?

+1 to trying to detect the security levels of the ships without compromising ourselves.
>>
No. 288653 ID: 1854db

>>288525
Hmm, alright. Uh, I didn't check to see if there was anything keeping you from using the gun. I'll do that alongside checking security. Ammo is on its way currently...

>>288612
+1 IW to that.
[determine if Narus is able to use the newly fabricated weapon. If not, modify it to enable him to use it.]
>>
No. 290225 ID: abb30a
File 130084732826.png - (20.56KB , 640x480 , 121.png )
290225

continuing to display information about ships.no obvious structural weaknesses found.
shield device completed
ammunition for weapon:8 triangular,8 square,8 semicircular
automatically notify host Narus of items fabricated in the future?


A new thing? What's that one?

-vvvvvvvvorp-
Oh. There goes Dessen!

>>288612
>>288653
Let me know like, anything else you think is helpful so I can figure out which one to go for, too. I dunno what I can tell you about me that would help, but uh, maybe you can think of some things to ask.

task initiated

>>288653
Narus is able to use the weapon
>>
No. 290283 ID: 1854db

>>290225
Alright... There's three small medium-security ships that have a bunch of troops in them we could go fight. There's one medium-security ship with... nothing of interest I suppose. There's the big high-security ship that has something called a Maxten in it? Up to you where we go to. I think we have a good chance of winning in a heated firefight with very little injury, if you're worried.

>What the heck is a Maxten?
>>
No. 290287 ID: 1854db

Oh, we could scope out a ship ourselves, too. Shouldn't take much more than a minute or two.

>bring up a mini-map of whatever ship Narus is interested in
>>
No. 290289 ID: d677cc

>>290287
>>290283
Both of these for now.

Need to think of a plan though.
>>
No. 290512 ID: 3e6377

>>290225
I think notifying Narus of items fabricated is wise. If it's ever unwise we can declare notifying to stop happening at that time.

Narus, we created a shield device. It should cover about 90 degrees in front of you and block attacks and deflect projectiles. With the duplicated alien weapon, you should be able to stand a fighting chance if things go a little awry.

If they go a lot awry, uh, we're working on it. It's probably for the best to go for the smaller medium-security ships based on that reason. But...

+1 IW to determining what a Maxten is and what function it serves.

It might be more useful to go after the Maxten.

+1 IW to either continuing to hide Narus' presence from scanning systems or if we haven't already done it stating to hide his presence.
+1 IW to minimap of whatever ship Narus wants to choose.
+1 IW to a more detailed analysis of points of interest of whatever ship wants to choose.
>>
No. 295479 ID: abb30a
File 130246255319.png - (38.46KB , 800x600 , 122.png )
295479

>>290283
>>290289
>>290512
Maxten... Ooh that's familiar wait. Uhh... In the first Fervylis thing you saw! In the spaceflight. It was the name, of, a Fervylis I think. It's in the records of your device. I pick the medium ship for now, then the high one. Very little injury sounds good enough.
Narus is correct about Maxten

Anciu: Is this working? Are you receiving?
"Gwuh!"
Narus: Yes what um?
Obict: Huh?
Narus: IT'S GETTING CROWDED IN MY HEAD, MAN!
Dessen: Hey guys.
"VVVVVVVVVKKKKKKKHHHH!"
Narus: Dudes. Ok. Obict I have to drop you out for a moment. Anciu, what?
Anciu: Ah, ehm, we figured out that those magnetic disturbances yesterday were caused by spacecraft teleporting into the atmosphere.
Narus: Oh. I'm looking at some of them right now. I think.
Anciu: You are? What's going on?
Narus explains the situation
Narus: Man. I should have you humans do some of the explaining. This is getting like, tiresome.
Anciu: If I can work out some way to help, I'll contact you.
Narus briefly converses with Obict about his decision

>>290287
>>290289
>>290512
displaying symbolic mini-map of medium-security ship to 7 layers of penetration
Hey, that looks useful. Cool.

>>290512
OH, that's a shield device. Sounds fancy!
impulse weight registered(1) is not sufficient to hide Narus from scanning systems
additional analyses being provided with minimap

>>
No. 295539 ID: 1854db

>>295479
Adding IW to hiding Narus.

Alright, looks like we should do alright by teleporting in at the empty, important-looking room 'k', destroying whatever purpose that room serves, and then teleporting out. Although, there are more areas below the troop quarters... Well! Maybe we can just kill em all if the initial room we get to isn't actually important.

[determine if the alien weapon we copied is powerful enough to pierce the armor film we have developed for Narus]
>>
No. 295603 ID: da0527

>>295539
+1 Impulse Weight to hiding Narus from scanners. Request that we do so in a way that prevents us from losing contact with him.

Please ask Narus whether he would like for us to augment his physical camouflage ability. If so, +1 IW to augmenting / improving his physical camouflage ability in speed and detail.
>>
No. 297274 ID: abb30a
File 130300705026.png - (8.01KB , 320x480 , 123.png )
297274

>>295539
>>295603
impulse weight registered(3) is sufficient to hide Narus from some scanning systems

What I was thinking was, if we could take out the troop ships, uh, then they wouldn't be able to defend the high security one. If that room is the key then I think that's a good plan.

weapon is powerful enough to pierce armor film on medium and high settings
That's worrying. How about that shield thing? Will that be more effective?

>>295603
Hey, that's a good idea. Go ahead! Narus' camouflage is marginally improved
I feel ready to go. Unless have more preparation ideas, I think it's time to like, bust in and wreck stuff.
>>
No. 297307 ID: 1854db

>>297274
Hmm, well, the armor film does protect you a bit- the projectiles don't go very deep. I'll check the shield. Maybe we can make you an additional layer of armor in the form of loose-fitting clothes? Keep in mind that we can reactively create shields ourselves like we did in the earlier fight. Hmm, maybe we can just continuously project an air-permeable shield bubble around you?
At any rate, we are probably ready. If we have any trouble we can just keep making things as we go.
[check effectiveness of shield against the same weapon]
[+1 IW to aiding Narus' camo]
[determine how often/many times we can use [Unable to Translate] with our current resources]
>>
No. 297403 ID: d677cc

>>297307
+1 to everything in here, and, um...
+1 to hiding Narus some more...

Maybe an extra level of armor would be a good idea too, I dunno.
>>
No. 297444 ID: 28e94e

>>297274
+1 to hiding Narus from scanners.
+1 to all of >>297307.
>>
No. 297445 ID: a5dbe5

+1 to all current suggestions
>>
No. 297601 ID: 140f49

+1 to all current suggestions.

You know, in close combat, you'd be at a major advantage if they can't grab you. Which is why I propose an alteration to the armour film. Assuming it has sufficient thermal insulation, I suggest that in a dire situation, it should be able to light the exterior on fire.

Who can grapple you if you're on fire? Not even ninjas. That's who. +1 to user-invoked surface combustion feature for the armour film.
>>
No. 297605 ID: 28e94e

>>297601
This is too awesome for words. +1.
>>
No. 302096 ID: 0c1248
File 130474333507.png - (59.56KB , 640x480 , 124.png )
302096

[[I apologise for the long wait. I might have enough time to update weekly for a while now! I hope!]]

>>297307
>>297403
>>297444
>>297445
>>297601
shield device is slightly more effective than the armor film.additional impulse weight may be wise
impulse weight registered (6) is sufficient to improve Narus' camo to an extreme degree.he is still audible
[[Unable to translate]]'s use is not limited


>>297403
>>297444
>>297445
>>297601
impulse weight registered (7) makes Narus very difficult to detect with most scanners.he is still audible
potentiality for additional armour layer generated


>>297445
>>297601
include suggestions that are ongoing from the past as "current," or only suggestions voted on since last update?

>>297601
>>297605
impulse weight registered (2) is sufficient to heat the outer surface of the armour film to uncomfortable and potentially harmful levels.Narus will not be protected from the heat near openings in the film

Wow! I can barely see my hand... hey there it goes. Can't see it at all. That's so wild! I think like, I could look invisible from a few different angles at a time now. Or something. Having this level of skill all suddenly feels odd. Uhh don't use that heat thing, guys. That sounds bad. It would be wicked awesome if it would work without burning me and stuff.
"hnph"
Egh, the wind's picking up. Can we get moving here?
>>
No. 302120 ID: 1854db

>>302096
Oh niiiice. We might not even need to fight like that. Anyway yeah. Let's go. Uh, did you want us to teleport you? I remember you were not keen on the idea of us trying to do it, before.

[enable Narus to change our appearance as well so we are camo'd similarly]
[disallow fire armor until it is safe for Narus- also, I am putting IW towards that goal]
>>
No. 302198 ID: 28e94e

>>302096
+1 towards protecting Narus from the new heat ability.
>>
No. 302243 ID: 1854db

[use teleport function on device and Narus with Narus' permission, destination set at the agreed location.]
>>
No. 304130 ID: 8d5850
File 130534744385.png - (12.77KB , 640x480 , 125.png )
304130

>>302120
>>302198
Yeah, that was the plan right? I trust you enough now, 'cause Dessen seems to. I would probably have suggested something else otherwise. Keep doing this thing where you second-guess me and like, give me decision power like you have been. Seems like the best way.

Narus is now able to enact similar camouflage feature on the device
fire armor is disallowed pending safety of use.current impulse weight toward goal (4) is insufficient


>>302243
-fwoomp-
OH wait hey you guys quick! Engulf the weapon and the shield device or something so they're invisible too!
>>
No. 304131 ID: 1854db

>>304130
Eeep!
[extend Narus' camo to all items carried by him, engulf all carried objects not immediately hidden]
[check environment for environmental hazards, shield Narus from them if detected]
[determine nature of device in center of room, calculate danger to Narus of it being hit by [[unable to translate]] while he is in the room]
>>
No. 304167 ID: 28e94e

>>304131
+1 to all of these
>>
No. 304419 ID: abcbff

Okay! +1 to invisiblefying those things too!
>>
No. 305393 ID: 8d5850
File 130586409567.png - (19.36KB , 640x480 , 126.png )
305393

>>304131
>>304167
>>304419
task completed
no environmental hazards detected.continue to check?
impulse weight registered(2) is not sufficient to determine nature of device in center of room.extreme environmental hazards would become present due to it being hit by [[unable to translate]], assuming that this refers to the same untranslatable function tested previously


Cool. Ok, so I should be out of this room. The room right above and the one right below were occupied, right? Should I try fighting whoever's below, and then I guess we'll see if it's safe to blow up this thing here while I'm there? Oh geez! Someone's climbing up now. I don't think it could see me if it turned around... How about I uh, try shooting it in the back?
>>
No. 305395 ID: 1854db

>>305393
Try shooting it. We will be able to determine how effective your weapon is from the results. Keep in mind we have a very destructive ability at our disposal, but if we used it on the... engine core or whatever this is, you'd die. So we won't be doing that. We can probably use it on troops safely... I'll check to be sure.

[continue checking for environmental hazards]
[create time bomb with variable fuse, powerful enough to destroy the central device inside this room. Power beyond that is unnecessary, so route further IW to making it harder to discover]
[Postulate as to possible hazards to Narus of using untranslatable ability on alien troops, assuming the field of the ability is restricted to their bodies]
>>
No. 305401 ID: ed9087

>>305395
[+IW to those things.]

[+IW to Fire Armor safety.]

[Add sound-suppressor to Narus' gun.]
>>
No. 305405 ID: e41ad5

(+1 to all these things! This is fun! :D )
>>
No. 305408 ID: b84932

>>305401
>>305395
+1 for these suggestions.
>>
No. 306773 ID: 8d5850
File 130638393558.png - (29.44KB , 640x480 , 127.png )
306773

Uhh. Obict, I think I'm going to be busy here for like, a while. I'm gonna disconnect us for now.
Obict: It was just getting exciting! ...Oh, well. I understand.
Narus: I'll be in touch. You can still contact us if you get uh, attacked by aliens or something. Be well.
Obict: Be well!
Narus: Anciu, I can use any information you have on these ships.
Anciu: Agh, I'm doing all I can! The tra- Hey, I know! If you could send me some piece of technology from there, or, or maybe a duplicate, I can study it. Maybe I can be of more use that way. Get something small, if you can get anything.
Narus: Yeah man, Good thinking! I'll see what I can do. Humans, keep on the lookout.

>>305395
>>305401
>>305405
>>305408
Aha. Yes, that's good to know!
environmental hazards will be brought up when present
bomb creation has begun
possible hazards consist mainly of shrapnel coming from the alien troops


>>305401
>>305405
>>305408
impulse weight toward fire armor safety (7) is sufficient to protect Narus while the armor film is ignited.self-ignition of armor film is available for use
Narus' gun now sounds less impressive


-ptt-
"yshk" -scrr-
I don't think it's dead! I'm going to shoot it again!
-ptt-
-sccccc- "reahh!"
Hey, my eyes are still going to visible, aren't they... And it's still moving! Maybe if I shoot the head-
-ptt-
WHAT ARE THESE THINGS WHY DOESN'T THIS WEAPON KILL THEM!? Rrrrghhhhh!
-pttptt-
"hssssk!"-sccccrt-
Ok well now it can't see. I'll keep away until you can think of something better. Can the shield device be used to like, crush it or something? Maybe I just need to find the right spot to shoot?
>>
No. 306808 ID: 1854db

>>306773
Eyes, eh? I'll try to fix that issue.
[extend camouflage to Narus's eyes, but only from the outside. A one-way change. That way he can still see!]

Alright looks like you could use a power up on that gun. Meanwhile I'll scan it for weak spots. Go ahead and try to use the shield to crush it... I don't know how well it would do that but it's worth a shot.

[Alter Narus' weapon in such a way that it injures these creatures more efficiently. Specialize it towards that purpose only, for added effectiveness.]
[Determine best place to shoot these guys.]
[Measure possible strain on shield device from attempting to crush things]
[Determine how dangerous shrapnel from these creatures would be to Narus while he is protected with the armor film]
[ETA on time bomb completion?]
>>
No. 306846 ID: ed9087

>>306808
[+IW]

After your sure it's dead, lets see if it has a communicator or portable scanner. That would be the ideal sort of thing to send to Anciu.
>>
No. 306854 ID: e41ad5

>>306808

Wheeee, impulse weight!
>>
No. 306913 ID: 3e6377

>>306808
+1 IW to features described.
>>
No. 313663 ID: 8d5850
File 130818478253.png - (34.35KB , 640x480 , 128.png )
313663

>>306808
>>306846
>>306854
>>306913
impulse weight registered (4) is not enough to hide Narus' eyes while maintaining his vision

remaining projectiles are being infused with Fervylis-specific toxic materials
best place to shoot them with Narus' current weapon is their eyes.only massive bodily (failure or trauma) will kill them
shield device would not be strained from attempting to crush things unless forces greater than Narus' full weight in the present gravity are brought against its barrier from both sides
not usually dangerous unless they are carrying something prone to fragmenting violently under stress
bomb completion ETA is 6 minutes


>>306808
>>306846
>>306854
>>306913
'Kay, I'll turn this on and...
-fwmm-"hhh"-SPLUCKTCH-"nnh"
Do that. At this point, it really better be dead. [[shit]].
-vsh-

>>306846
It's just kind of a mess... If it was carrying anything, I can't see it now.
At least it doesn't smell too bad. It looks like they're wearing suits maybe. Or this is some really strange way to have skin.
[[Dammit]], there's another one down there!
>>
No. 313764 ID: 1854db

>>313663
Cripes, these guys are really tough apparently. Won't really be able to kill them with that gun. Not quickly, anyhow. I'll try to just put our ol' nanobots in the ammo so that when we shoot them later they'll dissolve.

Hmm. We didn't manage to hide your eyes. I bet if you closed them you'd be fine though, right? How about we give you a mental image of your surroundings while your eyes are closed?

Also we have 6 minutes until the bomb's ready. I think that's a bit too long. Want us to teleport you down there? Try shooting down from behind the cover of the shield device, for now.

[Begin feeding Narus visual data of his surroundings with his permission, not needed to be better than his usual eyesight, and restricted to only need to be active when his eyes are closed.]
[Attach previously-built nanobots (those set to only disassemble the aliens) to the ammo we are using for the gun.]
[Can we use the Untranslatable Ability as a delayed action, so that we can teleport Narus away before it triggers and destroys this structure?]
[How much IW would be required to create a new nanobot spray that would destroy the structure here and then go inert afterwards?]
[With Narus' permission, teleport him down to a spot not in the field of view of any aliens in that room.]
>>
No. 313867 ID: 28e94e

+1 to everything.
>>
No. 313868 ID: 35e1a0

+1 to whole plan as well.
>>
No. 314521 ID: 28e94e

We're making too much noise, we need to kill them faster.
[determine what kind of projectile would be most lethal, convert all current ammunition to that type]
>>
No. 322961 ID: 13b599
File 131006396747.png - (9.76KB , 640x480 , 129.png )
322961

>>314521
insufficient impulse weight to perform task

>>313764
>>313867
>>313868
Maybe this weapon wasn't designed to be used against THEM. Probably wasn't, now that I think about it. Huh. Nanobots plus the poison thing? Whatever.
Yeah, ok. Do that!
Do that too.
impulse weight registered(3) is sufficient to perform task
impulse weight registered(3) is insufficient to perform task
suggested action is possible
~7
task completed

-fwoomp-

Just one of them. This poison should work. I'll try it out.
-ptt-
"eeerrrrrrr...hgr."
-thump-
Yeah! Sweet! And the eye closing thing is working out too.
Hey, do you like, understand their language? I know I don't.

anti-transcription error measures will be enacted after the next update, resulting in forced hybernation
Uh, man, that sounds way bad! Whaaat's going on!?
>>
No. 323332 ID: 1854db

>>322961
I don't know, but I already found a way to end this instantly. With your permission, we will use our untranslatable ability on that central structure as a delayed action and teleport you out to safety before it goes off. Thus, destroying the structure and hopefully destroying the ship without endangering you. Acceptable?

[With Narus' permission, use delayed Untranslatable Ability on central structure, teleporting Narus out of the ship and back to the prior observation point, assuming that is a safe distance. If that is not a safe distance, teleport Narus to a safe, familiar location.]
>>
No. 326481 ID: 13b599
File 131070521536.png - (552.17KB , 640x480 , 129.png )
326481

>>323332
Good plan, if blowing up the central doodad will like uh, take the ship along with it.

impulse weight registered (1) is insufficient to perform this task

Ohhh... Where are the other voices? This is SO uncool, you guys!

HEY, dormancy right now!? So uncool! [[Damn]] I hope this stuff you gave me lasts until the device wakes up again!

dormancy activated (option 01000)
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